=== SAVED CAST: mimicry_4_s101 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8985, 0.7041)
  [ 1]  (0.5793, 0.7590)
  [ 2]  (0.2565, 0.7862)
  [ 3]  (0.0519, 0.6518)
  [ 4]  (0.0318, 0.3288)
  [ 5]  (0.0000, 0.0072)
  [ 6]  (0.8985, 0.2169)
  [ 7]  (0.9673, 0.2824)
  [ 8]  (1.0000, 0.3692)
  [ 9]  (0.9238, 0.3824)
  [10]  (0.8953, 0.2945)
  [11]  (0.9645, 0.2621)
  [12]  (0.8985, 0.1049)
  [13]  (0.9087, 0.1583)
  [14]  (0.9190, 0.2117)
  [15]  (0.9273, 0.2654)
  [16]  (0.9345, 0.3193)
  [17]  (0.9401, 0.3733)
  [18]  (0.8985, 0.5327)
  [19]  (0.8997, 0.5781)
  [20]  (0.9021, 0.6234)
  [21]  (0.9079, 0.6685)
  [22]  (0.9150, 0.7133)
  [23]  (0.9264, 0.7573)
  [24]  (0.8985, 0.7112)
  [25]  (0.7115, 0.7415)
  [26]  (0.5283, 0.7479)
  [27]  (0.4686, 0.5698)
  [28]  (0.4321, 0.3836)
  [29]  (0.3913, 0.1983)
  [30]  (0.8985, 0.3490)
  [31]  (0.9226, 0.4031)
  [32]  (0.8923, 0.4377)
  [33]  (0.8350, 0.4377)
  [34]  (0.8365, 0.3894)
  [35]  (0.8915, 0.3733)
  [36]  (0.8985, 0.0942)
  [37]  (0.9140, 0.1538)
  [38]  (0.9294, 0.2134)
  [39]  (0.9442, 0.2732)
  [40]  (0.9583, 0.3331)
  [41]  (0.9645, 0.3939)
  [42]  (0.8985, 0.6093)
  [43]  (0.9121, 0.6647)
  [44]  (0.9257, 0.7201)
  [45]  (0.9399, 0.7754)
  [46]  (0.9542, 0.8306)
  [47]  (0.9645, 0.8867)
  [48]  (0.8985, 0.9928)
  [49]  (0.8899, 0.9055)
  [50]  (0.8792, 0.8185)
  [51]  (0.8655, 0.7319)
  [52]  (0.8510, 0.6454)
  [53]  (0.8293, 0.5605)
  [54]  (0.8985, 0.2448)
  [55]  (0.9419, 0.3073)
  [56]  (0.9164, 0.3646)
  [57]  (0.8573, 0.3554)
  [58]  (0.8514, 0.2963)
  [59]  (0.9123, 0.2901)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.2565, 0.7862)  angle=38.1 deg
  V1  (0.0519, 0.6518)  angle=53.2 deg
  V2  (0.0000, 0.0072)  angle=108.8 deg
  V3  (0.8985, 0.2169)  angle=30.5 deg
  V4  (1.0000, 0.3692)  angle=100.8 deg
  V5  (0.9238, 0.3824)  angle=81.8 deg
  V6  (0.8953, 0.2945)  angle=83.0 deg
  V7  (0.9645, 0.2621)  angle=87.7 deg
  V8  (0.8985, 0.1049)  angle=168.1 deg
  V9  (0.9264, 0.7573)  angle=163.4 deg
  V10  (0.8985, 0.7112)  angle=68.1 deg
  V11  (0.5283, 0.7479)  angle=73.5 deg
  V12  (0.3913, 0.1983)  angle=119.0 deg
  V13  (0.8985, 0.3490)  angle=49.5 deg
  V14  (0.9226, 0.4031)  angle=65.2 deg
  V15  (0.8923, 0.4377)  angle=48.8 deg
  V16  (0.8350, 0.4377)  angle=91.8 deg
  V17  (0.8365, 0.3894)  angle=72.0 deg
  V18  (0.8915, 0.3733)  angle=72.3 deg
  V19  (0.8985, 0.0942)  angle=164.0 deg
  V20  (0.8985, 0.6093)  angle=30.8 deg
  V21  (0.9645, 0.8867)  angle=42.3 deg
  V22  (0.8985, 0.9928)  angle=142.5 deg
  V23  (0.8985, 0.2448)  angle=132.9 deg
  V24  (0.9419, 0.3073)  angle=58.7 deg
  V25  (0.9164, 0.3646)  angle=75.0 deg
  V26  (0.8573, 0.3554)  angle=75.4 deg
  V27  (0.8514, 0.2963)  angle=89.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
