=== SAVED CAST: y_3_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4848, 0.0000)
  [ 1]  (0.4879, 0.0322)
  [ 2]  (0.4910, 0.0644)
  [ 3]  (0.4940, 0.0965)
  [ 4]  (0.4971, 0.1287)
  [ 5]  (0.5002, 0.1609)
  [ 6]  (0.5033, 0.1931)
  [ 7]  (0.5063, 0.2253)
  [ 8]  (0.5094, 0.2575)
  [ 9]  (0.5105, 0.2897)
  [10]  (0.5105, 0.3221)
  [11]  (0.5105, 0.3544)
  [12]  (0.5105, 0.3867)
  [13]  (0.5105, 0.4191)
  [14]  (0.5105, 0.4514)
  [15]  (0.5105, 0.4837)
  [16]  (0.5105, 0.5160)
  [17]  (0.5105, 0.5484)
  [18]  (0.5105, 0.5807)
  [19]  (0.5105, 0.6130)
  [20]  (0.5106, 0.6454)
  [21]  (0.5118, 0.6777)
  [22]  (0.5129, 0.7100)
  [23]  (0.5141, 0.7423)
  [24]  (0.5152, 0.7746)
  [25]  (0.5164, 0.8069)
  [26]  (0.5175, 0.8392)
  [27]  (0.5187, 0.8715)
  [28]  (0.5198, 0.9038)
  [29]  (0.5203, 0.9361)
  [30]  (0.5154, 0.9680)
  [31]  (0.5105, 1.0000)
  [32]  (0.4848, 0.1114)
  [33]  (0.4848, 0.1395)
  [34]  (0.4848, 0.1677)
  [35]  (0.4848, 0.1959)
  [36]  (0.4848, 0.2241)
  [37]  (0.4848, 0.2522)
  [38]  (0.4848, 0.2804)
  [39]  (0.4848, 0.3086)
  [40]  (0.4848, 0.3367)
  [41]  (0.4846, 0.3649)
  [42]  (0.4841, 0.3931)
  [43]  (0.4835, 0.4213)
  [44]  (0.4830, 0.4494)
  [45]  (0.4824, 0.4776)
  [46]  (0.4819, 0.5058)
  [47]  (0.4813, 0.5339)
  [48]  (0.4808, 0.5621)
  [49]  (0.4802, 0.5903)
  [50]  (0.4797, 0.6184)
  [51]  (0.4809, 0.6466)
  [52]  (0.4821, 0.6747)
  [53]  (0.4834, 0.7029)
  [54]  (0.4846, 0.7310)
  [55]  (0.4859, 0.7591)
  [56]  (0.4871, 0.7873)
  [57]  (0.4884, 0.8154)
  [58]  (0.4896, 0.8436)
  [59]  (0.4911, 0.8717)
  [60]  (0.4926, 0.8998)
  [61]  (0.4941, 0.9280)
  [62]  (0.4949, 0.9561)
  [63]  (0.4949, 0.9843)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5105, 1.0000)  angle=169.6 deg
  V1  (0.4848, 0.1114)  angle=178.3 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
