=== SAVED CAST: selfish_2_s101 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6763, 1.0000)
  [ 1]  (0.6818, 0.7404)
  [ 2]  (0.6783, 0.4808)
  [ 3]  (0.9031, 0.4813)
  [ 4]  (0.9359, 0.2593)
  [ 5]  (0.9260, 0.0000)
  [ 6]  (0.6763, 0.0646)
  [ 7]  (0.6831, 0.2741)
  [ 8]  (0.6972, 0.4833)
  [ 9]  (0.7153, 0.6923)
  [10]  (0.6262, 0.7955)
  [11]  (0.4173, 0.7772)
  [12]  (0.6763, 0.2294)
  [13]  (0.7268, 0.2796)
  [14]  (0.7150, 0.3415)
  [15]  (0.6543, 0.3242)
  [16]  (0.6806, 0.2784)
  [17]  (0.7519, 0.2716)
  [18]  (0.6763, 0.0746)
  [19]  (0.6962, 0.2578)
  [20]  (0.7061, 0.4419)
  [21]  (0.7048, 0.6259)
  [22]  (0.6937, 0.8099)
  [23]  (0.6809, 0.7403)
  [24]  (0.6763, 0.2812)
  [25]  (0.7248, 0.3264)
  [26]  (0.7119, 0.3844)
  [27]  (0.6689, 0.3961)
  [28]  (0.6612, 0.3456)
  [29]  (0.6993, 0.3161)
  [30]  (0.6763, 0.6058)
  [31]  (0.7435, 0.6398)
  [32]  (0.7708, 0.6999)
  [33]  (0.7264, 0.7269)
  [34]  (0.7147, 0.6645)
  [35]  (0.7703, 0.6290)
  [36]  (0.6763, 0.4592)
  [37]  (0.5538, 0.4596)
  [38]  (0.4313, 0.4601)
  [39]  (0.3089, 0.4586)
  [40]  (0.1865, 0.4533)
  [41]  (0.0641, 0.4479)
  [42]  (0.6763, 0.5530)
  [43]  (0.6668, 0.6167)
  [44]  (0.6489, 0.6746)
  [45]  (0.5848, 0.6681)
  [46]  (0.5739, 0.6212)
  [47]  (0.6281, 0.5943)
  [48]  (0.6763, 0.5759)
  [49]  (0.7117, 0.6181)
  [50]  (0.7013, 0.6599)
  [51]  (0.6613, 0.6478)
  [52]  (0.6513, 0.6030)
  [53]  (0.6603, 0.5966)
  [54]  (0.6763, 0.5782)
  [55]  (0.7141, 0.6141)
  [56]  (0.6828, 0.6436)
  [57]  (0.6417, 0.6470)
  [58]  (0.6622, 0.6117)
  [59]  (0.7084, 0.5897)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6783, 0.4808)  angle=90.9 deg
  V1  (0.9031, 0.4813)  angle=81.7 deg
  V2  (0.9260, 0.0000)  angle=102.3 deg
  V3  (0.6763, 0.0646)  angle=77.3 deg
  V4  (0.7153, 0.6923)  angle=45.8 deg
  V5  (0.6262, 0.7955)  angle=54.2 deg
  V6  (0.4173, 0.7772)  angle=110.3 deg
  V7  (0.6763, 0.2294)  angle=109.5 deg
  V8  (0.7268, 0.2796)  angle=56.0 deg
  V9  (0.7150, 0.3415)  angle=95.1 deg
  V10  (0.6543, 0.3242)  angle=104.0 deg
  V11  (0.6806, 0.2784)  angle=54.5 deg
  V12  (0.7519, 0.2716)  angle=105.5 deg
  V13  (0.6763, 0.0746)  angle=165.2 deg
  V14  (0.6937, 0.8099)  angle=166.1 deg
  V15  (0.6763, 0.2812)  angle=133.6 deg
  V16  (0.7248, 0.3264)  angle=59.6 deg
  V17  (0.7119, 0.3844)  angle=62.3 deg
  V18  (0.6689, 0.3961)  angle=96.5 deg
  V19  (0.6612, 0.3456)  angle=60.9 deg
  V20  (0.6993, 0.3161)  angle=132.3 deg
  V21  (0.6763, 0.6058)  angle=67.7 deg
  V22  (0.7435, 0.6398)  angle=38.7 deg
  V23  (0.7708, 0.6999)  angle=83.1 deg
  V24  (0.7264, 0.7269)  angle=110.7 deg
  V25  (0.7147, 0.6645)  angle=68.0 deg
  V26  (0.7703, 0.6290)  angle=86.4 deg
  V27  (0.6763, 0.4592)  angle=61.2 deg
  V28  (0.0641, 0.4479)  angle=172.8 deg
  V29  (0.6763, 0.5530)  angle=88.8 deg
  V30  (0.6489, 0.6746)  angle=78.6 deg
  V31  (0.5848, 0.6681)  angle=71.1 deg
  V32  (0.5739, 0.6212)  angle=76.7 deg
  V33  (0.6763, 0.5759)  angle=71.0 deg
  V34  (0.7117, 0.6181)  angle=53.9 deg
  V35  (0.7013, 0.6599)  angle=92.8 deg
  V36  (0.6613, 0.6478)  angle=60.7 deg
  V37  (0.6513, 0.6030)  angle=67.0 deg
  V38  (0.6763, 0.5782)  angle=92.5 deg
  V39  (0.7141, 0.6141)  angle=93.1 deg
  V40  (0.6828, 0.6436)  angle=38.6 deg
  V41  (0.6417, 0.6470)  angle=124.9 deg
  V42  (0.6622, 0.6117)  angle=34.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
