=== SAVED CAST: ultimatelight_10_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.9309, 0.2210)
  [ 1]  (0.9323, 0.2798)
  [ 2]  (0.9339, 0.3386)
  [ 3]  (0.9356, 0.3973)
  [ 4]  (0.9374, 0.4561)
  [ 5]  (0.9430, 0.5146)
  [ 6]  (0.9492, 0.5731)
  [ 7]  (0.9548, 0.6316)
  [ 8]  (0.9577, 0.6903)
  [ 9]  (0.9587, 0.7490)
  [10]  (0.9309, 0.3534)
  [11]  (0.9609, 0.3711)
  [12]  (0.9840, 0.3966)
  [13]  (1.0000, 0.4248)
  [14]  (0.9797, 0.4532)
  [15]  (0.9505, 0.4613)
  [16]  (0.9228, 0.4499)
  [17]  (0.9190, 0.4157)
  [18]  (0.9323, 0.3835)
  [19]  (0.9554, 0.3948)
  [20]  (0.9309, 0.5894)
  [21]  (0.9504, 0.6123)
  [22]  (0.9570, 0.6378)
  [23]  (0.9450, 0.6627)
  [24]  (0.9155, 0.6685)
  [25]  (0.8934, 0.6601)
  [26]  (0.8852, 0.6329)
  [27]  (0.9001, 0.6070)
  [28]  (0.9301, 0.6060)
  [29]  (0.9220, 0.6092)
  [30]  (0.9309, 0.3022)
  [31]  (0.9302, 0.3196)
  [32]  (0.9302, 0.3371)
  [33]  (0.9313, 0.3545)
  [34]  (0.9324, 0.3719)
  [35]  (0.9334, 0.3893)
  [36]  (0.9351, 0.4067)
  [37]  (0.9382, 0.4238)
  [38]  (0.9412, 0.4410)
  [39]  (0.9443, 0.4582)
  [40]  (0.9309, 0.5651)
  [41]  (0.9274, 0.5843)
  [42]  (0.9261, 0.6036)
  [43]  (0.9258, 0.6231)
  [44]  (0.9254, 0.6426)
  [45]  (0.9250, 0.6620)
  [46]  (0.9246, 0.6815)
  [47]  (0.9243, 0.7009)
  [48]  (0.9259, 0.7203)
  [49]  (0.9275, 0.7397)
  [50]  (0.9309, 0.8125)
  [51]  (0.5889, 0.8744)
  [52]  (0.2604, 0.7866)
  [53]  (0.0000, 0.5554)
  [54]  (0.0163, 0.2485)
  [55]  (0.3257, 0.1040)
  [56]  (0.6711, 0.1271)
  [57]  (0.9085, 0.3732)
  [58]  (0.8897, 0.7116)
  [59]  (0.6086, 0.8960)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9587, 0.7490)  angle=177.0 deg
  V1  (0.9309, 0.3534)  angle=124.7 deg
  V2  (1.0000, 0.4248)  angle=65.1 deg
  V3  (0.9797, 0.4532)  angle=39.0 deg
  V4  (0.9505, 0.4613)  angle=38.0 deg
  V5  (0.9228, 0.4499)  angle=61.3 deg
  V6  (0.9323, 0.3835)  angle=93.8 deg
  V7  (0.9554, 0.3948)  angle=71.0 deg
  V8  (0.9309, 0.5894)  angle=47.6 deg
  V9  (0.9570, 0.6378)  angle=40.3 deg
  V10  (0.9450, 0.6627)  angle=53.2 deg
  V11  (0.9155, 0.6685)  angle=31.9 deg
  V12  (0.8934, 0.6601)  angle=52.5 deg
  V13  (0.8852, 0.6329)  angle=46.6 deg
  V14  (0.9001, 0.6070)  angle=58.2 deg
  V15  (0.9301, 0.6060)  angle=160.3 deg
  V16  (0.9220, 0.6092)  angle=113.2 deg
  V17  (0.9309, 0.3022)  angle=179.4 deg
  V18  (0.9309, 0.8125)  angle=82.4 deg
  V19  (0.0000, 0.5554)  angle=51.5 deg
  V20  (0.0163, 0.2485)  angle=61.9 deg
  V21  (0.6711, 0.1271)  angle=42.2 deg
  V22  (0.9085, 0.3732)  angle=47.1 deg
  V23  (0.8897, 0.7116)  angle=53.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
