=== SAVED CAST: ultimateveinmine_6_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.9489, 0.2369)
  [ 1]  (0.9557, 0.2675)
  [ 2]  (0.9611, 0.2983)
  [ 3]  (0.9665, 0.3291)
  [ 4]  (0.9719, 0.3600)
  [ 5]  (0.9772, 0.3908)
  [ 6]  (0.9784, 0.4221)
  [ 7]  (0.9795, 0.4534)
  [ 8]  (0.9807, 0.4847)
  [ 9]  (0.9813, 0.5160)
  [10]  (0.9489, 0.5103)
  [11]  (0.9176, 0.5122)
  [12]  (0.8863, 0.5141)
  [13]  (0.8550, 0.5160)
  [14]  (0.8237, 0.5179)
  [15]  (0.7924, 0.5199)
  [16]  (0.7611, 0.5222)
  [17]  (0.7298, 0.5245)
  [18]  (0.6986, 0.5268)
  [19]  (0.6673, 0.5291)
  [20]  (0.9489, 0.6051)
  [21]  (0.9174, 0.6101)
  [22]  (0.8859, 0.6150)
  [23]  (0.8544, 0.6199)
  [24]  (0.8229, 0.6248)
  [25]  (0.7914, 0.6297)
  [26]  (0.7599, 0.6347)
  [27]  (0.7284, 0.6398)
  [28]  (0.6969, 0.6449)
  [29]  (0.6746, 0.6376)
  [30]  (0.9489, 0.3309)
  [31]  (0.9539, 0.3851)
  [32]  (0.9647, 0.4382)
  [33]  (0.9786, 0.4908)
  [34]  (0.9914, 0.5436)
  [35]  (1.0000, 0.5974)
  [36]  (0.9698, 0.6264)
  [37]  (0.9156, 0.6234)
  [38]  (0.8626, 0.6111)
  [39]  (0.8362, 0.5795)
  [40]  (0.9489, 0.4051)
  [41]  (0.9620, 0.4190)
  [42]  (0.9729, 0.4337)
  [43]  (0.9710, 0.4528)
  [44]  (0.9690, 0.4718)
  [45]  (0.9502, 0.4681)
  [46]  (0.9314, 0.4644)
  [47]  (0.9289, 0.4488)
  [48]  (0.9311, 0.4297)
  [49]  (0.9461, 0.4187)
  [50]  (0.9489, 0.7494)
  [51]  (0.6208, 0.8336)
  [52]  (0.2757, 0.7852)
  [53]  (0.0000, 0.5851)
  [54]  (0.0461, 0.2795)
  [55]  (0.3744, 0.1664)
  [56]  (0.7167, 0.2138)
  [57]  (0.9963, 0.4078)
  [58]  (0.8879, 0.7235)
  [59]  (0.5988, 0.8326)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9813, 0.5160)  angle=101.1 deg
  V1  (0.6673, 0.5291)  angle=160.7 deg
  V2  (0.9489, 0.6051)  angle=156.0 deg
  V3  (0.6746, 0.6376)  angle=113.7 deg
  V4  (0.9489, 0.3309)  angle=132.9 deg
  V5  (1.0000, 0.5974)  angle=55.2 deg
  V6  (0.9698, 0.6264)  angle=47.0 deg
  V7  (0.8626, 0.6111)  angle=37.0 deg
  V8  (0.8362, 0.5795)  angle=72.8 deg
  V9  (0.9489, 0.4051)  angle=103.8 deg
  V10  (0.9729, 0.4337)  angle=42.2 deg
  V11  (0.9690, 0.4718)  angle=95.1 deg
  V12  (0.9314, 0.4644)  angle=70.0 deg
  V13  (0.9311, 0.4297)  angle=47.1 deg
  V14  (0.9461, 0.4187)  angle=125.8 deg
  V15  (0.9489, 0.7494)  angle=76.1 deg
  V16  (0.0000, 0.5851)  angle=62.6 deg
  V17  (0.0461, 0.2795)  angle=62.4 deg
  V18  (0.9963, 0.4078)  angle=74.2 deg
  V19  (0.8879, 0.7235)  angle=50.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
