=== SAVED CAST: ultimateshield_3_t1 ===
Normalized points: 63
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3932, 0.4869)
  [ 1]  (0.3468, 0.4830)
  [ 2]  (0.3004, 0.4791)
  [ 3]  (0.2539, 0.4762)
  [ 4]  (0.2074, 0.4766)
  [ 5]  (0.1608, 0.4770)
  [ 6]  (0.1143, 0.4774)
  [ 7]  (0.0677, 0.4778)
  [ 8]  (0.0212, 0.4782)
  [ 9]  (0.0000, 0.4964)
  [10]  (0.0058, 0.5426)
  [11]  (0.0131, 0.5885)
  [12]  (0.0210, 0.6344)
  [13]  (0.0288, 0.6803)
  [14]  (0.0404, 0.7129)
  [15]  (0.0835, 0.6975)
  [16]  (0.1292, 0.6884)
  [17]  (0.1748, 0.6793)
  [18]  (0.2205, 0.6705)
  [19]  (0.2663, 0.6618)
  [20]  (0.3069, 0.6446)
  [21]  (0.3932, 0.2570)
  [22]  (0.4049, 0.2614)
  [23]  (0.4166, 0.2658)
  [24]  (0.4283, 0.2702)
  [25]  (0.4401, 0.2747)
  [26]  (0.4476, 0.2843)
  [27]  (0.4545, 0.2948)
  [28]  (0.4613, 0.3053)
  [29]  (0.4642, 0.3138)
  [30]  (0.4517, 0.3147)
  [31]  (0.4392, 0.3157)
  [32]  (0.4267, 0.3167)
  [33]  (0.4142, 0.3176)
  [34]  (0.4017, 0.3186)
  [35]  (0.3908, 0.3174)
  [36]  (0.3877, 0.3052)
  [37]  (0.3845, 0.2931)
  [38]  (0.3951, 0.2886)
  [39]  (0.4070, 0.2848)
  [40]  (0.4190, 0.2810)
  [41]  (0.4309, 0.2772)
  [42]  (0.3932, 0.1762)
  [43]  (0.3087, 0.2606)
  [44]  (0.2584, 0.3622)
  [45]  (0.2412, 0.4803)
  [46]  (0.2730, 0.5910)
  [47]  (0.3244, 0.6987)
  [48]  (0.4213, 0.7662)
  [49]  (0.5235, 0.8238)
  [50]  (0.6419, 0.8085)
  [51]  (0.7525, 0.7720)
  [52]  (0.8520, 0.7062)
  [53]  (0.9516, 0.6403)
  [54]  (0.9898, 0.5380)
  [55]  (1.0000, 0.4190)
  [56]  (0.9272, 0.3285)
  [57]  (0.8462, 0.2408)
  [58]  (0.7343, 0.2006)
  [59]  (0.6216, 0.1849)
  [60]  (0.5095, 0.2260)
  [61]  (0.4008, 0.2734)
  [62]  (0.3232, 0.3482)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.0212, 0.4782)  angle=40.1 deg
  V1  (0.0000, 0.4964)  angle=56.5 deg
  V2  (0.0404, 0.7129)  angle=90.1 deg
  V3  (0.3069, 0.6446)  angle=54.5 deg
  V4  (0.3932, 0.2570)  angle=98.1 deg
  V5  (0.4401, 0.2747)  angle=31.4 deg
  V6  (0.4642, 0.3138)  angle=104.2 deg
  V7  (0.3908, 0.3174)  angle=68.9 deg
  V8  (0.3845, 0.2931)  angle=81.4 deg
  V9  (0.4309, 0.2772)  angle=92.9 deg
  V10  (0.3932, 0.1762)  angle=114.5 deg
  V11  (0.5235, 0.8238)  angle=36.7 deg
  V12  (0.9516, 0.6403)  angle=36.1 deg
  V13  (1.0000, 0.4190)  angle=43.7 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
