=== SAVED CAST: ultimateveinmine_4_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3332, 0.2352)
  [ 1]  (0.3491, 0.2636)
  [ 2]  (0.3629, 0.2929)
  [ 3]  (0.3709, 0.3245)
  [ 4]  (0.3788, 0.3561)
  [ 5]  (0.3855, 0.3879)
  [ 6]  (0.3855, 0.4205)
  [ 7]  (0.3855, 0.4531)
  [ 8]  (0.3855, 0.4857)
  [ 9]  (0.3931, 0.5165)
  [10]  (0.3332, 0.5210)
  [11]  (0.2961, 0.5238)
  [12]  (0.2589, 0.5266)
  [13]  (0.2217, 0.5295)
  [14]  (0.1847, 0.5340)
  [15]  (0.1478, 0.5392)
  [16]  (0.1109, 0.5444)
  [17]  (0.0740, 0.5497)
  [18]  (0.0370, 0.5544)
  [19]  (0.0000, 0.5522)
  [20]  (0.3332, 0.6593)
  [21]  (0.2990, 0.6675)
  [22]  (0.2639, 0.6717)
  [23]  (0.2288, 0.6758)
  [24]  (0.1937, 0.6799)
  [25]  (0.1585, 0.6837)
  [26]  (0.1234, 0.6872)
  [27]  (0.0882, 0.6907)
  [28]  (0.0530, 0.6942)
  [29]  (0.0270, 0.6736)
  [30]  (0.3332, 0.3260)
  [31]  (0.3546, 0.3824)
  [32]  (0.3752, 0.4390)
  [33]  (0.3845, 0.4986)
  [34]  (0.3939, 0.5581)
  [35]  (0.3986, 0.6180)
  [36]  (0.3829, 0.6616)
  [37]  (0.3230, 0.6545)
  [38]  (0.2627, 0.6535)
  [39]  (0.2099, 0.6397)
  [40]  (0.3332, 0.4614)
  [41]  (0.3497, 0.4628)
  [42]  (0.3585, 0.4759)
  [43]  (0.3612, 0.4914)
  [44]  (0.3568, 0.5053)
  [45]  (0.3432, 0.5006)
  [46]  (0.3391, 0.4855)
  [47]  (0.3483, 0.4755)
  [48]  (0.3600, 0.4749)
  [49]  (0.3440, 0.4707)
  [50]  (0.3332, 0.3612)
  [51]  (0.5298, 0.1947)
  [52]  (0.7832, 0.1992)
  [53]  (0.9815, 0.3691)
  [54]  (1.0000, 0.6224)
  [55]  (0.7982, 0.7825)
  [56]  (0.5358, 0.8053)
  [57]  (0.2960, 0.7196)
  [58]  (0.2547, 0.4692)
  [59]  (0.4348, 0.2998)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.3931, 0.5165)  angle=99.7 deg
  V1  (0.0000, 0.5522)  angle=165.6 deg
  V2  (0.3332, 0.6593)  angle=148.7 deg
  V3  (0.0530, 0.6942)  angle=44.0 deg
  V4  (0.0270, 0.6736)  angle=93.1 deg
  V5  (0.3332, 0.3260)  angle=117.8 deg
  V6  (0.3829, 0.6616)  angle=76.8 deg
  V7  (0.2099, 0.6397)  angle=110.0 deg
  V8  (0.3332, 0.4614)  angle=60.3 deg
  V9  (0.3497, 0.4628)  angle=51.2 deg
  V10  (0.3568, 0.5053)  angle=91.2 deg
  V11  (0.3432, 0.5006)  angle=55.9 deg
  V12  (0.3391, 0.4855)  angle=57.8 deg
  V13  (0.3483, 0.4755)  angle=44.5 deg
  V14  (0.3600, 0.4749)  angle=162.6 deg
  V15  (0.3440, 0.4707)  angle=69.9 deg
  V16  (0.3332, 0.3612)  angle=55.3 deg
  V17  (0.5298, 0.1947)  angle=41.3 deg
  V18  (0.7832, 0.1992)  angle=39.6 deg
  V19  (0.9815, 0.3691)  angle=45.2 deg
  V20  (1.0000, 0.6224)  angle=55.8 deg
  V21  (0.7982, 0.7825)  angle=33.4 deg
  V22  (0.2960, 0.7196)  angle=61.0 deg
  V23  (0.2547, 0.4692)  angle=56.1 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
