=== SAVED CAST: revelio_11_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8096, 0.0789)
  [ 1]  (0.5994, 0.0633)
  [ 2]  (0.3900, 0.0367)
  [ 3]  (0.1823, 0.0000)
  [ 4]  (0.2175, 0.1862)
  [ 5]  (0.1990, 0.3949)
  [ 6]  (0.4009, 0.3938)
  [ 7]  (0.6113, 0.3786)
  [ 8]  (0.6404, 0.2123)
  [ 9]  (0.6278, 0.0018)
  [10]  (0.8096, 0.5648)
  [11]  (0.6246, 0.5538)
  [12]  (0.4383, 0.5577)
  [13]  (0.3302, 0.6385)
  [14]  (0.3364, 0.8247)
  [15]  (0.3498, 1.0000)
  [16]  (0.5306, 0.9560)
  [17]  (0.6886, 0.8799)
  [18]  (0.6975, 0.6941)
  [19]  (0.6761, 0.5219)
  [20]  (0.8096, 0.5732)
  [21]  (0.6543, 0.5458)
  [22]  (0.5145, 0.5522)
  [23]  (0.5000, 0.7096)
  [24]  (0.4892, 0.8672)
  [25]  (0.5126, 0.9848)
  [26]  (0.6640, 0.9404)
  [27]  (0.7498, 0.8253)
  [28]  (0.7478, 0.6675)
  [29]  (0.7643, 0.5104)
  [30]  (0.8096, 0.4426)
  [31]  (0.6679, 0.4122)
  [32]  (0.5352, 0.3730)
  [33]  (0.5346, 0.2281)
  [34]  (0.5535, 0.0850)
  [35]  (0.6728, 0.0430)
  [36]  (0.7850, 0.0785)
  [37]  (0.7828, 0.2231)
  [38]  (0.7734, 0.3678)
  [39]  (0.7483, 0.4346)
  [40]  (0.8096, 0.0303)
  [41]  (0.8043, 0.1594)
  [42]  (0.7991, 0.2886)
  [43]  (0.7942, 0.4177)
  [44]  (0.7893, 0.5469)
  [45]  (0.7868, 0.6761)
  [46]  (0.7775, 0.8015)
  [47]  (0.6512, 0.7742)
  [48]  (0.5229, 0.7586)
  [49]  (0.4446, 0.7021)
  [50]  (0.8096, 0.2209)
  [51]  (0.8137, 0.2580)
  [52]  (0.8177, 0.2951)
  [53]  (0.8084, 0.3242)
  [54]  (0.7738, 0.3381)
  [55]  (0.7403, 0.3502)
  [56]  (0.7383, 0.3129)
  [57]  (0.7512, 0.2795)
  [58]  (0.7712, 0.2480)
  [59]  (0.8044, 0.2502)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1823, 0.0000)  angle=110.7 deg
  V1  (0.1990, 0.3949)  angle=95.4 deg
  V2  (0.6113, 0.3786)  angle=76.0 deg
  V3  (0.6278, 0.0018)  angle=165.5 deg
  V4  (0.8096, 0.5648)  angle=111.3 deg
  V5  (0.4383, 0.5577)  angle=35.6 deg
  V6  (0.3302, 0.6385)  angle=55.1 deg
  V7  (0.3498, 1.0000)  angle=99.3 deg
  V8  (0.6886, 0.8799)  angle=61.6 deg
  V9  (0.6761, 0.5219)  angle=118.1 deg
  V10  (0.8096, 0.5732)  angle=169.0 deg
  V11  (0.5145, 0.5522)  angle=82.1 deg
  V12  (0.5126, 0.9848)  angle=95.1 deg
  V13  (0.6640, 0.9404)  angle=37.0 deg
  V14  (0.7498, 0.8253)  angle=37.4 deg
  V15  (0.8096, 0.4426)  angle=111.7 deg
  V16  (0.5352, 0.3730)  angle=73.3 deg
  V17  (0.5535, 0.0850)  angle=63.1 deg
  V18  (0.6728, 0.0430)  angle=36.9 deg
  V19  (0.7850, 0.0785)  angle=73.3 deg
  V20  (0.7483, 0.4346)  angle=168.0 deg
  V21  (0.8096, 0.0303)  angle=173.7 deg
  V22  (0.7775, 0.8015)  angle=98.0 deg
  V23  (0.4446, 0.7021)  angle=91.4 deg
  V24  (0.8096, 0.2209)  angle=136.6 deg
  V25  (0.8084, 0.3242)  angle=50.4 deg
  V26  (0.7403, 0.3502)  angle=106.8 deg
  V27  (0.7712, 0.2480)  angle=61.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
