=== SAVED CAST: ultimatelight_2_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.1307, 0.2160)
  [ 1]  (0.1396, 0.2896)
  [ 2]  (0.1471, 0.3635)
  [ 3]  (0.1539, 0.4374)
  [ 4]  (0.1604, 0.5114)
  [ 5]  (0.1655, 0.5854)
  [ 6]  (0.1682, 0.6596)
  [ 7]  (0.1713, 0.7338)
  [ 8]  (0.1761, 0.8078)
  [ 9]  (0.1854, 0.8814)
  [10]  (0.1307, 0.4135)
  [11]  (0.1634, 0.4168)
  [12]  (0.1875, 0.4377)
  [13]  (0.2025, 0.4653)
  [14]  (0.2071, 0.4979)
  [15]  (0.1859, 0.5178)
  [16]  (0.1579, 0.5249)
  [17]  (0.1418, 0.5009)
  [18]  (0.1536, 0.4733)
  [19]  (0.1835, 0.4595)
  [20]  (0.1307, 0.6243)
  [21]  (0.1490, 0.6373)
  [22]  (0.1673, 0.6504)
  [23]  (0.1744, 0.6709)
  [24]  (0.1718, 0.6886)
  [25]  (0.1515, 0.6916)
  [26]  (0.1383, 0.6734)
  [27]  (0.1316, 0.6546)
  [28]  (0.1416, 0.6345)
  [29]  (0.1590, 0.6262)
  [30]  (0.1307, 0.3413)
  [31]  (0.1367, 0.3566)
  [32]  (0.1427, 0.3718)
  [33]  (0.1452, 0.3879)
  [34]  (0.1470, 0.4042)
  [35]  (0.1488, 0.4204)
  [36]  (0.1506, 0.4367)
  [37]  (0.1524, 0.4530)
  [38]  (0.1509, 0.4689)
  [39]  (0.1457, 0.4844)
  [40]  (0.1307, 0.6055)
  [41]  (0.1307, 0.6192)
  [42]  (0.1307, 0.6329)
  [43]  (0.1307, 0.6466)
  [44]  (0.1314, 0.6603)
  [45]  (0.1326, 0.6739)
  [46]  (0.1338, 0.6875)
  [47]  (0.1350, 0.7012)
  [48]  (0.1363, 0.7148)
  [49]  (0.1345, 0.7284)
  [50]  (0.1307, 0.1761)
  [51]  (0.4462, 0.0000)
  [52]  (0.7846, 0.0805)
  [53]  (0.9564, 0.3999)
  [54]  (0.9338, 0.7572)
  [55]  (0.6776, 0.9936)
  [56]  (0.3144, 1.0000)
  [57]  (0.0697, 0.7346)
  [58]  (0.0436, 0.3747)
  [59]  (0.2537, 0.1612)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1854, 0.8814)  angle=179.5 deg
  V1  (0.1307, 0.4135)  angle=102.4 deg
  V2  (0.1634, 0.4168)  angle=35.3 deg
  V3  (0.2071, 0.4979)  angle=54.7 deg
  V4  (0.1579, 0.5249)  angle=70.1 deg
  V5  (0.1418, 0.5009)  angle=57.1 deg
  V6  (0.1536, 0.4733)  angle=42.1 deg
  V7  (0.1835, 0.4595)  angle=132.5 deg
  V8  (0.1307, 0.6243)  angle=72.2 deg
  V9  (0.1673, 0.6504)  angle=35.3 deg
  V10  (0.1718, 0.6886)  angle=73.1 deg
  V11  (0.1515, 0.6916)  angle=62.8 deg
  V12  (0.1316, 0.6546)  angle=46.4 deg
  V13  (0.1416, 0.6345)  angle=37.9 deg
  V14  (0.1590, 0.6262)  angle=70.2 deg
  V15  (0.1307, 0.3413)  angle=164.2 deg
  V16  (0.1345, 0.7284)  angle=172.2 deg
  V17  (0.1307, 0.1761)  angle=61.2 deg
  V18  (0.4462, 0.0000)  angle=42.6 deg
  V19  (0.7846, 0.0805)  angle=48.3 deg
  V20  (0.9564, 0.3999)  angle=31.9 deg
  V21  (0.9338, 0.7572)  angle=43.7 deg
  V22  (0.6776, 0.9936)  angle=41.7 deg
  V23  (0.3144, 1.0000)  angle=48.3 deg
  V24  (0.0697, 0.7346)  angle=38.5 deg
  V25  (0.0436, 0.3747)  angle=48.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
