=== SAVED CAST: ultimatesmelt_11_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.1049, 0.7922)
  [ 1]  (0.1073, 0.7285)
  [ 2]  (0.1096, 0.6648)
  [ 3]  (0.1531, 0.6281)
  [ 4]  (0.2146, 0.6273)
  [ 5]  (0.2538, 0.5978)
  [ 6]  (0.2640, 0.5349)
  [ 7]  (0.2640, 0.4712)
  [ 8]  (0.2509, 0.4092)
  [ 9]  (0.2173, 0.3688)
  [10]  (0.1049, 0.4765)
  [11]  (0.1080, 0.5275)
  [12]  (0.1111, 0.5784)
  [13]  (0.1141, 0.6294)
  [14]  (0.1170, 0.6804)
  [15]  (0.1232, 0.7294)
  [16]  (0.1713, 0.7398)
  [17]  (0.2223, 0.7403)
  [18]  (0.2732, 0.7378)
  [19]  (0.2715, 0.7032)
  [20]  (0.1049, 0.5789)
  [21]  (0.1213, 0.5802)
  [22]  (0.1372, 0.5824)
  [23]  (0.1466, 0.5959)
  [24]  (0.1496, 0.6073)
  [25]  (0.1341, 0.6129)
  [26]  (0.1194, 0.6173)
  [27]  (0.1194, 0.6008)
  [28]  (0.1258, 0.5890)
  [29]  (0.1415, 0.5839)
  [30]  (0.1049, 0.4447)
  [31]  (0.1142, 0.4926)
  [32]  (0.1199, 0.5411)
  [33]  (0.1256, 0.5895)
  [34]  (0.1292, 0.6382)
  [35]  (0.1322, 0.6869)
  [36]  (0.1358, 0.7356)
  [37]  (0.0973, 0.7381)
  [38]  (0.0487, 0.7337)
  [39]  (0.0000, 0.7299)
  [40]  (0.1049, 0.5715)
  [41]  (0.1173, 0.5752)
  [42]  (0.1296, 0.5791)
  [43]  (0.1357, 0.5905)
  [44]  (0.1419, 0.6019)
  [45]  (0.1366, 0.6021)
  [46]  (0.1251, 0.5963)
  [47]  (0.1135, 0.5905)
  [48]  (0.1138, 0.5808)
  [49]  (0.1196, 0.5692)
  [50]  (0.1049, 0.4934)
  [51]  (0.3256, 0.2802)
  [52]  (0.5914, 0.1329)
  [53]  (0.8830, 0.2225)
  [54]  (1.0000, 0.4750)
  [55]  (0.8938, 0.7507)
  [56]  (0.6086, 0.8595)
  [57]  (0.3027, 0.8671)
  [58]  (0.1034, 0.6642)
  [59]  (0.2370, 0.4127)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.1096, 0.6648)  angle=47.7 deg
  V1  (0.1531, 0.6281)  angle=39.6 deg
  V2  (0.2146, 0.6273)  angle=36.3 deg
  V3  (0.2538, 0.5978)  angle=43.9 deg
  V4  (0.2173, 0.3688)  angle=94.0 deg
  V5  (0.1049, 0.4765)  angle=49.7 deg
  V6  (0.1232, 0.7294)  angle=70.5 deg
  V7  (0.2732, 0.7378)  angle=90.2 deg
  V8  (0.2715, 0.7032)  angle=50.4 deg
  V9  (0.1049, 0.5789)  angle=147.8 deg
  V10  (0.1372, 0.5824)  angle=47.2 deg
  V11  (0.1496, 0.6073)  angle=85.1 deg
  V12  (0.1194, 0.6173)  angle=106.8 deg
  V13  (0.1258, 0.5890)  angle=43.3 deg
  V14  (0.1415, 0.5839)  angle=86.5 deg
  V15  (0.1049, 0.4447)  angle=176.3 deg
  V16  (0.1358, 0.7356)  angle=90.5 deg
  V17  (0.0000, 0.7299)  angle=119.0 deg
  V18  (0.1049, 0.5715)  angle=73.4 deg
  V19  (0.1296, 0.5791)  angle=43.8 deg
  V20  (0.1419, 0.6019)  angle=115.7 deg
  V21  (0.1135, 0.5905)  angle=65.0 deg
  V22  (0.1196, 0.5692)  angle=37.4 deg
  V23  (0.1049, 0.4934)  angle=56.9 deg
  V24  (0.5914, 0.1329)  angle=46.1 deg
  V25  (0.8830, 0.2225)  angle=48.1 deg
  V26  (1.0000, 0.4750)  angle=45.9 deg
  V27  (0.8938, 0.7507)  angle=48.1 deg
  V28  (0.3027, 0.8671)  angle=46.9 deg
  V29  (0.1034, 0.6642)  angle=72.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
