=== SAVED CAST: summon_10_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4349, 1.0000)
  [ 1]  (0.4128, 0.9336)
  [ 2]  (0.3908, 0.8673)
  [ 3]  (0.3687, 0.8009)
  [ 4]  (0.3548, 0.7326)
  [ 5]  (0.3448, 0.6634)
  [ 6]  (0.3977, 0.6348)
  [ 7]  (0.4610, 0.6053)
  [ 8]  (0.5235, 0.5741)
  [ 9]  (0.5893, 0.5522)
  [10]  (0.6580, 0.5389)
  [11]  (0.7266, 0.5257)
  [12]  (0.7938, 0.5103)
  [13]  (0.8278, 0.4492)
  [14]  (0.8238, 0.3841)
  [15]  (0.8032, 0.3173)
  [16]  (0.7690, 0.2564)
  [17]  (0.7353, 0.1954)
  [18]  (0.7163, 0.1281)
  [19]  (0.6984, 0.0606)
  [20]  (0.6635, 0.0000)
  [21]  (0.4349, 0.4306)
  [22]  (0.4826, 0.4561)
  [23]  (0.5302, 0.4815)
  [24]  (0.5766, 0.5085)
  [25]  (0.6126, 0.5487)
  [26]  (0.6487, 0.5889)
  [27]  (0.6262, 0.6301)
  [28]  (0.5822, 0.6551)
  [29]  (0.5289, 0.6639)
  [30]  (0.4757, 0.6726)
  [31]  (0.4309, 0.6602)
  [32]  (0.3984, 0.6170)
  [33]  (0.3944, 0.5665)
  [34]  (0.4016, 0.5130)
  [35]  (0.4152, 0.4651)
  [36]  (0.4674, 0.4514)
  [37]  (0.5196, 0.4377)
  [38]  (0.5719, 0.4240)
  [39]  (0.6214, 0.4399)
  [40]  (0.6703, 0.4628)
  [41]  (0.7192, 0.4857)
  [42]  (0.4349, 0.4578)
  [43]  (0.4764, 0.4840)
  [44]  (0.5155, 0.5128)
  [45]  (0.5464, 0.5508)
  [46]  (0.5774, 0.5888)
  [47]  (0.5796, 0.6309)
  [48]  (0.5560, 0.6700)
  [49]  (0.5073, 0.6754)
  [50]  (0.4586, 0.6807)
  [51]  (0.4099, 0.6861)
  [52]  (0.3611, 0.6914)
  [53]  (0.3126, 0.6954)
  [54]  (0.2658, 0.6809)
  [55]  (0.2190, 0.6663)
  [56]  (0.1722, 0.6517)
  [57]  (0.1900, 0.6098)
  [58]  (0.2273, 0.5819)
  [59]  (0.2720, 0.5616)
  [60]  (0.3184, 0.5499)
  [61]  (0.3674, 0.5498)
  [62]  (0.4164, 0.5498)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3448, 0.6634)  angle=69.8 deg
  V1  (0.7938, 0.5103)  angle=47.9 deg
  V2  (0.8278, 0.4492)  angle=32.7 deg
  V3  (0.6635, 0.0000)  angle=122.1 deg
  V4  (0.4349, 0.4306)  angle=89.9 deg
  V5  (0.6487, 0.5889)  angle=70.5 deg
  V6  (0.6262, 0.6301)  angle=31.8 deg
  V7  (0.4309, 0.6602)  angle=37.5 deg
  V8  (0.3984, 0.6170)  angle=32.4 deg
  V9  (0.4152, 0.4651)  angle=59.4 deg
  V10  (0.5719, 0.4240)  angle=32.5 deg
  V11  (0.7192, 0.4857)  angle=160.5 deg
  V12  (0.4349, 0.4578)  angle=153.4 deg
  V13  (0.5774, 0.5888)  angle=36.3 deg
  V14  (0.5796, 0.6309)  angle=34.0 deg
  V15  (0.5560, 0.6700)  angle=52.7 deg
  V16  (0.1722, 0.6517)  angle=95.7 deg
  V17  (0.1900, 0.6098)  angle=30.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
