=== SAVED CAST: stun_2_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8103, 1.0000)
  [ 1]  (0.7948, 0.9590)
  [ 2]  (0.7793, 0.9181)
  [ 3]  (0.7638, 0.8771)
  [ 4]  (0.7484, 0.8362)
  [ 5]  (0.7329, 0.7952)
  [ 6]  (0.7174, 0.7542)
  [ 7]  (0.7134, 0.7110)
  [ 8]  (0.7123, 0.6673)
  [ 9]  (0.7112, 0.6235)
  [10]  (0.7101, 0.5797)
  [11]  (0.7526, 0.5818)
  [12]  (0.7963, 0.5850)
  [13]  (0.8393, 0.5918)
  [14]  (0.8814, 0.6040)
  [15]  (0.9234, 0.6162)
  [16]  (0.9655, 0.6284)
  [17]  (0.9733, 0.6074)
  [18]  (0.9598, 0.5657)
  [19]  (0.9476, 0.5238)
  [20]  (0.9445, 0.4801)
  [21]  (0.9414, 0.4364)
  [22]  (0.9383, 0.3928)
  [23]  (0.9352, 0.3491)
  [24]  (0.9321, 0.3054)
  [25]  (0.9297, 0.2617)
  [26]  (0.9275, 0.2180)
  [27]  (0.9253, 0.1742)
  [28]  (0.9231, 0.1305)
  [29]  (0.9209, 0.0868)
  [30]  (0.9181, 0.0431)
  [31]  (0.9105, 0.0000)
  [32]  (0.8103, 0.8554)
  [33]  (0.7804, 0.8336)
  [34]  (0.7551, 0.8066)
  [35]  (0.7298, 0.7796)
  [36]  (0.7046, 0.7526)
  [37]  (0.6793, 0.7256)
  [38]  (0.6540, 0.6986)
  [39]  (0.6288, 0.6716)
  [40]  (0.6035, 0.6446)
  [41]  (0.5785, 0.6173)
  [42]  (0.5538, 0.5898)
  [43]  (0.5290, 0.5623)
  [44]  (0.5043, 0.5349)
  [45]  (0.4795, 0.5074)
  [46]  (0.4547, 0.4799)
  [47]  (0.4300, 0.4524)
  [48]  (0.4052, 0.4250)
  [49]  (0.3804, 0.3975)
  [50]  (0.3557, 0.3700)
  [51]  (0.3309, 0.3426)
  [52]  (0.3062, 0.3151)
  [53]  (0.2814, 0.2876)
  [54]  (0.2566, 0.2601)
  [55]  (0.2313, 0.2332)
  [56]  (0.2058, 0.2065)
  [57]  (0.1802, 0.1797)
  [58]  (0.1546, 0.1530)
  [59]  (0.1290, 0.1263)
  [60]  (0.1035, 0.0996)
  [61]  (0.0779, 0.0729)
  [62]  (0.0523, 0.0461)
  [63]  (0.0267, 0.0194)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.7101, 0.5797)  angle=94.2 deg
  V1  (0.9655, 0.6284)  angle=85.9 deg
  V2  (0.9733, 0.6074)  angle=38.2 deg
  V3  (0.9105, 0.0000)  angle=163.2 deg
  V4  (0.8103, 0.8554)  angle=119.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
