=== SAVED CAST: ultimateveinmine_7_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.8747, 0.2008)
  [ 1]  (0.8798, 0.2289)
  [ 2]  (0.8849, 0.2570)
  [ 3]  (0.8900, 0.2851)
  [ 4]  (0.8951, 0.3131)
  [ 5]  (0.9002, 0.3412)
  [ 6]  (0.9055, 0.3693)
  [ 7]  (0.9110, 0.3973)
  [ 8]  (0.9165, 0.4253)
  [ 9]  (0.9221, 0.4533)
  [10]  (0.8747, 0.5028)
  [11]  (0.8353, 0.5099)
  [12]  (0.7958, 0.5170)
  [13]  (0.7559, 0.5201)
  [14]  (0.7158, 0.5223)
  [15]  (0.6758, 0.5244)
  [16]  (0.6358, 0.5265)
  [17]  (0.5957, 0.5278)
  [18]  (0.5556, 0.5290)
  [19]  (0.5155, 0.5302)
  [20]  (0.8747, 0.6466)
  [21]  (0.8405, 0.6509)
  [22]  (0.8064, 0.6552)
  [23]  (0.7722, 0.6595)
  [24]  (0.7380, 0.6638)
  [25]  (0.7037, 0.6668)
  [26]  (0.6693, 0.6696)
  [27]  (0.6350, 0.6723)
  [28]  (0.6006, 0.6751)
  [29]  (0.5701, 0.6671)
  [30]  (0.8747, 0.3247)
  [31]  (0.8902, 0.3825)
  [32]  (0.9113, 0.4381)
  [33]  (0.9376, 0.4918)
  [34]  (0.9638, 0.5456)
  [35]  (0.9604, 0.6040)
  [36]  (0.9046, 0.6168)
  [37]  (0.8454, 0.6209)
  [38]  (0.7859, 0.6155)
  [39]  (0.7380, 0.5909)
  [40]  (0.8747, 0.3813)
  [41]  (0.8857, 0.3896)
  [42]  (0.8967, 0.3978)
  [43]  (0.9076, 0.4060)
  [44]  (0.9186, 0.4142)
  [45]  (0.9149, 0.4259)
  [46]  (0.9087, 0.4380)
  [47]  (0.8966, 0.4315)
  [48]  (0.8845, 0.4251)
  [49]  (0.8842, 0.4116)
  [50]  (0.8747, 0.8042)
  [51]  (0.5515, 0.8856)
  [52]  (0.2237, 0.8060)
  [53]  (0.0000, 0.5370)
  [54]  (0.0555, 0.2176)
  [55]  (0.3860, 0.1144)
  [56]  (0.7387, 0.1316)
  [57]  (1.0000, 0.3330)
  [58]  (0.9498, 0.6674)
  [59]  (0.6512, 0.8546)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.9221, 0.4533)  angle=54.8 deg
  V1  (0.8747, 0.5028)  angle=36.1 deg
  V2  (0.5155, 0.5302)  angle=160.4 deg
  V3  (0.8747, 0.6466)  angle=154.9 deg
  V4  (0.5701, 0.6671)  angle=116.9 deg
  V5  (0.8747, 0.3247)  angle=123.4 deg
  V6  (0.9604, 0.6040)  angle=73.8 deg
  V7  (0.7380, 0.5909)  angle=96.0 deg
  V8  (0.8747, 0.3813)  angle=93.8 deg
  V9  (0.9186, 0.4142)  angle=70.6 deg
  V10  (0.9087, 0.4380)  angle=91.1 deg
  V11  (0.8845, 0.4251)  angle=60.2 deg
  V12  (0.8842, 0.4116)  angle=177.0 deg
  V13  (0.8747, 0.8042)  angle=74.5 deg
  V14  (0.2237, 0.8060)  angle=36.6 deg
  V15  (0.0000, 0.5370)  angle=49.6 deg
  V16  (0.0555, 0.2176)  angle=62.8 deg
  V17  (0.7387, 0.1316)  angle=34.8 deg
  V18  (1.0000, 0.3330)  angle=60.9 deg
  V19  (0.9498, 0.6674)  angle=49.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
