=== SAVED CAST: protectiverune_10_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.9883, 0.6376)
  [ 1]  (0.9574, 0.6055)
  [ 2]  (0.9264, 0.5735)
  [ 3]  (0.8921, 0.5452)
  [ 4]  (0.8561, 0.5190)
  [ 5]  (0.8201, 0.4927)
  [ 6]  (0.7841, 0.4664)
  [ 7]  (0.7481, 0.4401)
  [ 8]  (0.7288, 0.4015)
  [ 9]  (0.7145, 0.3593)
  [10]  (0.7003, 0.3171)
  [11]  (0.7372, 0.2944)
  [12]  (0.7760, 0.2725)
  [13]  (0.8149, 0.2506)
  [14]  (0.8567, 0.2514)
  [15]  (0.8998, 0.2626)
  [16]  (0.9430, 0.2737)
  [17]  (0.9861, 0.2849)
  [18]  (1.0000, 0.3184)
  [19]  (0.9994, 0.3630)
  [20]  (0.9987, 0.4075)
  [21]  (0.9697, 0.4403)
  [22]  (0.9386, 0.4722)
  [23]  (0.9075, 0.5041)
  [24]  (0.8764, 0.5361)
  [25]  (0.8414, 0.5623)
  [26]  (0.8001, 0.5791)
  [27]  (0.7588, 0.5958)
  [28]  (0.7175, 0.6125)
  [29]  (0.6762, 0.6292)
  [30]  (0.6330, 0.6387)
  [31]  (0.5887, 0.6440)
  [32]  (0.9883, 0.6340)
  [33]  (0.9609, 0.6510)
  [34]  (0.9300, 0.6576)
  [35]  (0.8980, 0.6608)
  [36]  (0.8659, 0.6640)
  [37]  (0.8338, 0.6671)
  [38]  (0.8018, 0.6703)
  [39]  (0.7697, 0.6735)
  [40]  (0.7376, 0.6766)
  [41]  (0.7055, 0.6798)
  [42]  (0.6735, 0.6828)
  [43]  (0.6414, 0.6859)
  [44]  (0.6093, 0.6889)
  [45]  (0.5772, 0.6920)
  [46]  (0.5451, 0.6950)
  [47]  (0.5131, 0.6981)
  [48]  (0.4810, 0.7011)
  [49]  (0.4489, 0.7042)
  [50]  (0.4168, 0.7072)
  [51]  (0.3847, 0.7103)
  [52]  (0.3527, 0.7133)
  [53]  (0.3206, 0.7164)
  [54]  (0.2885, 0.7194)
  [55]  (0.2564, 0.7227)
  [56]  (0.2244, 0.7260)
  [57]  (0.1923, 0.7294)
  [58]  (0.1603, 0.7327)
  [59]  (0.1282, 0.7360)
  [60]  (0.0962, 0.7394)
  [61]  (0.0641, 0.7427)
  [62]  (0.0321, 0.7461)
  [63]  (0.0000, 0.7494)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7003, 0.3171)  angle=77.2 deg
  V1  (0.8149, 0.2506)  angle=30.5 deg
  V2  (0.9861, 0.2849)  angle=53.0 deg
  V3  (0.9987, 0.4075)  angle=40.7 deg
  V4  (0.5887, 0.6440)  angle=174.6 deg
  V5  (0.9883, 0.6340)  angle=149.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
