=== SAVED CAST: s_2 ===
Normalized points: 64
Raw points: 15

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3697, 1.0000)
  [ 1]  (0.3653, 0.9788)
  [ 2]  (0.3609, 0.9577)
  [ 3]  (0.3565, 0.9365)
  [ 4]  (0.3521, 0.9153)
  [ 5]  (0.3500, 0.8939)
  [ 6]  (0.3497, 0.8723)
  [ 7]  (0.3494, 0.8507)
  [ 8]  (0.3491, 0.8291)
  [ 9]  (0.3488, 0.8074)
  [10]  (0.3485, 0.7858)
  [11]  (0.3482, 0.7642)
  [12]  (0.3479, 0.7426)
  [13]  (0.3476, 0.7210)
  [14]  (0.3473, 0.6994)
  [15]  (0.3470, 0.6777)
  [16]  (0.3467, 0.6561)
  [17]  (0.3465, 0.6345)
  [18]  (0.3464, 0.6129)
  [19]  (0.3516, 0.5919)
  [20]  (0.3569, 0.5710)
  [21]  (0.3622, 0.5500)
  [22]  (0.3675, 0.5290)
  [23]  (0.3728, 0.5081)
  [24]  (0.3916, 0.5077)
  [25]  (0.4129, 0.5112)
  [26]  (0.4342, 0.5147)
  [27]  (0.4556, 0.5183)
  [28]  (0.4769, 0.5218)
  [29]  (0.4982, 0.5253)
  [30]  (0.5196, 0.5288)
  [31]  (0.5409, 0.5323)
  [32]  (0.5622, 0.5359)
  [33]  (0.5836, 0.5394)
  [34]  (0.6042, 0.5458)
  [35]  (0.6248, 0.5524)
  [36]  (0.6453, 0.5591)
  [37]  (0.6536, 0.5539)
  [38]  (0.6464, 0.5335)
  [39]  (0.6392, 0.5131)
  [40]  (0.6320, 0.4928)
  [41]  (0.6247, 0.4724)
  [42]  (0.6175, 0.4520)
  [43]  (0.6103, 0.4316)
  [44]  (0.6080, 0.4102)
  [45]  (0.6064, 0.3887)
  [46]  (0.6049, 0.3671)
  [47]  (0.6034, 0.3455)
  [48]  (0.6019, 0.3240)
  [49]  (0.6003, 0.3024)
  [50]  (0.5988, 0.2808)
  [51]  (0.5973, 0.2593)
  [52]  (0.5958, 0.2377)
  [53]  (0.5942, 0.2161)
  [54]  (0.5938, 0.1945)
  [55]  (0.5942, 0.1729)
  [56]  (0.5946, 0.1513)
  [57]  (0.5951, 0.1297)
  [58]  (0.5955, 0.1081)
  [59]  (0.5959, 0.0865)
  [60]  (0.5963, 0.0648)
  [61]  (0.5967, 0.0432)
  [62]  (0.5971, 0.0216)
  [63]  (0.5976, 0.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3728, 0.5081)  angle=74.6 deg
  V1  (0.6453, 0.5591)  angle=50.1 deg
  V2  (0.6536, 0.5539)  angle=77.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
