=== SAVED CAST: selfish_3_s101 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7526, 1.0000)
  [ 1]  (0.6534, 0.7405)
  [ 2]  (0.7147, 0.5830)
  [ 3]  (0.9438, 0.5437)
  [ 4]  (0.8757, 0.2775)
  [ 5]  (0.8616, 0.0000)
  [ 6]  (0.7526, 0.2129)
  [ 7]  (0.7770, 0.4308)
  [ 8]  (0.8510, 0.6365)
  [ 9]  (0.9123, 0.8332)
  [10]  (0.7075, 0.7560)
  [11]  (0.5190, 0.7139)
  [12]  (0.7526, 0.3226)
  [13]  (0.7946, 0.3510)
  [14]  (0.8032, 0.3913)
  [15]  (0.7757, 0.4110)
  [16]  (0.7760, 0.3677)
  [17]  (0.8099, 0.3397)
  [18]  (0.7526, 0.1307)
  [19]  (0.7710, 0.2685)
  [20]  (0.7876, 0.4065)
  [21]  (0.8012, 0.5448)
  [22]  (0.8126, 0.6833)
  [23]  (0.8195, 0.8220)
  [24]  (0.7526, 0.2631)
  [25]  (0.8098, 0.2787)
  [26]  (0.8076, 0.3330)
  [27]  (0.7575, 0.3421)
  [28]  (0.7395, 0.2969)
  [29]  (0.7946, 0.2842)
  [30]  (0.7526, 0.5997)
  [31]  (0.8022, 0.6462)
  [32]  (0.7957, 0.7112)
  [33]  (0.7446, 0.6807)
  [34]  (0.7432, 0.6081)
  [35]  (0.8080, 0.5823)
  [36]  (0.7526, 0.5042)
  [37]  (0.6338, 0.5137)
  [38]  (0.4414, 0.5214)
  [39]  (0.2489, 0.5259)
  [40]  (0.0562, 0.5275)
  [41]  (0.0693, 0.5139)
  [42]  (0.7526, 0.7081)
  [43]  (0.8344, 0.7824)
  [44]  (0.7270, 0.7982)
  [45]  (0.6510, 0.7357)
  [46]  (0.7507, 0.6696)
  [47]  (0.7717, 0.6938)
  [48]  (0.7526, 0.6594)
  [49]  (0.8400, 0.7351)
  [50]  (0.7565, 0.7874)
  [51]  (0.7306, 0.7288)
  [52]  (0.8294, 0.6757)
  [53]  (0.7889, 0.6939)
  [54]  (0.7526, 0.6795)
  [55]  (0.7797, 0.7243)
  [56]  (0.7508, 0.7700)
  [57]  (0.7315, 0.7377)
  [58]  (0.7683, 0.6930)
  [59]  (0.8195, 0.6942)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6534, 0.7405)  angle=42.2 deg
  V1  (0.7147, 0.5830)  angle=59.0 deg
  V2  (0.9438, 0.5437)  angle=94.6 deg
  V3  (0.8616, 0.0000)  angle=150.0 deg
  V4  (0.7526, 0.2129)  angle=33.5 deg
  V5  (0.9123, 0.8332)  angle=128.0 deg
  V6  (0.5190, 0.7139)  angle=108.2 deg
  V7  (0.7526, 0.3226)  angle=93.2 deg
  V8  (0.7946, 0.3510)  angle=43.9 deg
  V9  (0.8032, 0.3913)  angle=66.5 deg
  V10  (0.7757, 0.4110)  angle=125.9 deg
  V11  (0.7760, 0.3677)  angle=50.0 deg
  V12  (0.8099, 0.3397)  angle=65.7 deg
  V13  (0.7526, 0.1307)  angle=172.3 deg
  V14  (0.8195, 0.8220)  angle=176.0 deg
  V15  (0.7526, 0.2631)  angle=112.0 deg
  V16  (0.8098, 0.2787)  angle=77.1 deg
  V17  (0.8076, 0.3330)  angle=77.4 deg
  V18  (0.7575, 0.3421)  angle=78.6 deg
  V19  (0.7395, 0.2969)  angle=98.7 deg
  V20  (0.7946, 0.2842)  angle=110.6 deg
  V21  (0.7526, 0.5997)  angle=54.4 deg
  V22  (0.8022, 0.6462)  angle=52.5 deg
  V23  (0.7957, 0.7112)  angle=115.1 deg
  V24  (0.7446, 0.6807)  angle=58.1 deg
  V25  (0.7432, 0.6081)  angle=69.4 deg
  V26  (0.8080, 0.5823)  angle=103.6 deg
  V27  (0.7526, 0.5042)  angle=59.3 deg
  V28  (0.0562, 0.5275)  angle=134.5 deg
  V29  (0.0693, 0.5139)  angle=61.8 deg
  V30  (0.8344, 0.7824)  angle=129.4 deg
  V31  (0.7270, 0.7982)  angle=47.8 deg
  V32  (0.6510, 0.7357)  angle=107.0 deg
  V33  (0.7507, 0.6696)  angle=82.6 deg
  V34  (0.7717, 0.6938)  angle=168.0 deg
  V35  (0.7526, 0.6594)  angle=159.9 deg
  V36  (0.8400, 0.7351)  angle=107.1 deg
  V37  (0.7565, 0.7874)  angle=98.3 deg
  V38  (0.7306, 0.7288)  angle=85.5 deg
  V39  (0.8294, 0.6757)  angle=175.9 deg
  V40  (0.7889, 0.6939)  angle=45.8 deg
  V41  (0.7526, 0.6795)  angle=142.8 deg
  V42  (0.7797, 0.7243)  angle=63.6 deg
  V43  (0.7508, 0.7700)  angle=116.8 deg
  V44  (0.7315, 0.7377)  angle=70.2 deg
  V45  (0.7683, 0.6930)  angle=52.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
