=== SAVED CAST: y_2_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4728, 0.0000)
  [ 1]  (0.4757, 0.0322)
  [ 2]  (0.4785, 0.0643)
  [ 3]  (0.4800, 0.0965)
  [ 4]  (0.4815, 0.1288)
  [ 5]  (0.4831, 0.1610)
  [ 6]  (0.4846, 0.1933)
  [ 7]  (0.4861, 0.2255)
  [ 8]  (0.4876, 0.2578)
  [ 9]  (0.4891, 0.2900)
  [10]  (0.4906, 0.3223)
  [11]  (0.4921, 0.3545)
  [12]  (0.4936, 0.3868)
  [13]  (0.4951, 0.4190)
  [14]  (0.4966, 0.4512)
  [15]  (0.4968, 0.4835)
  [16]  (0.4968, 0.5158)
  [17]  (0.4968, 0.5481)
  [18]  (0.4968, 0.5804)
  [19]  (0.4968, 0.6126)
  [20]  (0.4968, 0.6449)
  [21]  (0.4968, 0.6772)
  [22]  (0.4968, 0.7095)
  [23]  (0.4968, 0.7418)
  [24]  (0.4968, 0.7740)
  [25]  (0.4968, 0.8063)
  [26]  (0.4968, 0.8386)
  [27]  (0.4968, 0.8709)
  [28]  (0.4968, 0.9032)
  [29]  (0.4968, 0.9354)
  [30]  (0.4968, 0.9677)
  [31]  (0.4968, 1.0000)
  [32]  (0.4728, 0.0887)
  [33]  (0.4728, 0.1130)
  [34]  (0.4728, 0.1372)
  [35]  (0.4728, 0.1615)
  [36]  (0.4728, 0.1857)
  [37]  (0.4728, 0.2100)
  [38]  (0.4729, 0.2343)
  [39]  (0.4754, 0.2584)
  [40]  (0.4779, 0.2825)
  [41]  (0.4803, 0.3067)
  [42]  (0.4828, 0.3308)
  [43]  (0.4852, 0.3549)
  [44]  (0.4877, 0.3791)
  [45]  (0.4902, 0.4032)
  [46]  (0.4926, 0.4273)
  [47]  (0.4951, 0.4515)
  [48]  (0.4978, 0.4756)
  [49]  (0.5010, 0.4996)
  [50]  (0.5041, 0.5237)
  [51]  (0.5073, 0.5477)
  [52]  (0.5105, 0.5718)
  [53]  (0.5136, 0.5958)
  [54]  (0.5168, 0.6199)
  [55]  (0.5200, 0.6439)
  [56]  (0.5232, 0.6680)
  [57]  (0.5263, 0.6920)
  [58]  (0.5272, 0.7162)
  [59]  (0.5272, 0.7405)
  [60]  (0.5272, 0.7647)
  [61]  (0.5272, 0.7890)
  [62]  (0.5272, 0.8133)
  [63]  (0.5272, 0.8375)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.4968, 1.0000)  angle=178.5 deg
  V1  (0.4728, 0.0887)  angle=178.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
