=== SAVED CAST: n_1_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.5478, 1.0000)
  [ 1]  (0.5291, 0.9711)
  [ 2]  (0.5104, 0.9422)
  [ 3]  (0.4917, 0.9133)
  [ 4]  (0.4718, 0.8852)
  [ 5]  (0.4512, 0.8576)
  [ 6]  (0.4306, 0.8300)
  [ 7]  (0.4100, 0.8024)
  [ 8]  (0.3918, 0.7732)
  [ 9]  (0.3737, 0.7439)
  [10]  (0.3571, 0.7139)
  [11]  (0.3452, 0.6816)
  [12]  (0.3332, 0.6493)
  [13]  (0.3262, 0.6157)
  [14]  (0.3209, 0.5817)
  [15]  (0.3156, 0.5477)
  [16]  (0.3104, 0.5137)
  [17]  (0.3090, 0.4793)
  [18]  (0.3077, 0.4449)
  [19]  (0.3063, 0.4105)
  [20]  (0.3054, 0.3761)
  [21]  (0.3054, 0.3416)
  [22]  (0.3054, 0.3072)
  [23]  (0.3078, 0.2729)
  [24]  (0.3119, 0.2387)
  [25]  (0.3161, 0.2045)
  [26]  (0.3202, 0.1704)
  [27]  (0.3243, 0.1362)
  [28]  (0.3293, 0.1021)
  [29]  (0.3345, 0.0681)
  [30]  (0.3397, 0.0340)
  [31]  (0.3449, 0.0000)
  [32]  (0.5478, 0.2322)
  [33]  (0.5618, 0.2400)
  [34]  (0.5758, 0.2478)
  [35]  (0.5897, 0.2556)
  [36]  (0.6037, 0.2634)
  [37]  (0.6177, 0.2713)
  [38]  (0.6316, 0.2791)
  [39]  (0.6411, 0.2919)
  [40]  (0.6506, 0.3048)
  [41]  (0.6600, 0.3178)
  [42]  (0.6695, 0.3307)
  [43]  (0.6789, 0.3436)
  [44]  (0.6883, 0.3565)
  [45]  (0.6946, 0.3697)
  [46]  (0.6877, 0.3842)
  [47]  (0.6808, 0.3986)
  [48]  (0.6708, 0.4073)
  [49]  (0.6550, 0.4048)
  [50]  (0.6392, 0.4023)
  [51]  (0.6234, 0.3998)
  [52]  (0.6076, 0.3973)
  [53]  (0.5918, 0.3948)
  [54]  (0.5785, 0.3883)
  [55]  (0.5690, 0.3754)
  [56]  (0.5595, 0.3625)
  [57]  (0.5500, 0.3496)
  [58]  (0.5490, 0.3344)
  [59]  (0.5504, 0.3184)
  [60]  (0.5518, 0.3025)
  [61]  (0.5597, 0.2906)
  [62]  (0.5735, 0.2824)
  [63]  (0.5872, 0.2741)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3449, 0.0000)  angle=130.2 deg
  V1  (0.6946, 0.3697)  angle=51.0 deg
  V2  (0.6708, 0.4073)  angle=50.0 deg
  V3  (0.5500, 0.3496)  angle=32.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
