=== SAVED CAST: y_1_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.5248, 1.0000)
  [ 1]  (0.5214, 0.9687)
  [ 2]  (0.5181, 0.9375)
  [ 3]  (0.5148, 0.9062)
  [ 4]  (0.5132, 0.8748)
  [ 5]  (0.5126, 0.8433)
  [ 6]  (0.5119, 0.8119)
  [ 7]  (0.5113, 0.7805)
  [ 8]  (0.5106, 0.7490)
  [ 9]  (0.5099, 0.7176)
  [10]  (0.5093, 0.6861)
  [11]  (0.5086, 0.6547)
  [12]  (0.5084, 0.6232)
  [13]  (0.5091, 0.5918)
  [14]  (0.5099, 0.5604)
  [15]  (0.5107, 0.5289)
  [16]  (0.5114, 0.4975)
  [17]  (0.5122, 0.4660)
  [18]  (0.5130, 0.4346)
  [19]  (0.5137, 0.4032)
  [20]  (0.5137, 0.3717)
  [21]  (0.5137, 0.3403)
  [22]  (0.5137, 0.3088)
  [23]  (0.5137, 0.2774)
  [24]  (0.5137, 0.2459)
  [25]  (0.5130, 0.2145)
  [26]  (0.5099, 0.1832)
  [27]  (0.5068, 0.1519)
  [28]  (0.5038, 0.1206)
  [29]  (0.5004, 0.0893)
  [30]  (0.4943, 0.0591)
  [31]  (0.4752, 0.0341)
  [32]  (0.5248, 0.0000)
  [33]  (0.5223, 0.0278)
  [34]  (0.5199, 0.0555)
  [35]  (0.5192, 0.0833)
  [36]  (0.5192, 0.1112)
  [37]  (0.5192, 0.1390)
  [38]  (0.5192, 0.1669)
  [39]  (0.5192, 0.1948)
  [40]  (0.5192, 0.2226)
  [41]  (0.5192, 0.2505)
  [42]  (0.5192, 0.2783)
  [43]  (0.5192, 0.3062)
  [44]  (0.5192, 0.3341)
  [45]  (0.5192, 0.3619)
  [46]  (0.5192, 0.3898)
  [47]  (0.5192, 0.4176)
  [48]  (0.5192, 0.4455)
  [49]  (0.5190, 0.4733)
  [50]  (0.5179, 0.5012)
  [51]  (0.5167, 0.5290)
  [52]  (0.5156, 0.5568)
  [53]  (0.5145, 0.5847)
  [54]  (0.5140, 0.6125)
  [55]  (0.5152, 0.6403)
  [56]  (0.5164, 0.6682)
  [57]  (0.5177, 0.6960)
  [58]  (0.5189, 0.7238)
  [59]  (0.5192, 0.7517)
  [60]  (0.5192, 0.7795)
  [61]  (0.5192, 0.8074)
  [62]  (0.5177, 0.8352)
  [63]  (0.5137, 0.8627)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4752, 0.0341)  angle=92.8 deg
  V1  (0.5248, 0.0000)  angle=129.6 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
