=== SAVED CAST: selfish_10_s101 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6359, 1.0000)
  [ 1]  (0.5718, 0.7672)
  [ 2]  (0.5119, 0.5330)
  [ 3]  (0.6735, 0.4788)
  [ 4]  (0.6461, 0.2384)
  [ 5]  (0.6054, 0.0000)
  [ 6]  (0.6359, 0.1456)
  [ 7]  (0.6666, 0.3466)
  [ 8]  (0.7142, 0.5445)
  [ 9]  (0.7510, 0.7444)
  [10]  (0.5898, 0.8032)
  [11]  (0.3985, 0.7764)
  [12]  (0.6359, 0.4333)
  [13]  (0.6840, 0.4547)
  [14]  (0.6991, 0.4935)
  [15]  (0.6445, 0.4989)
  [16]  (0.6256, 0.4565)
  [17]  (0.6594, 0.4333)
  [18]  (0.6359, 0.2942)
  [19]  (0.6501, 0.3974)
  [20]  (0.6715, 0.4995)
  [21]  (0.6825, 0.6032)
  [22]  (0.6740, 0.7065)
  [23]  (0.6783, 0.8101)
  [24]  (0.6359, 0.4167)
  [25]  (0.6698, 0.4509)
  [26]  (0.6423, 0.4822)
  [27]  (0.6383, 0.4523)
  [28]  (0.6747, 0.4516)
  [29]  (0.6429, 0.4878)
  [30]  (0.6359, 0.6079)
  [31]  (0.6668, 0.6368)
  [32]  (0.6572, 0.6704)
  [33]  (0.6296, 0.6493)
  [34]  (0.6312, 0.6106)
  [35]  (0.6688, 0.5984)
  [36]  (0.6359, 0.5701)
  [37]  (0.5584, 0.5701)
  [38]  (0.4809, 0.5701)
  [39]  (0.4035, 0.5705)
  [40]  (0.3262, 0.5760)
  [41]  (0.2490, 0.5775)
  [42]  (0.6359, 0.6645)
  [43]  (0.6786, 0.6667)
  [44]  (0.7098, 0.6909)
  [45]  (0.6670, 0.6937)
  [46]  (0.6288, 0.6831)
  [47]  (0.6642, 0.6693)
  [48]  (0.6359, 0.6645)
  [49]  (0.6716, 0.6721)
  [50]  (0.6903, 0.6916)
  [51]  (0.6590, 0.6913)
  [52]  (0.6435, 0.6667)
  [53]  (0.6689, 0.6433)
  [54]  (0.6359, 0.6433)
  [55]  (0.6725, 0.6484)
  [56]  (0.6981, 0.6696)
  [57]  (0.6795, 0.6862)
  [58]  (0.6603, 0.6608)
  [59]  (0.6901, 0.6505)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5119, 0.5330)  angle=85.8 deg
  V1  (0.6735, 0.4788)  angle=78.0 deg
  V2  (0.6054, 0.0000)  angle=177.8 deg
  V3  (0.7510, 0.7444)  angle=80.4 deg
  V4  (0.3985, 0.7764)  angle=116.7 deg
  V5  (0.6359, 0.4333)  angle=79.3 deg
  V6  (0.6840, 0.4547)  angle=44.8 deg
  V7  (0.6991, 0.4935)  angle=105.6 deg
  V8  (0.6445, 0.4989)  angle=71.6 deg
  V9  (0.6256, 0.4565)  angle=79.6 deg
  V10  (0.6594, 0.4333)  angle=65.2 deg
  V11  (0.6359, 0.2942)  angle=178.2 deg
  V12  (0.6783, 0.8101)  angle=176.2 deg
  V13  (0.6359, 0.4167)  angle=141.5 deg
  V14  (0.6698, 0.4509)  angle=85.9 deg
  V15  (0.6423, 0.4822)  angle=131.1 deg
  V16  (0.6383, 0.4523)  angle=96.5 deg
  V17  (0.6747, 0.4516)  angle=132.5 deg
  V18  (0.6429, 0.4878)  angle=38.0 deg
  V19  (0.6359, 0.6079)  angle=50.3 deg
  V20  (0.6668, 0.6368)  angle=63.0 deg
  V21  (0.6572, 0.6704)  angle=111.5 deg
  V22  (0.6296, 0.6493)  angle=54.8 deg
  V23  (0.6312, 0.6106)  angle=69.7 deg
  V24  (0.6688, 0.5984)  angle=121.4 deg
  V25  (0.6359, 0.5701)  angle=40.7 deg
  V26  (0.2490, 0.5775)  angle=166.2 deg
  V27  (0.6786, 0.6667)  angle=34.9 deg
  V28  (0.7098, 0.6909)  angle=138.4 deg
  V29  (0.6288, 0.6831)  angle=143.2 deg
  V30  (0.6642, 0.6693)  angle=148.9 deg
  V31  (0.6359, 0.6645)  angle=177.6 deg
  V32  (0.6716, 0.6721)  angle=34.4 deg
  V33  (0.6903, 0.6916)  angle=134.2 deg
  V34  (0.6590, 0.6913)  angle=57.2 deg
  V35  (0.6435, 0.6667)  angle=79.5 deg
  V36  (0.6689, 0.6433)  angle=137.3 deg
  V37  (0.6359, 0.6433)  angle=172.1 deg
  V38  (0.6725, 0.6484)  angle=31.8 deg
  V39  (0.6981, 0.6696)  angle=98.4 deg
  V40  (0.6795, 0.6862)  angle=94.7 deg
  V41  (0.6603, 0.6608)  angle=108.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
