=== SAVED CAST: ultimatelightning_10_s41 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.9290, 0.1963)
  [ 1]  (0.9317, 0.2298)
  [ 2]  (0.9343, 0.2633)
  [ 3]  (0.9370, 0.2968)
  [ 4]  (0.9397, 0.3303)
  [ 5]  (0.9424, 0.3638)
  [ 6]  (0.9449, 0.3974)
  [ 7]  (0.9465, 0.4309)
  [ 8]  (0.9481, 0.4645)
  [ 9]  (0.9497, 0.4981)
  [10]  (0.9513, 0.5317)
  [11]  (0.9529, 0.5653)
  [12]  (0.9545, 0.5989)
  [13]  (0.9576, 0.6323)
  [14]  (0.9622, 0.6656)
  [15]  (0.9668, 0.6989)
  [16]  (0.9290, 0.2645)
  [17]  (0.9502, 0.2604)
  [18]  (0.9674, 0.2659)
  [19]  (0.9790, 0.2842)
  [20]  (0.9905, 0.3025)
  [21]  (1.0000, 0.3212)
  [22]  (0.9961, 0.3425)
  [23]  (0.9912, 0.3620)
  [24]  (0.9712, 0.3538)
  [25]  (0.9511, 0.3457)
  [26]  (0.9318, 0.3371)
  [27]  (0.9360, 0.3159)
  [28]  (0.9402, 0.2947)
  [29]  (0.9574, 0.2911)
  [30]  (0.9730, 0.2995)
  [31]  (0.9757, 0.3210)
  [32]  (0.9290, 0.4923)
  [33]  (0.9442, 0.4984)
  [34]  (0.9580, 0.5054)
  [35]  (0.9590, 0.5217)
  [36]  (0.9599, 0.5380)
  [37]  (0.9608, 0.5543)
  [38]  (0.9595, 0.5698)
  [39]  (0.9476, 0.5810)
  [40]  (0.9364, 0.5897)
  [41]  (0.9314, 0.5742)
  [42]  (0.9263, 0.5586)
  [43]  (0.9263, 0.5431)
  [44]  (0.9317, 0.5277)
  [45]  (0.9376, 0.5138)
  [46]  (0.9501, 0.5243)
  [47]  (0.9510, 0.5406)
  [48]  (0.9290, 0.7167)
  [49]  (0.7926, 0.8369)
  [50]  (0.6007, 0.8731)
  [51]  (0.4043, 0.8617)
  [52]  (0.2304, 0.7718)
  [53]  (0.0830, 0.6537)
  [54]  (0.0000, 0.4753)
  [55]  (0.0657, 0.3204)
  [56]  (0.1996, 0.1763)
  [57]  (0.3905, 0.1309)
  [58]  (0.5837, 0.1269)
  [59]  (0.7659, 0.1935)
  [60]  (0.8990, 0.3285)
  [61]  (0.9285, 0.5108)
  [62]  (0.8617, 0.6932)
  [63]  (0.7331, 0.7888)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9668, 0.6989)  angle=177.1 deg
  V1  (0.9290, 0.2645)  angle=84.1 deg
  V2  (0.9674, 0.2659)  angle=39.9 deg
  V3  (1.0000, 0.3212)  angle=37.1 deg
  V4  (0.9912, 0.3620)  angle=98.1 deg
  V5  (0.9318, 0.3371)  angle=77.5 deg
  V6  (0.9402, 0.2947)  angle=67.0 deg
  V7  (0.9574, 0.2911)  angle=40.1 deg
  V8  (0.9730, 0.2995)  angle=54.3 deg
  V9  (0.9290, 0.4923)  angle=83.5 deg
  V10  (0.9580, 0.5054)  angle=60.1 deg
  V11  (0.9595, 0.5698)  angle=41.7 deg
  V12  (0.9364, 0.5897)  angle=109.9 deg
  V13  (0.9376, 0.5138)  angle=106.9 deg
  V14  (0.9501, 0.5243)  angle=47.0 deg
  V15  (0.9290, 0.7167)  angle=41.5 deg
  V16  (0.7926, 0.8369)  angle=30.7 deg
  V17  (0.0000, 0.4753)  angle=47.9 deg
  V18  (0.1996, 0.1763)  angle=33.7 deg
  V19  (0.8990, 0.3285)  angle=35.4 deg
  V20  (0.8617, 0.6932)  angle=33.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
