=== SAVED CAST: selfish_27_s101 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7068, 1.0000)
  [ 1]  (0.6211, 0.7269)
  [ 2]  (0.5771, 0.4445)
  [ 3]  (0.8156, 0.5385)
  [ 4]  (0.7778, 0.2716)
  [ 5]  (0.6857, 0.0000)
  [ 6]  (0.7068, 0.0815)
  [ 7]  (0.7348, 0.3215)
  [ 8]  (0.7797, 0.5586)
  [ 9]  (0.8266, 0.7946)
  [10]  (0.6094, 0.8023)
  [11]  (0.3911, 0.7823)
  [12]  (0.7068, 0.3105)
  [13]  (0.7642, 0.3373)
  [14]  (0.7978, 0.3853)
  [15]  (0.7508, 0.4178)
  [16]  (0.7113, 0.3845)
  [17]  (0.7399, 0.3378)
  [18]  (0.7068, 0.1358)
  [19]  (0.7341, 0.3108)
  [20]  (0.7595, 0.4860)
  [21]  (0.7673, 0.6623)
  [22]  (0.7554, 0.8388)
  [23]  (0.7220, 0.7582)
  [24]  (0.7068, 0.3377)
  [25]  (0.7503, 0.3638)
  [26]  (0.7528, 0.3916)
  [27]  (0.7163, 0.3716)
  [28]  (0.7384, 0.3567)
  [29]  (0.7549, 0.3926)
  [30]  (0.7068, 0.5626)
  [31]  (0.7456, 0.5902)
  [32]  (0.7386, 0.6192)
  [33]  (0.7006, 0.6021)
  [34]  (0.6938, 0.5631)
  [35]  (0.7190, 0.5594)
  [36]  (0.7068, 0.4324)
  [37]  (0.6002, 0.4361)
  [38]  (0.4934, 0.4367)
  [39]  (0.3869, 0.4303)
  [40]  (0.2801, 0.4323)
  [41]  (0.1734, 0.4356)
  [42]  (0.7068, 0.5751)
  [43]  (0.7521, 0.6201)
  [44]  (0.7109, 0.6450)
  [45]  (0.6562, 0.6270)
  [46]  (0.6890, 0.5816)
  [47]  (0.6676, 0.6004)
  [48]  (0.7068, 0.5814)
  [49]  (0.7360, 0.6190)
  [50]  (0.6829, 0.6162)
  [51]  (0.6953, 0.5665)
  [52]  (0.7474, 0.5544)
  [53]  (0.6948, 0.5719)
  [54]  (0.7068, 0.5531)
  [55]  (0.7334, 0.5893)
  [56]  (0.7057, 0.6095)
  [57]  (0.6727, 0.5898)
  [58]  (0.6886, 0.5497)
  [59]  (0.7279, 0.5470)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5771, 0.4445)  angle=120.4 deg
  V1  (0.8156, 0.5385)  angle=119.6 deg
  V2  (0.6857, 0.0000)  angle=175.8 deg
  V3  (0.8266, 0.7946)  angle=99.2 deg
  V4  (0.3911, 0.7823)  angle=118.6 deg
  V5  (0.7068, 0.3105)  angle=81.3 deg
  V6  (0.7978, 0.3853)  angle=90.4 deg
  V7  (0.7508, 0.4178)  angle=74.8 deg
  V8  (0.7113, 0.3845)  angle=81.3 deg
  V9  (0.7399, 0.3378)  angle=40.7 deg
  V10  (0.7068, 0.1358)  angle=179.6 deg
  V11  (0.7554, 0.8388)  angle=153.7 deg
  V12  (0.7068, 0.3377)  angle=123.0 deg
  V13  (0.7503, 0.3638)  angle=53.9 deg
  V14  (0.7528, 0.3916)  angle=123.9 deg
  V15  (0.7163, 0.3716)  angle=117.1 deg
  V16  (0.7384, 0.3567)  angle=99.4 deg
  V17  (0.7549, 0.3926)  angle=40.5 deg
  V18  (0.7068, 0.5626)  angle=70.3 deg
  V19  (0.7456, 0.5902)  angle=68.0 deg
  V20  (0.7386, 0.6192)  angle=100.7 deg
  V21  (0.7006, 0.6021)  angle=55.8 deg
  V22  (0.6938, 0.5631)  angle=91.8 deg
  V23  (0.7190, 0.5594)  angle=87.3 deg
  V24  (0.7068, 0.4324)  angle=86.5 deg
  V25  (0.1734, 0.4356)  angle=163.6 deg
  V26  (0.7068, 0.5751)  angle=30.2 deg
  V27  (0.7521, 0.6201)  angle=104.0 deg
  V28  (0.7109, 0.6450)  angle=49.4 deg
  V29  (0.6562, 0.6270)  angle=107.7 deg
  V30  (0.6890, 0.5816)  angle=167.3 deg
  V31  (0.6676, 0.6004)  angle=164.5 deg
  V32  (0.7068, 0.5814)  angle=78.0 deg
  V33  (0.7360, 0.6190)  angle=130.9 deg
  V34  (0.6829, 0.6162)  angle=101.0 deg
  V35  (0.6953, 0.5665)  angle=62.9 deg
  V36  (0.7474, 0.5544)  angle=174.7 deg
  V37  (0.6948, 0.5719)  angle=140.9 deg
  V38  (0.7068, 0.5531)  angle=111.2 deg
  V39  (0.7334, 0.5893)  angle=90.1 deg
  V40  (0.7057, 0.6095)  angle=67.0 deg
  V41  (0.6727, 0.5898)  angle=80.9 deg
  V42  (0.6886, 0.5497)  angle=64.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
