=== SAVED CAST: summon_8_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4024, 1.0000)
  [ 1]  (0.4145, 0.9312)
  [ 2]  (0.4237, 0.8620)
  [ 3]  (0.4283, 0.7923)
  [ 4]  (0.4316, 0.7225)
  [ 5]  (0.4316, 0.6526)
  [ 6]  (0.4324, 0.5828)
  [ 7]  (0.4341, 0.5130)
  [ 8]  (0.4588, 0.4743)
  [ 9]  (0.5279, 0.4849)
  [10]  (0.5945, 0.5043)
  [11]  (0.6635, 0.5148)
  [12]  (0.7325, 0.5255)
  [13]  (0.7699, 0.4875)
  [14]  (0.7649, 0.4178)
  [15]  (0.7590, 0.3482)
  [16]  (0.7533, 0.2786)
  [17]  (0.7506, 0.2087)
  [18]  (0.7515, 0.1389)
  [19]  (0.7548, 0.0691)
  [20]  (0.7502, 0.0000)
  [21]  (0.4024, 0.4143)
  [22]  (0.4425, 0.3950)
  [23]  (0.4860, 0.3906)
  [24]  (0.5304, 0.3903)
  [25]  (0.5730, 0.4029)
  [26]  (0.6138, 0.4195)
  [27]  (0.6497, 0.4456)
  [28]  (0.6641, 0.4866)
  [29]  (0.6460, 0.5227)
  [30]  (0.6045, 0.5332)
  [31]  (0.5604, 0.5388)
  [32]  (0.5163, 0.5410)
  [33]  (0.4722, 0.5355)
  [34]  (0.4280, 0.5299)
  [35]  (0.3953, 0.5094)
  [36]  (0.3885, 0.4669)
  [37]  (0.3996, 0.4267)
  [38]  (0.4379, 0.4040)
  [39]  (0.4796, 0.3940)
  [40]  (0.5241, 0.3936)
  [41]  (0.5686, 0.3932)
  [42]  (0.4024, 0.4673)
  [43]  (0.4389, 0.4796)
  [44]  (0.4693, 0.5028)
  [45]  (0.4992, 0.5270)
  [46]  (0.5101, 0.5617)
  [47]  (0.5025, 0.5954)
  [48]  (0.4746, 0.6219)
  [49]  (0.4425, 0.6393)
  [50]  (0.4043, 0.6431)
  [51]  (0.3660, 0.6469)
  [52]  (0.3277, 0.6507)
  [53]  (0.2916, 0.6377)
  [54]  (0.2633, 0.6117)
  [55]  (0.2435, 0.5797)
  [56]  (0.2301, 0.5441)
  [57]  (0.2449, 0.5113)
  [58]  (0.2822, 0.5017)
  [59]  (0.3196, 0.4935)
  [60]  (0.3580, 0.4947)
  [61]  (0.3964, 0.4958)
  [62]  (0.4349, 0.4969)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4341, 0.5130)  angle=31.2 deg
  V1  (0.4588, 0.4743)  angle=66.2 deg
  V2  (0.7325, 0.5255)  angle=54.2 deg
  V3  (0.7699, 0.4875)  angle=48.7 deg
  V4  (0.7502, 0.0000)  angle=136.2 deg
  V5  (0.4024, 0.4143)  angle=155.7 deg
  V6  (0.6497, 0.4456)  angle=34.7 deg
  V7  (0.6641, 0.4866)  angle=45.9 deg
  V8  (0.6460, 0.5227)  angle=49.1 deg
  V9  (0.3953, 0.5094)  angle=48.8 deg
  V10  (0.3996, 0.4267)  angle=43.8 deg
  V11  (0.5686, 0.3932)  angle=156.4 deg
  V12  (0.4024, 0.4673)  angle=137.4 deg
  V13  (0.4992, 0.5270)  angle=33.7 deg
  V14  (0.5101, 0.5617)  angle=30.1 deg
  V15  (0.5025, 0.5954)  angle=33.9 deg
  V16  (0.2301, 0.5441)  angle=44.8 deg
  V17  (0.2449, 0.5113)  angle=51.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
