=== SAVED CAST: ultimatemend_2_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3887, 0.6431)
  [ 1]  (0.3534, 0.6520)
  [ 2]  (0.3178, 0.6595)
  [ 3]  (0.2819, 0.6660)
  [ 4]  (0.2461, 0.6725)
  [ 5]  (0.2103, 0.6790)
  [ 6]  (0.1744, 0.6851)
  [ 7]  (0.1383, 0.6900)
  [ 8]  (0.1022, 0.6948)
  [ 9]  (0.0661, 0.6997)
  [10]  (0.0300, 0.7027)
  [11]  (0.0000, 0.6907)
  [12]  (0.3887, 0.5481)
  [13]  (0.4148, 0.5510)
  [14]  (0.4410, 0.5538)
  [15]  (0.4582, 0.5696)
  [16]  (0.4508, 0.5898)
  [17]  (0.4300, 0.6026)
  [18]  (0.4038, 0.5994)
  [19]  (0.3858, 0.5853)
  [20]  (0.3801, 0.5621)
  [21]  (0.3986, 0.5434)
  [22]  (0.4221, 0.5375)
  [23]  (0.4483, 0.5392)
  [24]  (0.3887, 0.5144)
  [25]  (0.4112, 0.5250)
  [26]  (0.4261, 0.5411)
  [27]  (0.4148, 0.5575)
  [28]  (0.3918, 0.5670)
  [29]  (0.3688, 0.5720)
  [30]  (0.3456, 0.5629)
  [31]  (0.3363, 0.5487)
  [32]  (0.3480, 0.5267)
  [33]  (0.3675, 0.5151)
  [34]  (0.3904, 0.5170)
  [35]  (0.3874, 0.5313)
  [36]  (0.3887, 0.7072)
  [37]  (0.3967, 0.6390)
  [38]  (0.4038, 0.5708)
  [39]  (0.4100, 0.5025)
  [40]  (0.4027, 0.4366)
  [41]  (0.3623, 0.3819)
  [42]  (0.3056, 0.4020)
  [43]  (0.2939, 0.4668)
  [44]  (0.2932, 0.5353)
  [45]  (0.2925, 0.6039)
  [46]  (0.2925, 0.6725)
  [47]  (0.2912, 0.7411)
  [48]  (0.3887, 0.2686)
  [49]  (0.5838, 0.1735)
  [50]  (0.7968, 0.1865)
  [51]  (0.9518, 0.3336)
  [52]  (1.0000, 0.5393)
  [53]  (0.8890, 0.7195)
  [54]  (0.6916, 0.8107)
  [55]  (0.4747, 0.8265)
  [56]  (0.3030, 0.7283)
  [57]  (0.2685, 0.5139)
  [58]  (0.3354, 0.3101)
  [59]  (0.5216, 0.2139)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0000, 0.6907)  angle=138.0 deg
  V1  (0.4410, 0.5538)  angle=36.4 deg
  V2  (0.4582, 0.5696)  angle=67.3 deg
  V3  (0.4508, 0.5898)  angle=38.7 deg
  V4  (0.4300, 0.6026)  angle=38.2 deg
  V5  (0.4038, 0.5994)  angle=31.2 deg
  V6  (0.3858, 0.5853)  angle=38.0 deg
  V7  (0.3801, 0.5621)  angle=58.7 deg
  V8  (0.3986, 0.5434)  angle=31.2 deg
  V9  (0.4483, 0.5392)  angle=161.1 deg
  V10  (0.3887, 0.5144)  angle=177.5 deg
  V11  (0.4261, 0.5411)  angle=77.4 deg
  V12  (0.4148, 0.5575)  angle=32.7 deg
  V13  (0.3688, 0.5720)  angle=33.7 deg
  V14  (0.3456, 0.5629)  angle=35.4 deg
  V15  (0.3363, 0.5487)  angle=61.1 deg
  V16  (0.3480, 0.5267)  angle=31.4 deg
  V17  (0.3675, 0.5151)  angle=35.1 deg
  V18  (0.3904, 0.5170)  angle=97.3 deg
  V19  (0.3887, 0.7072)  angle=172.9 deg
  V20  (0.4027, 0.4366)  angle=30.2 deg
  V21  (0.3623, 0.3819)  angle=73.0 deg
  V22  (0.3056, 0.4020)  angle=60.2 deg
  V23  (0.2912, 0.7411)  angle=169.5 deg
  V24  (0.3887, 0.2686)  angle=52.4 deg
  V25  (0.7968, 0.1865)  angle=40.0 deg
  V26  (0.9518, 0.3336)  angle=33.3 deg
  V27  (1.0000, 0.5393)  angle=44.8 deg
  V28  (0.8890, 0.7195)  angle=33.6 deg
  V29  (0.4747, 0.8265)  angle=33.9 deg
  V30  (0.3030, 0.7283)  angle=51.1 deg
  V31  (0.3354, 0.3101)  angle=44.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
