=== SAVED CAST: x_3_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6557, 0.0173)
  [ 1]  (0.6943, 0.0270)
  [ 2]  (0.7328, 0.0366)
  [ 3]  (0.7714, 0.0462)
  [ 4]  (0.8100, 0.0558)
  [ 5]  (0.8460, 0.0693)
  [ 6]  (0.8692, 0.1016)
  [ 7]  (0.8924, 0.1339)
  [ 8]  (0.9157, 0.1661)
  [ 9]  (0.9313, 0.2007)
  [10]  (0.9300, 0.2404)
  [11]  (0.9286, 0.2802)
  [12]  (0.9110, 0.3087)
  [13]  (0.8742, 0.3238)
  [14]  (0.8375, 0.3390)
  [15]  (0.8007, 0.3541)
  [16]  (0.7633, 0.3613)
  [17]  (0.7246, 0.3521)
  [18]  (0.6859, 0.3429)
  [19]  (0.6472, 0.3337)
  [20]  (0.6134, 0.3154)
  [21]  (0.5841, 0.2885)
  [22]  (0.5549, 0.2616)
  [23]  (0.5361, 0.2302)
  [24]  (0.5374, 0.1905)
  [25]  (0.5387, 0.1507)
  [26]  (0.5543, 0.1177)
  [27]  (0.5840, 0.0913)
  [28]  (0.6138, 0.0649)
  [29]  (0.6460, 0.0445)
  [30]  (0.6857, 0.0427)
  [31]  (0.7254, 0.0409)
  [32]  (0.6557, 1.0000)
  [33]  (0.6272, 0.9755)
  [34]  (0.6034, 0.9470)
  [35]  (0.5841, 0.9146)
  [36]  (0.5649, 0.8823)
  [37]  (0.5456, 0.8500)
  [38]  (0.5264, 0.8177)
  [39]  (0.5072, 0.7853)
  [40]  (0.4880, 0.7530)
  [41]  (0.4693, 0.7204)
  [42]  (0.4506, 0.6877)
  [43]  (0.4320, 0.6550)
  [44]  (0.4133, 0.6224)
  [45]  (0.3946, 0.5897)
  [46]  (0.3759, 0.5571)
  [47]  (0.3573, 0.5244)
  [48]  (0.3386, 0.4918)
  [49]  (0.3182, 0.4602)
  [50]  (0.2969, 0.4292)
  [51]  (0.2756, 0.3982)
  [52]  (0.2543, 0.3672)
  [53]  (0.2330, 0.3362)
  [54]  (0.2117, 0.3052)
  [55]  (0.1904, 0.2742)
  [56]  (0.1740, 0.2407)
  [57]  (0.1609, 0.2054)
  [58]  (0.1479, 0.1701)
  [59]  (0.1348, 0.1348)
  [60]  (0.1218, 0.0995)
  [61]  (0.1042, 0.0663)
  [62]  (0.0864, 0.0331)
  [63]  (0.0687, 0.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8460, 0.0693)  angle=33.6 deg
  V1  (0.9110, 0.3087)  angle=36.0 deg
  V2  (0.5361, 0.2302)  angle=32.7 deg
  V3  (0.7254, 0.0409)  angle=96.8 deg
  V4  (0.6557, 1.0000)  angle=126.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
