=== SAVED CAST: selfish_4_s101 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.7317, 1.0000)
  [ 1]  (0.6911, 0.7463)
  [ 2]  (0.6855, 0.4894)
  [ 3]  (0.9058, 0.4855)
  [ 4]  (0.8850, 0.2551)
  [ 5]  (0.8552, 0.0000)
  [ 6]  (0.7317, 0.0846)
  [ 7]  (0.7533, 0.2818)
  [ 8]  (0.7681, 0.4795)
  [ 9]  (0.7740, 0.6779)
  [10]  (0.6235, 0.7288)
  [11]  (0.4802, 0.6713)
  [12]  (0.7317, 0.3036)
  [13]  (0.7693, 0.3539)
  [14]  (0.7199, 0.3835)
  [15]  (0.6730, 0.3729)
  [16]  (0.6906, 0.3273)
  [17]  (0.7432, 0.3036)
  [18]  (0.7317, 0.1108)
  [19]  (0.7356, 0.2505)
  [20]  (0.7420, 0.3901)
  [21]  (0.7502, 0.5296)
  [22]  (0.7554, 0.6692)
  [23]  (0.7567, 0.7708)
  [24]  (0.7317, 0.2687)
  [25]  (0.7945, 0.3198)
  [26]  (0.7840, 0.4034)
  [27]  (0.7312, 0.3774)
  [28]  (0.7606, 0.3047)
  [29]  (0.7856, 0.3459)
  [30]  (0.7317, 0.6257)
  [31]  (0.7640, 0.6773)
  [32]  (0.7455, 0.7272)
  [33]  (0.7043, 0.7153)
  [34]  (0.7093, 0.6604)
  [35]  (0.7529, 0.6598)
  [36]  (0.7317, 0.4575)
  [37]  (0.6042, 0.4617)
  [38]  (0.4767, 0.4671)
  [39]  (0.3492, 0.4711)
  [40]  (0.2217, 0.4740)
  [41]  (0.0942, 0.4768)
  [42]  (0.7317, 0.5980)
  [43]  (0.7726, 0.6470)
  [44]  (0.7565, 0.7087)
  [45]  (0.7036, 0.6976)
  [46]  (0.7172, 0.6390)
  [47]  (0.7818, 0.6220)
  [48]  (0.7317, 0.6079)
  [49]  (0.8290, 0.6535)
  [50]  (0.7858, 0.7258)
  [51]  (0.7184, 0.6899)
  [52]  (0.7994, 0.6303)
  [53]  (0.7489, 0.6679)
  [54]  (0.7317, 0.6099)
  [55]  (0.7685, 0.6611)
  [56]  (0.7370, 0.7101)
  [57]  (0.6774, 0.6970)
  [58]  (0.7040, 0.6296)
  [59]  (0.7722, 0.6238)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6855, 0.4894)  angle=90.2 deg
  V1  (0.9058, 0.4855)  angle=94.2 deg
  V2  (0.8552, 0.0000)  angle=117.7 deg
  V3  (0.7317, 0.0846)  angle=61.9 deg
  V4  (0.7740, 0.6779)  angle=73.0 deg
  V5  (0.6235, 0.7288)  angle=40.6 deg
  V6  (0.4802, 0.6713)  angle=102.5 deg
  V7  (0.7317, 0.3036)  angle=108.8 deg
  V8  (0.7693, 0.3539)  angle=95.9 deg
  V9  (0.7199, 0.3835)  angle=43.7 deg
  V10  (0.6730, 0.3729)  angle=98.3 deg
  V11  (0.6906, 0.3273)  angle=44.6 deg
  V12  (0.7432, 0.3036)  angle=69.1 deg
  V13  (0.7317, 0.1108)  angle=178.2 deg
  V14  (0.7567, 0.7708)  angle=177.9 deg
  V15  (0.7317, 0.2687)  angle=132.0 deg
  V16  (0.7945, 0.3198)  angle=58.0 deg
  V17  (0.7840, 0.4034)  angle=109.1 deg
  V18  (0.7312, 0.3774)  angle=85.8 deg
  V19  (0.7606, 0.3047)  angle=126.8 deg
  V20  (0.7856, 0.3459)  angle=42.1 deg
  V21  (0.7317, 0.6257)  angle=43.0 deg
  V22  (0.7640, 0.6773)  angle=52.4 deg
  V23  (0.7455, 0.7272)  angle=85.7 deg
  V24  (0.7043, 0.7153)  angle=79.1 deg
  V25  (0.7093, 0.6604)  angle=83.9 deg
  V26  (0.7529, 0.6598)  angle=95.2 deg
  V27  (0.7317, 0.4575)  angle=85.9 deg
  V28  (0.0942, 0.4768)  angle=168.0 deg
  V29  (0.7317, 0.5980)  angle=39.4 deg
  V30  (0.7726, 0.6470)  angle=54.4 deg
  V31  (0.7565, 0.7087)  angle=87.3 deg
  V32  (0.7036, 0.6976)  angle=91.2 deg
  V33  (0.7172, 0.6390)  angle=62.2 deg
  V34  (0.7818, 0.6220)  angle=149.5 deg
  V35  (0.7317, 0.6079)  angle=170.6 deg
  V36  (0.8290, 0.6535)  angle=95.7 deg
  V37  (0.7858, 0.7258)  angle=87.3 deg
  V38  (0.7184, 0.6899)  angle=115.6 deg
  V39  (0.7994, 0.6303)  angle=179.6 deg
  V40  (0.7489, 0.6679)  angle=110.2 deg
  V41  (0.7317, 0.6099)  angle=160.9 deg
  V42  (0.7685, 0.6611)  angle=68.4 deg
  V43  (0.7370, 0.7101)  angle=69.7 deg
  V44  (0.6774, 0.6970)  angle=99.1 deg
  V45  (0.7040, 0.6296)  angle=63.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
