=== SAVED CAST: revelio_5_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4298, 0.0431)
  [ 1]  (0.6238, 0.0423)
  [ 2]  (0.8020, 0.1294)
  [ 3]  (0.9517, 0.2347)
  [ 4]  (0.9151, 0.3884)
  [ 5]  (0.7183, 0.3633)
  [ 6]  (0.5675, 0.2563)
  [ 7]  (0.5373, 0.1192)
  [ 8]  (0.7108, 0.0295)
  [ 9]  (0.7356, 0.1434)
  [10]  (0.4298, 0.0825)
  [11]  (0.5126, 0.1582)
  [12]  (0.5899, 0.2346)
  [13]  (0.5315, 0.3303)
  [14]  (0.4264, 0.3128)
  [15]  (0.3490, 0.2722)
  [16]  (0.4022, 0.1735)
  [17]  (0.4964, 0.1369)
  [18]  (0.6081, 0.1268)
  [19]  (0.6100, 0.2116)
  [20]  (0.4298, 0.7812)
  [21]  (0.5214, 0.8806)
  [22]  (0.5386, 0.9686)
  [23]  (0.4226, 1.0000)
  [24]  (0.3107, 0.9242)
  [25]  (0.2915, 0.8129)
  [26]  (0.3716, 0.7495)
  [27]  (0.4152, 0.8318)
  [28]  (0.2803, 0.8396)
  [29]  (0.1454, 0.8474)
  [30]  (0.4298, 0.7842)
  [31]  (0.4909, 0.8608)
  [32]  (0.4808, 0.9127)
  [33]  (0.3854, 0.9350)
  [34]  (0.3036, 0.9146)
  [35]  (0.2437, 0.8420)
  [36]  (0.3259, 0.7887)
  [37]  (0.4081, 0.7354)
  [38]  (0.4099, 0.7234)
  [39]  (0.3120, 0.7196)
  [40]  (0.4298, 0.0000)
  [41]  (0.5033, 0.1542)
  [42]  (0.5490, 0.3164)
  [43]  (0.5685, 0.4861)
  [44]  (0.5672, 0.6530)
  [45]  (0.5037, 0.8115)
  [46]  (0.3784, 0.8834)
  [47]  (0.2126, 0.8610)
  [48]  (0.0525, 0.8016)
  [49]  (0.0483, 0.6745)
  [50]  (0.4298, 0.1119)
  [51]  (0.5010, 0.1547)
  [52]  (0.5265, 0.2212)
  [53]  (0.5147, 0.2962)
  [54]  (0.4336, 0.2785)
  [55]  (0.3922, 0.2417)
  [56]  (0.4289, 0.1673)
  [57]  (0.5005, 0.1737)
  [58]  (0.5567, 0.2059)
  [59]  (0.5182, 0.1913)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9517, 0.2347)  angle=68.3 deg
  V1  (0.9151, 0.3884)  angle=83.9 deg
  V2  (0.5675, 0.2563)  angle=42.2 deg
  V3  (0.5373, 0.1192)  angle=75.1 deg
  V4  (0.7108, 0.0295)  angle=105.0 deg
  V5  (0.7356, 0.1434)  angle=113.6 deg
  V6  (0.4298, 0.0825)  angle=148.8 deg
  V7  (0.5899, 0.2346)  angle=76.7 deg
  V8  (0.5315, 0.3303)  angle=68.1 deg
  V9  (0.3490, 0.2722)  angle=90.7 deg
  V10  (0.4022, 0.1735)  angle=40.4 deg
  V11  (0.6081, 0.1268)  angle=93.9 deg
  V12  (0.4298, 0.7812)  angle=60.2 deg
  V13  (0.5214, 0.8806)  angle=31.5 deg
  V14  (0.5386, 0.9686)  angle=86.0 deg
  V15  (0.4226, 1.0000)  angle=49.3 deg
  V16  (0.3107, 0.9242)  angle=46.1 deg
  V17  (0.2915, 0.8129)  angle=61.4 deg
  V18  (0.3716, 0.7495)  angle=100.4 deg
  V19  (0.4152, 0.8318)  angle=114.6 deg
  V20  (0.1454, 0.8474)  angle=170.8 deg
  V21  (0.4298, 0.7842)  angle=64.0 deg
  V22  (0.4909, 0.8608)  angle=49.5 deg
  V23  (0.4808, 0.9127)  angle=65.9 deg
  V24  (0.3036, 0.9146)  angle=36.4 deg
  V25  (0.2437, 0.8420)  angle=96.6 deg
  V26  (0.4081, 0.7354)  angle=48.6 deg
  V27  (0.4099, 0.7234)  angle=96.2 deg
  V28  (0.3120, 0.7196)  angle=97.1 deg
  V29  (0.4298, 0.0000)  angle=145.2 deg
  V30  (0.5037, 0.8115)  angle=38.3 deg
  V31  (0.3784, 0.8834)  angle=37.5 deg
  V32  (0.0525, 0.8016)  angle=67.8 deg
  V33  (0.0483, 0.6745)  angle=36.0 deg
  V34  (0.4298, 0.1119)  angle=86.9 deg
  V35  (0.5010, 0.1547)  angle=38.0 deg
  V36  (0.5147, 0.2962)  angle=93.4 deg
  V37  (0.3922, 0.2417)  angle=74.7 deg
  V38  (0.4289, 0.1673)  angle=68.8 deg
  V39  (0.5567, 0.2059)  angle=170.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
