=== SAVED CAST: summonerstrap_3_s5 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.1381, 1.0000)
  [ 1]  (0.1669, 0.8803)
  [ 2]  (0.1933, 0.7603)
  [ 3]  (0.1933, 0.6372)
  [ 4]  (0.1933, 0.5141)
  [ 5]  (0.1087, 0.4681)
  [ 6]  (0.0300, 0.5628)
  [ 7]  (0.0147, 0.4781)
  [ 8]  (0.0081, 0.3552)
  [ 9]  (0.0104, 0.2324)
  [10]  (0.0226, 0.1099)
  [11]  (0.0599, 0.0000)
  [12]  (0.1381, 0.5436)
  [13]  (0.2258, 0.5446)
  [14]  (0.3134, 0.5457)
  [15]  (0.4010, 0.5468)
  [16]  (0.4887, 0.5479)
  [17]  (0.5763, 0.5490)
  [18]  (0.6639, 0.5521)
  [19]  (0.7514, 0.5552)
  [20]  (0.8390, 0.5583)
  [21]  (0.9266, 0.5613)
  [22]  (0.9919, 0.5599)
  [23]  (0.9101, 0.5285)
  [24]  (0.1381, 0.3022)
  [25]  (0.1204, 0.3572)
  [26]  (0.1168, 0.4064)
  [27]  (0.1679, 0.4334)
  [28]  (0.2190, 0.4515)
  [29]  (0.2697, 0.4237)
  [30]  (0.3204, 0.3960)
  [31]  (0.2819, 0.3713)
  [32]  (0.2295, 0.3470)
  [33]  (0.1771, 0.3227)
  [34]  (0.1206, 0.3180)
  [35]  (0.0628, 0.3196)
  [36]  (0.1381, 0.8818)
  [37]  (0.2620, 0.9029)
  [38]  (0.3860, 0.9222)
  [39]  (0.5112, 0.9324)
  [40]  (0.6363, 0.9425)
  [41]  (0.6850, 0.8453)
  [42]  (0.7056, 0.7214)
  [43]  (0.7172, 0.5972)
  [44]  (0.7040, 0.4723)
  [45]  (0.6908, 0.3474)
  [46]  (0.6775, 0.2226)
  [47]  (0.6331, 0.1054)
  [48]  (0.1381, 0.4443)
  [49]  (0.1213, 0.4794)
  [50]  (0.1045, 0.5145)
  [51]  (0.1299, 0.5249)
  [52]  (0.1687, 0.5274)
  [53]  (0.2032, 0.5186)
  [54]  (0.2301, 0.4905)
  [55]  (0.2569, 0.4623)
  [56]  (0.2248, 0.4411)
  [57]  (0.1921, 0.4199)
  [58]  (0.1569, 0.4142)
  [59]  (0.1266, 0.4357)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1933, 0.5141)  angle=61.5 deg
  V1  (0.1087, 0.4681)  angle=78.7 deg
  V2  (0.0300, 0.5628)  angle=130.0 deg
  V3  (0.0599, 0.0000)  angle=153.1 deg
  V4  (0.1381, 0.5436)  angle=81.1 deg
  V5  (0.9919, 0.5599)  angle=157.7 deg
  V6  (0.1381, 0.3022)  angle=88.4 deg
  V7  (0.1168, 0.4064)  angle=66.3 deg
  V8  (0.2190, 0.4515)  angle=48.2 deg
  V9  (0.3204, 0.3960)  angle=118.6 deg
  V10  (0.0628, 0.3196)  angle=96.1 deg
  V11  (0.1381, 0.8818)  angle=72.7 deg
  V12  (0.6363, 0.9425)  angle=68.0 deg
  V13  (0.6331, 0.1054)  angle=103.6 deg
  V14  (0.1045, 0.5145)  angle=93.3 deg
  V15  (0.2032, 0.5186)  angle=32.1 deg
  V16  (0.2569, 0.4623)  angle=100.2 deg
  V17  (0.1569, 0.4142)  angle=44.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
