=== SAVED CAST: revelio_4_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6503, 0.1344)
  [ 1]  (0.5084, 0.1101)
  [ 2]  (0.3664, 0.0872)
  [ 3]  (0.3222, 0.1648)
  [ 4]  (0.3851, 0.2941)
  [ 5]  (0.5107, 0.3300)
  [ 6]  (0.6545, 0.3255)
  [ 7]  (0.7419, 0.2813)
  [ 8]  (0.7086, 0.1458)
  [ 9]  (0.5782, 0.0937)
  [10]  (0.6503, 0.0939)
  [11]  (0.4852, 0.0941)
  [12]  (0.3202, 0.0991)
  [13]  (0.1618, 0.1247)
  [14]  (0.1846, 0.2739)
  [15]  (0.3168, 0.3504)
  [16]  (0.4796, 0.3672)
  [17]  (0.5867, 0.2975)
  [18]  (0.5691, 0.1360)
  [19]  (0.4897, 0.0000)
  [20]  (0.6503, 0.6032)
  [21]  (0.4751, 0.6029)
  [22]  (0.2999, 0.6018)
  [23]  (0.2336, 0.7157)
  [24]  (0.3304, 0.8610)
  [25]  (0.4759, 0.8888)
  [26]  (0.6458, 0.8468)
  [27]  (0.7126, 0.7500)
  [28]  (0.5804, 0.6372)
  [29]  (0.4508, 0.5245)
  [30]  (0.6503, 0.5754)
  [31]  (0.4879, 0.5892)
  [32]  (0.3262, 0.6106)
  [33]  (0.2759, 0.7510)
  [34]  (0.3435, 0.8954)
  [35]  (0.4941, 0.9440)
  [36]  (0.6529, 0.9247)
  [37]  (0.6979, 0.7694)
  [38]  (0.6281, 0.6302)
  [39]  (0.4953, 0.5360)
  [40]  (0.6503, 0.0590)
  [41]  (0.7019, 0.2395)
  [42]  (0.7340, 0.4242)
  [43]  (0.7618, 0.6099)
  [44]  (0.7879, 0.7957)
  [45]  (0.8086, 0.9823)
  [46]  (0.6431, 1.0000)
  [47]  (0.4554, 0.9977)
  [48]  (0.2733, 0.9619)
  [49]  (0.2111, 0.8081)
  [50]  (0.6503, 0.2260)
  [51]  (0.7100, 0.2475)
  [52]  (0.7696, 0.2691)
  [53]  (0.8238, 0.2955)
  [54]  (0.8382, 0.3573)
  [55]  (0.8371, 0.4063)
  [56]  (0.7737, 0.4037)
  [57]  (0.7186, 0.3903)
  [58]  (0.6988, 0.3300)
  [59]  (0.7443, 0.3113)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3664, 0.0872)  angle=69.5 deg
  V1  (0.3222, 0.1648)  angle=55.6 deg
  V2  (0.3851, 0.2941)  angle=48.1 deg
  V3  (0.7419, 0.2813)  angle=77.0 deg
  V4  (0.7086, 0.1458)  angle=54.4 deg
  V5  (0.5782, 0.0937)  angle=158.3 deg
  V6  (0.6503, 0.0939)  angle=179.8 deg
  V7  (0.1618, 0.1247)  angle=89.5 deg
  V8  (0.1846, 0.2739)  angle=51.2 deg
  V9  (0.4796, 0.3672)  angle=39.0 deg
  V10  (0.5867, 0.2975)  angle=63.1 deg
  V11  (0.4897, 0.0000)  angle=164.6 deg
  V12  (0.6503, 0.6032)  angle=105.0 deg
  V13  (0.2999, 0.6018)  angle=60.1 deg
  V14  (0.2336, 0.7157)  angle=63.9 deg
  V15  (0.3304, 0.8610)  angle=45.5 deg
  V16  (0.6458, 0.8468)  angle=41.5 deg
  V17  (0.7126, 0.7500)  angle=84.1 deg
  V18  (0.4508, 0.5245)  angle=153.3 deg
  V19  (0.6503, 0.5754)  angle=160.8 deg
  V20  (0.3262, 0.6106)  angle=62.7 deg
  V21  (0.2759, 0.7510)  angle=44.8 deg
  V22  (0.3435, 0.8954)  angle=47.0 deg
  V23  (0.6529, 0.9247)  angle=66.9 deg
  V24  (0.6979, 0.7694)  angle=42.8 deg
  V25  (0.4953, 0.5360)  angle=72.7 deg
  V26  (0.6503, 0.0590)  angle=146.0 deg
  V27  (0.8086, 0.9823)  angle=90.2 deg
  V28  (0.2733, 0.9619)  angle=56.8 deg
  V29  (0.2111, 0.8081)  angle=59.1 deg
  V30  (0.6503, 0.2260)  angle=72.8 deg
  V31  (0.8238, 0.2955)  angle=50.9 deg
  V32  (0.8371, 0.4063)  angle=91.0 deg
  V33  (0.7186, 0.3903)  angle=58.2 deg
  V34  (0.6988, 0.3300)  angle=85.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
