=== SAVED CAST: ultimatefireball_11_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4386, 0.4180)
  [ 1]  (0.4167, 0.4174)
  [ 2]  (0.3947, 0.4168)
  [ 3]  (0.3728, 0.4161)
  [ 4]  (0.3508, 0.4159)
  [ 5]  (0.3289, 0.4158)
  [ 6]  (0.3069, 0.4157)
  [ 7]  (0.2850, 0.4156)
  [ 8]  (0.2630, 0.4155)
  [ 9]  (0.2410, 0.4154)
  [10]  (0.2191, 0.4153)
  [11]  (0.1971, 0.4152)
  [12]  (0.1752, 0.4151)
  [13]  (0.1532, 0.4151)
  [14]  (0.1313, 0.4150)
  [15]  (0.1093, 0.4149)
  [16]  (0.0873, 0.4148)
  [17]  (0.0654, 0.4147)
  [18]  (0.0434, 0.4145)
  [19]  (0.0215, 0.4144)
  [20]  (0.0000, 0.4100)
  [21]  (0.4386, 0.4744)
  [22]  (0.4232, 0.4934)
  [23]  (0.4077, 0.5123)
  [24]  (0.3895, 0.5280)
  [25]  (0.3683, 0.5403)
  [26]  (0.3472, 0.5527)
  [27]  (0.3261, 0.5650)
  [28]  (0.3050, 0.5774)
  [29]  (0.2839, 0.5897)
  [30]  (0.2627, 0.6020)
  [31]  (0.2416, 0.6144)
  [32]  (0.2205, 0.6267)
  [33]  (0.1995, 0.6392)
  [34]  (0.1784, 0.6517)
  [35]  (0.1574, 0.6642)
  [36]  (0.1364, 0.6767)
  [37]  (0.1154, 0.6892)
  [38]  (0.0943, 0.7017)
  [39]  (0.0733, 0.7142)
  [40]  (0.0523, 0.7267)
  [41]  (0.0338, 0.7426)
  [42]  (0.4386, 0.1970)
  [43]  (0.5647, 0.1754)
  [44]  (0.6922, 0.1688)
  [45]  (0.8146, 0.1952)
  [46]  (0.9245, 0.2549)
  [47]  (0.9981, 0.3573)
  [48]  (1.0000, 0.4852)
  [49]  (0.9556, 0.6041)
  [50]  (0.8746, 0.7010)
  [51]  (0.7707, 0.7731)
  [52]  (0.6510, 0.8144)
  [53]  (0.5249, 0.8312)
  [54]  (0.3970, 0.8296)
  [55]  (0.2768, 0.7860)
  [56]  (0.1942, 0.6956)
  [57]  (0.1757, 0.5719)
  [58]  (0.1925, 0.4457)
  [59]  (0.2465, 0.3307)
  [60]  (0.3516, 0.2599)
  [61]  (0.4701, 0.2132)
  [62]  (0.5958, 0.1959)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0000, 0.4100)  angle=176.8 deg
  V1  (0.4386, 0.4744)  angle=120.8 deg
  V2  (0.0338, 0.7426)  angle=167.3 deg
  V3  (0.4386, 0.1970)  angle=43.7 deg
  V4  (0.9981, 0.3573)  angle=34.9 deg
  V5  (0.1942, 0.6956)  angle=33.9 deg
  V6  (0.2465, 0.3307)  angle=30.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
