=== SAVED CAST: ultimateveinmine_8_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3754, 0.2482)
  [ 1]  (0.3799, 0.2843)
  [ 2]  (0.3845, 0.3204)
  [ 3]  (0.3893, 0.3565)
  [ 4]  (0.3948, 0.3924)
  [ 5]  (0.4003, 0.4284)
  [ 6]  (0.4064, 0.4643)
  [ 7]  (0.4134, 0.5000)
  [ 8]  (0.4200, 0.5357)
  [ 9]  (0.4242, 0.5718)
  [10]  (0.3754, 0.5346)
  [11]  (0.3349, 0.5460)
  [12]  (0.2936, 0.5550)
  [13]  (0.2523, 0.5639)
  [14]  (0.2105, 0.5706)
  [15]  (0.1686, 0.5762)
  [16]  (0.1267, 0.5817)
  [17]  (0.0845, 0.5786)
  [18]  (0.0422, 0.5797)
  [19]  (0.0000, 0.5815)
  [20]  (0.3754, 0.6439)
  [21]  (0.3428, 0.6517)
  [22]  (0.3100, 0.6583)
  [23]  (0.2769, 0.6634)
  [24]  (0.2439, 0.6685)
  [25]  (0.2108, 0.6736)
  [26]  (0.1777, 0.6787)
  [27]  (0.1446, 0.6838)
  [28]  (0.1115, 0.6889)
  [29]  (0.0783, 0.6927)
  [30]  (0.3754, 0.3827)
  [31]  (0.3975, 0.4359)
  [32]  (0.4117, 0.4918)
  [33]  (0.4254, 0.5478)
  [34]  (0.4305, 0.6048)
  [35]  (0.4305, 0.6624)
  [36]  (0.4128, 0.6860)
  [37]  (0.3576, 0.6704)
  [38]  (0.3016, 0.6568)
  [39]  (0.2649, 0.6138)
  [40]  (0.3754, 0.4677)
  [41]  (0.3826, 0.4730)
  [42]  (0.3899, 0.4782)
  [43]  (0.3972, 0.4835)
  [44]  (0.4045, 0.4888)
  [45]  (0.4052, 0.4943)
  [46]  (0.3985, 0.4987)
  [47]  (0.3946, 0.4907)
  [48]  (0.3964, 0.4841)
  [49]  (0.4037, 0.4788)
  [50]  (0.3754, 0.3292)
  [51]  (0.6057, 0.1997)
  [52]  (0.8517, 0.2723)
  [53]  (1.0000, 0.4777)
  [54]  (0.9206, 0.7166)
  [55]  (0.6764, 0.8003)
  [56]  (0.4131, 0.7940)
  [57]  (0.2554, 0.5999)
  [58]  (0.3353, 0.3689)
  [59]  (0.5727, 0.2555)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4242, 0.5718)  angle=134.0 deg
  V1  (0.3754, 0.5346)  angle=53.2 deg
  V2  (0.0000, 0.5815)  angle=168.1 deg
  V3  (0.3754, 0.6439)  angle=157.1 deg
  V4  (0.0783, 0.6927)  angle=140.3 deg
  V5  (0.3754, 0.3827)  angle=113.6 deg
  V6  (0.4305, 0.6624)  angle=36.9 deg
  V7  (0.4128, 0.6860)  angle=68.8 deg
  V8  (0.3016, 0.6568)  angle=35.8 deg
  V9  (0.2649, 0.6138)  angle=77.6 deg
  V10  (0.3754, 0.4677)  angle=88.8 deg
  V11  (0.4045, 0.4888)  angle=46.9 deg
  V12  (0.4052, 0.4943)  angle=63.1 deg
  V13  (0.3985, 0.4987)  angle=98.0 deg
  V14  (0.3946, 0.4907)  angle=41.3 deg
  V15  (0.3964, 0.4841)  angle=39.3 deg
  V16  (0.4037, 0.4788)  angle=65.1 deg
  V17  (0.3754, 0.3292)  angle=71.4 deg
  V18  (0.6057, 0.1997)  angle=45.8 deg
  V19  (0.8517, 0.2723)  angle=37.7 deg
  V20  (1.0000, 0.4777)  angle=54.2 deg
  V21  (0.9206, 0.7166)  angle=52.7 deg
  V22  (0.4131, 0.7940)  angle=49.5 deg
  V23  (0.2554, 0.5999)  angle=58.2 deg
  V24  (0.3353, 0.3689)  angle=45.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
