=== SAVED CAST: selfish_22_s101 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7472, 1.0000)
  [ 1]  (0.6862, 0.7913)
  [ 2]  (0.7416, 0.5468)
  [ 3]  (0.9348, 0.5073)
  [ 4]  (0.8625, 0.2488)
  [ 5]  (0.7656, 0.0000)
  [ 6]  (0.7472, 0.1162)
  [ 7]  (0.7552, 0.3627)
  [ 8]  (0.8054, 0.6035)
  [ 9]  (0.8121, 0.8101)
  [10]  (0.5658, 0.7971)
  [11]  (0.4027, 0.7430)
  [12]  (0.7472, 0.2767)
  [13]  (0.7969, 0.3746)
  [14]  (0.7572, 0.4247)
  [15]  (0.6774, 0.3517)
  [16]  (0.7360, 0.2808)
  [17]  (0.7103, 0.3265)
  [18]  (0.7472, 0.0617)
  [19]  (0.7666, 0.2091)
  [20]  (0.7837, 0.3565)
  [21]  (0.7796, 0.5051)
  [22]  (0.7756, 0.6536)
  [23]  (0.7809, 0.8021)
  [24]  (0.7472, 0.2550)
  [25]  (0.7756, 0.3391)
  [26]  (0.7515, 0.4021)
  [27]  (0.6893, 0.3907)
  [28]  (0.6947, 0.3182)
  [29]  (0.7409, 0.3666)
  [30]  (0.7472, 0.6558)
  [31]  (0.7521, 0.7480)
  [32]  (0.6979, 0.7547)
  [33]  (0.6840, 0.6710)
  [34]  (0.7621, 0.6743)
  [35]  (0.6702, 0.6653)
  [36]  (0.7472, 0.4530)
  [37]  (0.6113, 0.4734)
  [38]  (0.4746, 0.4834)
  [39]  (0.3372, 0.4831)
  [40]  (0.1998, 0.4827)
  [41]  (0.0652, 0.4629)
  [42]  (0.7472, 0.6620)
  [43]  (0.7672, 0.7583)
  [44]  (0.6666, 0.7730)
  [45]  (0.6642, 0.6848)
  [46]  (0.7141, 0.6644)
  [47]  (0.6025, 0.6965)
  [48]  (0.7472, 0.6589)
  [49]  (0.8168, 0.7148)
  [50]  (0.7560, 0.7415)
  [51]  (0.7594, 0.6736)
  [52]  (0.8365, 0.6285)
  [53]  (0.7685, 0.6620)
  [54]  (0.7472, 0.6158)
  [55]  (0.8449, 0.6526)
  [56]  (0.7913, 0.7265)
  [57]  (0.7203, 0.6956)
  [58]  (0.7952, 0.6228)
  [59]  (0.8642, 0.6221)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7416, 0.5468)  angle=65.7 deg
  V1  (0.9348, 0.5073)  angle=94.1 deg
  V2  (0.7656, 0.0000)  angle=149.7 deg
  V3  (0.8121, 0.8101)  angle=94.9 deg
  V4  (0.4027, 0.7430)  angle=108.1 deg
  V5  (0.7472, 0.2767)  angle=116.6 deg
  V6  (0.7969, 0.3746)  angle=65.3 deg
  V7  (0.7572, 0.4247)  angle=94.0 deg
  V8  (0.6774, 0.3517)  angle=87.1 deg
  V9  (0.7360, 0.2808)  angle=169.8 deg
  V10  (0.7103, 0.3265)  angle=158.6 deg
  V11  (0.7472, 0.0617)  angle=164.6 deg
  V12  (0.7809, 0.8021)  angle=178.5 deg
  V13  (0.7472, 0.2550)  angle=164.9 deg
  V14  (0.7756, 0.3391)  angle=39.5 deg
  V15  (0.7515, 0.4021)  angle=79.5 deg
  V16  (0.6893, 0.3907)  angle=83.9 deg
  V17  (0.6947, 0.3182)  angle=132.1 deg
  V18  (0.7409, 0.3666)  angle=42.5 deg
  V19  (0.7521, 0.7480)  angle=86.1 deg
  V20  (0.6979, 0.7547)  angle=87.6 deg
  V21  (0.6840, 0.6710)  angle=101.9 deg
  V22  (0.7621, 0.6743)  angle=176.8 deg
  V23  (0.6702, 0.6653)  angle=104.3 deg
  V24  (0.7472, 0.4530)  angle=118.5 deg
  V25  (0.0652, 0.4629)  angle=172.1 deg
  V26  (0.7472, 0.6620)  angle=62.0 deg
  V27  (0.7672, 0.7583)  angle=93.4 deg
  V28  (0.6666, 0.7730)  angle=96.7 deg
  V29  (0.6642, 0.6848)  angle=69.4 deg
  V30  (0.7141, 0.6644)  angle=173.9 deg
  V31  (0.6025, 0.6965)  angle=178.5 deg
  V32  (0.7472, 0.6589)  angle=53.3 deg
  V33  (0.8168, 0.7148)  angle=117.6 deg
  V34  (0.7560, 0.7415)  angle=116.5 deg
  V35  (0.7594, 0.6736)  angle=56.9 deg
  V36  (0.8365, 0.6285)  angle=175.9 deg
  V37  (0.7685, 0.6620)  angle=91.4 deg
  V38  (0.7472, 0.6158)  angle=135.4 deg
  V39  (0.8449, 0.6526)  angle=105.3 deg
  V40  (0.7913, 0.7265)  angle=77.6 deg
  V41  (0.7203, 0.6956)  angle=112.3 deg
  V42  (0.7952, 0.6228)  angle=43.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
