=== SAVED CAST: revelio_13_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7008, 0.1571)
  [ 1]  (0.5100, 0.1317)
  [ 2]  (0.3397, 0.1269)
  [ 3]  (0.3625, 0.3175)
  [ 4]  (0.4571, 0.4556)
  [ 5]  (0.6489, 0.4399)
  [ 6]  (0.8395, 0.4133)
  [ 7]  (0.8245, 0.3064)
  [ 8]  (0.7536, 0.1298)
  [ 9]  (0.6077, 0.0646)
  [10]  (0.7008, 0.0890)
  [11]  (0.5110, 0.0792)
  [12]  (0.3213, 0.0680)
  [13]  (0.1605, 0.0815)
  [14]  (0.2098, 0.2641)
  [15]  (0.2908, 0.4324)
  [16]  (0.4632, 0.4198)
  [17]  (0.6277, 0.3268)
  [18]  (0.6341, 0.1768)
  [19]  (0.5652, 0.0000)
  [20]  (0.7008, 0.6303)
  [21]  (0.5368, 0.5991)
  [22]  (0.3696, 0.5958)
  [23]  (0.3013, 0.6928)
  [24]  (0.3295, 0.8575)
  [25]  (0.4152, 0.9829)
  [26]  (0.5764, 0.9834)
  [27]  (0.6550, 0.8762)
  [28]  (0.5950, 0.7215)
  [29]  (0.4912, 0.5996)
  [30]  (0.7008, 0.6473)
  [31]  (0.5255, 0.6285)
  [32]  (0.3493, 0.6363)
  [33]  (0.3388, 0.7684)
  [34]  (0.4259, 0.9184)
  [35]  (0.5654, 1.0000)
  [36]  (0.7349, 0.9658)
  [37]  (0.8190, 0.8727)
  [38]  (0.7171, 0.7288)
  [39]  (0.6331, 0.5907)
  [40]  (0.7008, 0.4556)
  [41]  (0.7197, 0.5480)
  [42]  (0.7386, 0.6403)
  [43]  (0.7576, 0.7326)
  [44]  (0.7599, 0.8266)
  [45]  (0.6810, 0.8337)
  [46]  (0.5877, 0.8204)
  [47]  (0.4944, 0.8068)
  [48]  (0.4069, 0.7788)
  [49]  (0.3761, 0.6978)
  [50]  (0.7008, 0.4781)
  [51]  (0.7250, 0.5002)
  [52]  (0.7492, 0.5222)
  [53]  (0.7540, 0.5460)
  [54]  (0.7339, 0.5704)
  [55]  (0.7107, 0.5473)
  [56]  (0.7101, 0.5212)
  [57]  (0.7265, 0.4929)
  [58]  (0.7429, 0.4645)
  [59]  (0.7742, 0.4725)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3397, 0.1269)  angle=98.4 deg
  V1  (0.4571, 0.4556)  angle=60.2 deg
  V2  (0.8395, 0.4133)  angle=90.1 deg
  V3  (0.7536, 0.1298)  angle=44.0 deg
  V4  (0.6077, 0.0646)  angle=170.6 deg
  V5  (0.7008, 0.0890)  angle=168.2 deg
  V6  (0.1605, 0.0815)  angle=100.3 deg
  V7  (0.2908, 0.4324)  angle=68.5 deg
  V8  (0.6277, 0.3268)  angle=58.1 deg
  V9  (0.5652, 0.0000)  angle=170.8 deg
  V10  (0.7008, 0.6303)  angle=112.9 deg
  V11  (0.3696, 0.5958)  angle=56.0 deg
  V12  (0.3013, 0.6928)  angle=44.9 deg
  V13  (0.4152, 0.9829)  angle=55.5 deg
  V14  (0.5764, 0.9834)  angle=54.0 deg
  V15  (0.6550, 0.8762)  angle=57.4 deg
  V16  (0.4912, 0.5996)  angle=143.2 deg
  V17  (0.7008, 0.6473)  angle=173.3 deg
  V18  (0.3493, 0.6363)  angle=82.9 deg
  V19  (0.3388, 0.7684)  angle=34.7 deg
  V20  (0.5654, 1.0000)  angle=41.7 deg
  V21  (0.7349, 0.9658)  angle=36.5 deg
  V22  (0.8190, 0.8727)  angle=77.4 deg
  V23  (0.6331, 0.5907)  angle=58.0 deg
  V24  (0.7008, 0.4556)  angle=141.8 deg
  V25  (0.7599, 0.8266)  angle=86.3 deg
  V26  (0.4069, 0.7788)  angle=51.5 deg
  V27  (0.3761, 0.6978)  angle=76.7 deg
  V28  (0.7008, 0.4781)  angle=76.4 deg
  V29  (0.7492, 0.5222)  angle=36.2 deg
  V30  (0.7540, 0.5460)  angle=50.9 deg
  V31  (0.7339, 0.5704)  angle=95.4 deg
  V32  (0.7107, 0.5473)  angle=43.9 deg
  V33  (0.7101, 0.5212)  angle=31.2 deg
  V34  (0.7429, 0.4645)  angle=74.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
