=== SAVED CAST: ultimatemend_4_s51 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.1290, 0.3141)
  [ 1]  (0.1346, 0.3469)
  [ 2]  (0.1380, 0.3800)
  [ 3]  (0.1402, 0.4132)
  [ 4]  (0.1411, 0.4465)
  [ 5]  (0.1431, 0.4797)
  [ 6]  (0.1439, 0.5130)
  [ 7]  (0.1446, 0.5462)
  [ 8]  (0.1470, 0.5794)
  [ 9]  (0.1505, 0.6125)
  [10]  (0.1528, 0.6457)
  [11]  (0.1538, 0.6789)
  [12]  (0.1290, 0.5434)
  [13]  (0.1549, 0.5509)
  [14]  (0.1754, 0.5699)
  [15]  (0.1886, 0.5945)
  [16]  (0.1901, 0.6216)
  [17]  (0.1701, 0.6400)
  [18]  (0.1423, 0.6419)
  [19]  (0.1176, 0.6315)
  [20]  (0.1035, 0.6077)
  [21]  (0.1022, 0.5800)
  [22]  (0.1199, 0.5594)
  [23]  (0.1459, 0.5493)
  [24]  (0.1290, 0.5424)
  [25]  (0.1575, 0.5485)
  [26]  (0.1839, 0.5603)
  [27]  (0.1990, 0.5836)
  [28]  (0.1893, 0.6097)
  [29]  (0.1638, 0.6233)
  [30]  (0.1355, 0.6258)
  [31]  (0.1094, 0.6144)
  [32]  (0.0977, 0.5882)
  [33]  (0.1014, 0.5616)
  [34]  (0.1278, 0.5507)
  [35]  (0.1567, 0.5483)
  [36]  (0.1290, 0.7095)
  [37]  (0.1340, 0.6536)
  [38]  (0.1384, 0.5974)
  [39]  (0.1388, 0.5411)
  [40]  (0.1223, 0.4876)
  [41]  (0.0961, 0.4377)
  [42]  (0.0573, 0.4397)
  [43]  (0.0150, 0.4770)
  [44]  (0.0059, 0.5311)
  [45]  (0.0000, 0.5872)
  [46]  (0.0009, 0.6435)
  [47]  (0.0079, 0.6993)
  [48]  (0.1290, 0.7199)
  [49]  (0.0378, 0.5090)
  [50]  (0.1411, 0.2919)
  [51]  (0.3591, 0.1982)
  [52]  (0.5983, 0.1925)
  [53]  (0.8213, 0.2891)
  [54]  (1.0000, 0.4444)
  [55]  (0.9610, 0.6750)
  [56]  (0.7583, 0.7975)
  [57]  (0.5153, 0.8075)
  [58]  (0.2731, 0.7820)
  [59]  (0.0695, 0.6600)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1538, 0.6789)  angle=171.4 deg
  V1  (0.1290, 0.5434)  angle=116.5 deg
  V2  (0.1901, 0.6216)  angle=50.8 deg
  V3  (0.1701, 0.6400)  angle=38.5 deg
  V4  (0.1176, 0.6315)  angle=36.8 deg
  V5  (0.1022, 0.5800)  angle=43.4 deg
  V6  (0.1459, 0.5493)  angle=136.4 deg
  V7  (0.1290, 0.5424)  angle=169.6 deg
  V8  (0.1839, 0.5603)  angle=33.0 deg
  V9  (0.1990, 0.5836)  angle=53.3 deg
  V10  (0.1893, 0.6097)  angle=41.5 deg
  V11  (0.1094, 0.6144)  angle=42.4 deg
  V12  (0.0977, 0.5882)  angle=32.1 deg
  V13  (0.1014, 0.5616)  angle=59.5 deg
  V14  (0.1567, 0.5483)  angle=104.4 deg
  V15  (0.1290, 0.7095)  angle=175.3 deg
  V16  (0.0961, 0.4377)  angle=65.2 deg
  V17  (0.0573, 0.4397)  angle=38.5 deg
  V18  (0.0150, 0.4770)  angle=39.0 deg
  V19  (0.0079, 0.6993)  angle=73.2 deg
  V20  (0.1290, 0.7199)  angle=123.0 deg
  V21  (0.0378, 0.5090)  angle=48.8 deg
  V22  (0.1411, 0.2919)  angle=41.3 deg
  V23  (1.0000, 0.4444)  angle=58.6 deg
  V24  (0.9610, 0.6750)  angle=49.2 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
