=== SAVED CAST: ultimatecutoff_11_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4291, 0.7541)
  [ 1]  (0.4282, 0.7232)
  [ 2]  (0.4272, 0.6924)
  [ 3]  (0.4263, 0.6615)
  [ 4]  (0.4253, 0.6306)
  [ 5]  (0.4244, 0.5998)
  [ 6]  (0.4234, 0.5689)
  [ 7]  (0.4225, 0.5380)
  [ 8]  (0.4221, 0.5071)
  [ 9]  (0.4219, 0.4763)
  [10]  (0.4217, 0.4454)
  [11]  (0.4215, 0.4145)
  [12]  (0.4213, 0.3836)
  [13]  (0.4211, 0.3527)
  [14]  (0.4209, 0.3219)
  [15]  (0.4207, 0.2910)
  [16]  (0.4202, 0.2601)
  [17]  (0.4190, 0.2292)
  [18]  (0.4178, 0.1984)
  [19]  (0.4167, 0.1675)
  [20]  (0.4155, 0.1367)
  [21]  (0.4291, 0.4256)
  [22]  (0.4077, 0.4271)
  [23]  (0.3862, 0.4285)
  [24]  (0.3648, 0.4300)
  [25]  (0.3433, 0.4314)
  [26]  (0.3218, 0.4328)
  [27]  (0.3004, 0.4342)
  [28]  (0.2789, 0.4356)
  [29]  (0.2575, 0.4370)
  [30]  (0.2360, 0.4384)
  [31]  (0.2145, 0.4398)
  [32]  (0.1931, 0.4410)
  [33]  (0.1716, 0.4422)
  [34]  (0.1501, 0.4433)
  [35]  (0.1286, 0.4445)
  [36]  (0.1072, 0.4456)
  [37]  (0.0857, 0.4468)
  [38]  (0.0642, 0.4479)
  [39]  (0.0427, 0.4491)
  [40]  (0.0213, 0.4502)
  [41]  (0.0000, 0.4476)
  [42]  (0.4291, 0.0824)
  [43]  (0.5550, 0.0329)
  [44]  (0.6851, 0.0897)
  [45]  (0.8058, 0.1680)
  [46]  (0.9009, 0.2762)
  [47]  (0.9761, 0.3939)
  [48]  (1.0000, 0.5360)
  [49]  (0.9825, 0.6729)
  [50]  (0.9244, 0.8047)
  [51]  (0.8200, 0.9019)
  [52]  (0.7023, 0.9671)
  [53]  (0.5603, 0.9430)
  [54]  (0.4302, 0.8862)
  [55]  (0.3061, 0.8130)
  [56]  (0.2339, 0.6939)
  [57]  (0.1818, 0.5611)
  [58]  (0.2029, 0.4186)
  [59]  (0.2464, 0.2863)
  [60]  (0.3404, 0.1772)
  [61]  (0.4578, 0.1020)
  [62]  (0.5953, 0.0622)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4155, 0.1367)  angle=179.5 deg
  V1  (0.4291, 0.4256)  angle=88.8 deg
  V2  (0.0000, 0.4476)  angle=132.5 deg
  V3  (0.5550, 0.0329)  angle=45.1 deg
  V4  (0.7023, 0.9671)  angle=38.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
