=== SAVED CAST: summon_5_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4144, 1.0000)
  [ 1]  (0.4069, 0.9366)
  [ 2]  (0.4009, 0.8730)
  [ 3]  (0.3978, 0.8092)
  [ 4]  (0.3977, 0.7453)
  [ 5]  (0.3970, 0.6814)
  [ 6]  (0.3958, 0.6175)
  [ 7]  (0.4176, 0.6048)
  [ 8]  (0.4808, 0.6141)
  [ 9]  (0.5444, 0.6174)
  [10]  (0.6083, 0.6165)
  [11]  (0.6230, 0.5746)
  [12]  (0.6165, 0.5111)
  [13]  (0.6142, 0.4472)
  [14]  (0.6120, 0.3834)
  [15]  (0.6123, 0.3195)
  [16]  (0.6133, 0.2556)
  [17]  (0.6142, 0.1917)
  [18]  (0.6151, 0.1278)
  [19]  (0.6145, 0.0639)
  [20]  (0.6140, 0.0000)
  [21]  (0.4144, 0.5384)
  [22]  (0.4424, 0.5398)
  [23]  (0.4691, 0.5463)
  [24]  (0.4947, 0.5577)
  [25]  (0.5203, 0.5692)
  [26]  (0.5459, 0.5807)
  [27]  (0.5714, 0.5921)
  [28]  (0.5927, 0.6053)
  [29]  (0.5821, 0.6312)
  [30]  (0.5715, 0.6572)
  [31]  (0.5469, 0.6658)
  [32]  (0.5193, 0.6708)
  [33]  (0.4917, 0.6759)
  [34]  (0.4642, 0.6809)
  [35]  (0.4531, 0.6562)
  [36]  (0.4495, 0.6295)
  [37]  (0.4541, 0.6018)
  [38]  (0.4599, 0.5753)
  [39]  (0.4872, 0.5690)
  [40]  (0.5147, 0.5732)
  [41]  (0.5423, 0.5784)
  [42]  (0.4144, 0.5499)
  [43]  (0.4270, 0.5588)
  [44]  (0.4397, 0.5677)
  [45]  (0.4523, 0.5766)
  [46]  (0.4581, 0.5898)
  [47]  (0.4608, 0.6050)
  [48]  (0.4635, 0.6202)
  [49]  (0.4606, 0.6333)
  [50]  (0.4485, 0.6429)
  [51]  (0.4363, 0.6524)
  [52]  (0.4230, 0.6571)
  [53]  (0.4079, 0.6539)
  [54]  (0.3928, 0.6507)
  [55]  (0.3777, 0.6475)
  [56]  (0.3770, 0.6372)
  [57]  (0.3837, 0.6233)
  [58]  (0.3904, 0.6094)
  [59]  (0.4023, 0.6008)
  [60]  (0.4164, 0.5945)
  [61]  (0.4306, 0.5905)
  [62]  (0.4453, 0.5954)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3958, 0.6175)  angle=60.7 deg
  V1  (0.4176, 0.6048)  angle=38.5 deg
  V2  (0.6083, 0.6165)  angle=69.8 deg
  V3  (0.6140, 0.0000)  angle=159.2 deg
  V4  (0.4144, 0.5384)  angle=107.5 deg
  V5  (0.5927, 0.6053)  angle=80.5 deg
  V6  (0.5715, 0.6572)  angle=48.4 deg
  V7  (0.4642, 0.6809)  angle=76.1 deg
  V8  (0.4599, 0.5753)  angle=64.9 deg
  V9  (0.5423, 0.5784)  angle=178.1 deg
  V10  (0.4144, 0.5499)  angle=157.4 deg
  V11  (0.4523, 0.5766)  angle=31.2 deg
  V12  (0.4606, 0.6333)  angle=39.7 deg
  V13  (0.4230, 0.6571)  angle=31.6 deg
  V14  (0.3777, 0.6475)  angle=74.4 deg
  V15  (0.4306, 0.5905)  angle=34.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
