=== SAVED CAST: ultimateveinmine_9_s61 ===
Normalized points: 60
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2503, 0.3272)
  [ 1]  (0.2488, 0.3488)
  [ 2]  (0.2492, 0.3703)
  [ 3]  (0.2519, 0.3918)
  [ 4]  (0.2545, 0.4133)
  [ 5]  (0.2572, 0.4347)
  [ 6]  (0.2610, 0.4560)
  [ 7]  (0.2652, 0.4772)
  [ 8]  (0.2694, 0.4985)
  [ 9]  (0.2727, 0.5198)
  [10]  (0.2503, 0.5220)
  [11]  (0.2188, 0.5250)
  [12]  (0.1873, 0.5280)
  [13]  (0.1559, 0.5315)
  [14]  (0.1247, 0.5369)
  [15]  (0.0936, 0.5422)
  [16]  (0.0624, 0.5476)
  [17]  (0.0312, 0.5530)
  [18]  (0.0000, 0.5581)
  [19]  (0.0208, 0.5547)
  [20]  (0.2503, 0.5934)
  [21]  (0.2291, 0.5978)
  [22]  (0.2077, 0.6011)
  [23]  (0.1863, 0.6044)
  [24]  (0.1650, 0.6077)
  [25]  (0.1436, 0.6111)
  [26]  (0.1222, 0.6145)
  [27]  (0.1008, 0.6180)
  [28]  (0.0794, 0.6203)
  [29]  (0.0579, 0.6180)
  [30]  (0.2503, 0.4039)
  [31]  (0.2545, 0.4360)
  [32]  (0.2575, 0.4682)
  [33]  (0.2596, 0.5005)
  [34]  (0.2618, 0.5328)
  [35]  (0.2645, 0.5650)
  [36]  (0.2530, 0.5861)
  [37]  (0.2207, 0.5848)
  [38]  (0.1885, 0.5873)
  [39]  (0.1564, 0.5915)
  [40]  (0.2503, 0.4523)
  [41]  (0.2622, 0.4523)
  [42]  (0.2708, 0.4592)
  [43]  (0.2784, 0.4684)
  [44]  (0.2768, 0.4767)
  [45]  (0.2676, 0.4844)
  [46]  (0.2571, 0.4791)
  [47]  (0.2520, 0.4717)
  [48]  (0.2567, 0.4608)
  [49]  (0.2667, 0.4561)
  [50]  (0.2503, 0.4206)
  [51]  (0.4334, 0.2729)
  [52]  (0.6630, 0.2657)
  [53]  (0.8864, 0.3429)
  [54]  (1.0000, 0.5247)
  [55]  (0.8328, 0.6819)
  [56]  (0.6034, 0.7343)
  [57]  (0.3743, 0.6847)
  [58]  (0.1840, 0.5560)
  [59]  (0.2818, 0.3608)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.2727, 0.5198)  angle=93.4 deg
  V1  (0.0000, 0.5581)  angle=179.8 deg
  V2  (0.2503, 0.5934)  angle=158.7 deg
  V3  (0.0579, 0.6180)  angle=125.6 deg
  V4  (0.2503, 0.4039)  angle=130.5 deg
  V5  (0.2645, 0.5650)  angle=33.4 deg
  V6  (0.2530, 0.5861)  angle=63.7 deg
  V7  (0.1564, 0.5915)  angle=131.5 deg
  V8  (0.2503, 0.4523)  angle=55.9 deg
  V9  (0.2622, 0.4523)  angle=38.3 deg
  V10  (0.2784, 0.4684)  angle=50.1 deg
  V11  (0.2768, 0.4767)  angle=39.1 deg
  V12  (0.2676, 0.4844)  angle=66.6 deg
  V13  (0.2520, 0.4717)  angle=58.3 deg
  V14  (0.2567, 0.4608)  angle=41.1 deg
  V15  (0.2667, 0.4561)  angle=89.6 deg
  V16  (0.2503, 0.4206)  angle=76.0 deg
  V17  (0.4334, 0.2729)  angle=37.1 deg
  V18  (0.8864, 0.3429)  angle=38.9 deg
  V19  (1.0000, 0.5247)  angle=78.8 deg
  V20  (0.8328, 0.6819)  angle=30.4 deg
  V21  (0.1840, 0.5560)  angle=82.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
