=== SAVED CAST: ultimatelight_3_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.0856, 0.2123)
  [ 1]  (0.0956, 0.2878)
  [ 2]  (0.1013, 0.3637)
  [ 3]  (0.1065, 0.4397)
  [ 4]  (0.1118, 0.5157)
  [ 5]  (0.1064, 0.5916)
  [ 6]  (0.0999, 0.6675)
  [ 7]  (0.0933, 0.7433)
  [ 8]  (0.0856, 0.8191)
  [ 9]  (0.0788, 0.8562)
  [10]  (0.0856, 0.4390)
  [11]  (0.1340, 0.4340)
  [12]  (0.1727, 0.4557)
  [13]  (0.2022, 0.4915)
  [14]  (0.1819, 0.5358)
  [15]  (0.1528, 0.5649)
  [16]  (0.1106, 0.5537)
  [17]  (0.1000, 0.5061)
  [18]  (0.1129, 0.4673)
  [19]  (0.1524, 0.4701)
  [20]  (0.0856, 0.6812)
  [21]  (0.1168, 0.6986)
  [22]  (0.1447, 0.7185)
  [23]  (0.1531, 0.7533)
  [24]  (0.1515, 0.7846)
  [25]  (0.1248, 0.7906)
  [26]  (0.1015, 0.7635)
  [27]  (0.0922, 0.7321)
  [28]  (0.0965, 0.6966)
  [29]  (0.1279, 0.6813)
  [30]  (0.0856, 0.3095)
  [31]  (0.0850, 0.3290)
  [32]  (0.0845, 0.3485)
  [33]  (0.0839, 0.3680)
  [34]  (0.0833, 0.3875)
  [35]  (0.0775, 0.4061)
  [36]  (0.0717, 0.4247)
  [37]  (0.0658, 0.4433)
  [38]  (0.0600, 0.4620)
  [39]  (0.0567, 0.4812)
  [40]  (0.0856, 0.6132)
  [41]  (0.0840, 0.6330)
  [42]  (0.0824, 0.6529)
  [43]  (0.0808, 0.6727)
  [44]  (0.0792, 0.6925)
  [45]  (0.0758, 0.7121)
  [46]  (0.0718, 0.7316)
  [47]  (0.0678, 0.7511)
  [48]  (0.0638, 0.7706)
  [49]  (0.0589, 0.7899)
  [50]  (0.0856, 0.2532)
  [51]  (0.4042, 0.0114)
  [52]  (0.7985, 0.0482)
  [53]  (1.0000, 0.3912)
  [54]  (0.9940, 0.7969)
  [55]  (0.6623, 0.9886)
  [56]  (0.2567, 0.9384)
  [57]  (0.0000, 0.6465)
  [58]  (0.0688, 0.2627)
  [59]  (0.4348, 0.1011)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0788, 0.8562)  angle=170.6 deg
  V1  (0.0856, 0.4390)  angle=83.2 deg
  V2  (0.1340, 0.4340)  angle=35.2 deg
  V3  (0.2022, 0.4915)  angle=64.0 deg
  V4  (0.1528, 0.5649)  angle=59.9 deg
  V5  (0.1106, 0.5537)  angle=62.6 deg
  V6  (0.1000, 0.5061)  angle=31.0 deg
  V7  (0.1129, 0.4673)  angle=75.5 deg
  V8  (0.1524, 0.4701)  angle=103.6 deg
  V9  (0.0856, 0.6812)  angle=78.4 deg
  V10  (0.1447, 0.7185)  angle=41.0 deg
  V11  (0.1515, 0.7846)  angle=74.3 deg
  V12  (0.1248, 0.7906)  angle=62.0 deg
  V13  (0.0965, 0.6966)  angle=57.2 deg
  V14  (0.1279, 0.6813)  angle=70.5 deg
  V15  (0.0856, 0.3095)  angle=171.9 deg
  V16  (0.0589, 0.7899)  angle=168.5 deg
  V17  (0.0856, 0.2532)  angle=50.0 deg
  V18  (0.4042, 0.0114)  angle=42.5 deg
  V19  (0.7985, 0.0482)  angle=54.2 deg
  V20  (1.0000, 0.3912)  angle=31.3 deg
  V21  (0.9940, 0.7969)  angle=59.1 deg
  V22  (0.6623, 0.9886)  angle=37.1 deg
  V23  (0.2567, 0.9384)  angle=41.6 deg
  V24  (0.0000, 0.6465)  angle=51.5 deg
  V25  (0.0688, 0.2627)  angle=56.0 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
