=== SAVED CAST: summon_4_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3772, 1.0000)
  [ 1]  (0.3632, 0.9693)
  [ 2]  (0.3589, 0.8997)
  [ 3]  (0.3546, 0.8301)
  [ 4]  (0.3506, 0.7606)
  [ 5]  (0.3639, 0.6922)
  [ 6]  (0.3773, 0.6237)
  [ 7]  (0.3899, 0.5552)
  [ 8]  (0.4542, 0.5650)
  [ 9]  (0.5230, 0.5759)
  [10]  (0.5922, 0.5812)
  [11]  (0.6619, 0.5802)
  [12]  (0.6786, 0.5506)
  [13]  (0.6570, 0.4853)
  [14]  (0.6427, 0.4171)
  [15]  (0.6319, 0.3485)
  [16]  (0.6308, 0.2788)
  [17]  (0.6297, 0.2091)
  [18]  (0.6286, 0.1394)
  [19]  (0.6275, 0.0697)
  [20]  (0.6275, 0.0000)
  [21]  (0.3772, 0.4576)
  [22]  (0.4082, 0.4597)
  [23]  (0.4361, 0.4728)
  [24]  (0.4637, 0.4870)
  [25]  (0.4914, 0.5012)
  [26]  (0.5086, 0.5226)
  [27]  (0.5121, 0.5534)
  [28]  (0.5155, 0.5843)
  [29]  (0.4947, 0.6022)
  [30]  (0.4671, 0.6166)
  [31]  (0.4389, 0.6254)
  [32]  (0.4088, 0.6179)
  [33]  (0.3786, 0.6104)
  [34]  (0.3584, 0.5878)
  [35]  (0.3398, 0.5630)
  [36]  (0.3214, 0.5380)
  [37]  (0.3337, 0.5123)
  [38]  (0.3594, 0.4949)
  [39]  (0.3881, 0.4833)
  [40]  (0.4179, 0.4753)
  [41]  (0.4489, 0.4734)
  [42]  (0.3772, 0.5057)
  [43]  (0.4100, 0.5151)
  [44]  (0.4429, 0.5245)
  [45]  (0.4739, 0.5381)
  [46]  (0.5040, 0.5544)
  [47]  (0.5340, 0.5707)
  [48]  (0.5640, 0.5870)
  [49]  (0.5795, 0.6157)
  [50]  (0.5910, 0.6479)
  [51]  (0.5770, 0.6698)
  [52]  (0.5465, 0.6850)
  [53]  (0.5143, 0.6892)
  [54]  (0.4806, 0.6834)
  [55]  (0.4470, 0.6776)
  [56]  (0.4133, 0.6719)
  [57]  (0.3969, 0.6480)
  [58]  (0.3895, 0.6147)
  [59]  (0.3872, 0.5819)
  [60]  (0.4012, 0.5507)
  [61]  (0.4272, 0.5333)
  [62]  (0.4599, 0.5235)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3899, 0.5552)  angle=88.2 deg
  V1  (0.6619, 0.5802)  angle=59.9 deg
  V2  (0.6786, 0.5506)  angle=47.7 deg
  V3  (0.6275, 0.0000)  angle=151.3 deg
  V4  (0.3772, 0.4576)  angle=114.8 deg
  V5  (0.5086, 0.5226)  angle=32.7 deg
  V6  (0.5155, 0.5843)  angle=55.7 deg
  V7  (0.4389, 0.6254)  angle=31.3 deg
  V8  (0.3786, 0.6104)  angle=34.3 deg
  V9  (0.3214, 0.5380)  angle=62.0 deg
  V10  (0.3337, 0.5123)  angle=30.3 deg
  V11  (0.4489, 0.4734)  angle=159.3 deg
  V12  (0.3772, 0.5057)  angle=139.8 deg
  V13  (0.5640, 0.5870)  angle=33.1 deg
  V14  (0.5910, 0.6479)  angle=52.2 deg
  V15  (0.5770, 0.6698)  angle=31.1 deg
  V16  (0.4133, 0.6719)  angle=45.8 deg
  V17  (0.4012, 0.5507)  angle=32.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
