=== SAVED CAST: summonerstrap_1_s5 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3678, 0.9894)
  [ 1]  (0.3958, 0.8788)
  [ 2]  (0.4052, 0.7644)
  [ 3]  (0.4069, 0.6497)
  [ 4]  (0.4090, 0.5349)
  [ 5]  (0.3827, 0.4516)
  [ 6]  (0.2706, 0.4761)
  [ 7]  (0.1718, 0.4639)
  [ 8]  (0.1429, 0.3532)
  [ 9]  (0.1287, 0.2396)
  [10]  (0.1346, 0.1250)
  [11]  (0.1434, 0.0106)
  [12]  (0.3678, 0.5247)
  [13]  (0.4253, 0.5248)
  [14]  (0.4828, 0.5248)
  [15]  (0.5402, 0.5249)
  [16]  (0.5977, 0.5251)
  [17]  (0.6552, 0.5253)
  [18]  (0.7127, 0.5254)
  [19]  (0.7702, 0.5256)
  [20]  (0.8277, 0.5258)
  [21]  (0.8852, 0.5261)
  [22]  (0.9427, 0.5264)
  [23]  (1.0000, 0.5243)
  [24]  (0.3678, 0.3120)
  [25]  (0.3305, 0.3475)
  [26]  (0.3141, 0.3911)
  [27]  (0.3391, 0.4328)
  [28]  (0.3853, 0.4534)
  [29]  (0.4360, 0.4415)
  [30]  (0.4722, 0.4061)
  [31]  (0.4751, 0.3558)
  [32]  (0.4383, 0.3235)
  [33]  (0.3869, 0.3175)
  [34]  (0.3358, 0.3278)
  [35]  (0.2848, 0.3383)
  [36]  (0.3678, 0.3981)
  [37]  (0.3314, 0.4110)
  [38]  (0.3069, 0.4406)
  [39]  (0.2935, 0.4744)
  [40]  (0.2935, 0.5130)
  [41]  (0.3213, 0.5376)
  [42]  (0.3597, 0.5346)
  [43]  (0.3944, 0.5204)
  [44]  (0.4174, 0.4946)
  [45]  (0.4084, 0.4587)
  [46]  (0.3846, 0.4284)
  [47]  (0.3503, 0.4113)
  [48]  (0.3678, 0.2630)
  [49]  (0.3656, 0.3535)
  [50]  (0.3618, 0.4440)
  [51]  (0.3677, 0.5344)
  [52]  (0.3750, 0.6247)
  [53]  (0.3927, 0.7134)
  [54]  (0.4126, 0.8017)
  [55]  (0.3623, 0.8337)
  [56]  (0.2717, 0.8337)
  [57]  (0.1811, 0.8338)
  [58]  (0.0905, 0.8347)
  [59]  (0.0000, 0.8373)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3827, 0.4516)  angle=84.7 deg
  V1  (0.1718, 0.4639)  angle=68.3 deg
  V2  (0.1434, 0.0106)  angle=152.0 deg
  V3  (0.3678, 0.5247)  angle=66.4 deg
  V4  (1.0000, 0.5243)  angle=159.3 deg
  V5  (0.3678, 0.3120)  angle=62.1 deg
  V6  (0.3141, 0.3911)  angle=51.6 deg
  V7  (0.3391, 0.4328)  angle=35.0 deg
  V8  (0.3853, 0.4534)  angle=37.3 deg
  V9  (0.4360, 0.4415)  angle=31.2 deg
  V10  (0.4722, 0.4061)  angle=42.2 deg
  V11  (0.4751, 0.3558)  angle=52.1 deg
  V12  (0.4383, 0.3235)  angle=34.6 deg
  V13  (0.2848, 0.3383)  angle=132.5 deg
  V14  (0.3678, 0.3981)  angle=124.7 deg
  V15  (0.3314, 0.4110)  angle=30.9 deg
  V16  (0.2935, 0.5130)  angle=48.5 deg
  V17  (0.3213, 0.5376)  angle=46.0 deg
  V18  (0.4174, 0.4946)  angle=55.8 deg
  V19  (0.3503, 0.4113)  angle=70.2 deg
  V20  (0.3678, 0.2630)  angle=174.7 deg
  V21  (0.4126, 0.8017)  angle=70.2 deg
  V22  (0.3623, 0.8337)  angle=32.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
