=== SAVED CAST: summon_6_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4668, 1.0000)
  [ 1]  (0.4657, 0.9357)
  [ 2]  (0.4645, 0.8714)
  [ 3]  (0.4603, 0.8072)
  [ 4]  (0.4555, 0.7430)
  [ 5]  (0.4507, 0.6789)
  [ 6]  (0.4459, 0.6148)
  [ 7]  (0.4376, 0.5510)
  [ 8]  (0.4592, 0.5305)
  [ 9]  (0.5213, 0.5469)
  [10]  (0.5835, 0.5633)
  [11]  (0.6467, 0.5665)
  [12]  (0.6592, 0.5139)
  [13]  (0.6537, 0.4498)
  [14]  (0.6482, 0.3857)
  [15]  (0.6449, 0.3215)
  [16]  (0.6421, 0.2572)
  [17]  (0.6393, 0.1929)
  [18]  (0.6375, 0.1287)
  [19]  (0.6375, 0.0643)
  [20]  (0.6375, 0.0000)
  [21]  (0.4668, 0.3929)
  [22]  (0.5008, 0.4089)
  [23]  (0.5349, 0.4249)
  [24]  (0.5632, 0.4453)
  [25]  (0.5706, 0.4822)
  [26]  (0.5781, 0.5190)
  [27]  (0.5757, 0.5524)
  [28]  (0.5467, 0.5762)
  [29]  (0.5138, 0.5835)
  [30]  (0.4772, 0.5747)
  [31]  (0.4407, 0.5658)
  [32]  (0.4108, 0.5518)
  [33]  (0.4108, 0.5142)
  [34]  (0.4206, 0.4802)
  [35]  (0.4445, 0.4511)
  [36]  (0.4734, 0.4319)
  [37]  (0.5109, 0.4293)
  [38]  (0.5484, 0.4266)
  [39]  (0.5857, 0.4271)
  [40]  (0.6227, 0.4341)
  [41]  (0.6596, 0.4411)
  [42]  (0.4668, 0.4404)
  [43]  (0.4916, 0.4542)
  [44]  (0.5045, 0.4790)
  [45]  (0.5164, 0.5046)
  [46]  (0.5284, 0.5303)
  [47]  (0.5265, 0.5568)
  [48]  (0.5176, 0.5837)
  [49]  (0.5087, 0.6106)
  [50]  (0.4816, 0.6128)
  [51]  (0.4532, 0.6133)
  [52]  (0.4249, 0.6138)
  [53]  (0.3966, 0.6143)
  [54]  (0.3700, 0.6115)
  [55]  (0.3552, 0.5873)
  [56]  (0.3404, 0.5632)
  [57]  (0.3454, 0.5452)
  [58]  (0.3713, 0.5336)
  [59]  (0.3971, 0.5220)
  [60]  (0.4230, 0.5104)
  [61]  (0.4506, 0.5071)
  [62]  (0.4789, 0.5071)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4376, 0.5510)  angle=53.8 deg
  V1  (0.4592, 0.5305)  angle=58.4 deg
  V2  (0.6467, 0.5665)  angle=79.6 deg
  V3  (0.6375, 0.0000)  angle=156.5 deg
  V4  (0.4668, 0.3929)  angle=88.3 deg
  V5  (0.5632, 0.4453)  angle=42.8 deg
  V6  (0.5757, 0.5524)  angle=46.6 deg
  V7  (0.4108, 0.5518)  angle=64.9 deg
  V8  (0.6596, 0.4411)  angle=169.5 deg
  V9  (0.4668, 0.4404)  angle=151.1 deg
  V10  (0.4916, 0.4542)  angle=33.3 deg
  V11  (0.5087, 0.6106)  angle=67.1 deg
  V12  (0.3700, 0.6115)  angle=52.5 deg
  V13  (0.3404, 0.5632)  angle=47.1 deg
  V14  (0.3454, 0.5452)  angle=50.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
