=== SAVED CAST: y_4_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.5224, 1.0000)
  [ 1]  (0.5236, 0.9677)
  [ 2]  (0.5248, 0.9355)
  [ 3]  (0.5259, 0.9032)
  [ 4]  (0.5271, 0.8709)
  [ 5]  (0.5278, 0.8387)
  [ 6]  (0.5258, 0.8065)
  [ 7]  (0.5238, 0.7742)
  [ 8]  (0.5217, 0.7420)
  [ 9]  (0.5197, 0.7098)
  [10]  (0.5176, 0.6776)
  [11]  (0.5156, 0.6453)
  [12]  (0.5136, 0.6131)
  [13]  (0.5115, 0.5809)
  [14]  (0.5095, 0.5487)
  [15]  (0.5075, 0.5164)
  [16]  (0.5058, 0.4842)
  [17]  (0.5058, 0.4519)
  [18]  (0.5058, 0.4196)
  [19]  (0.5058, 0.3873)
  [20]  (0.5058, 0.3551)
  [21]  (0.5058, 0.3228)
  [22]  (0.5058, 0.2905)
  [23]  (0.5058, 0.2582)
  [24]  (0.5058, 0.2259)
  [25]  (0.5058, 0.1936)
  [26]  (0.5058, 0.1613)
  [27]  (0.5068, 0.1291)
  [28]  (0.5080, 0.0968)
  [29]  (0.5091, 0.0645)
  [30]  (0.5103, 0.0323)
  [31]  (0.5115, 0.0000)
  [32]  (0.5224, 0.9159)
  [33]  (0.5188, 0.8867)
  [34]  (0.5151, 0.8574)
  [35]  (0.5114, 0.8282)
  [36]  (0.5071, 0.7990)
  [37]  (0.5027, 0.7699)
  [38]  (0.4983, 0.7407)
  [39]  (0.4939, 0.7116)
  [40]  (0.4896, 0.6825)
  [41]  (0.4852, 0.6533)
  [42]  (0.4808, 0.6242)
  [43]  (0.4774, 0.5949)
  [44]  (0.4769, 0.5655)
  [45]  (0.4765, 0.5360)
  [46]  (0.4760, 0.5065)
  [47]  (0.4755, 0.4771)
  [48]  (0.4750, 0.4476)
  [49]  (0.4746, 0.4181)
  [50]  (0.4741, 0.3887)
  [51]  (0.4736, 0.3592)
  [52]  (0.4731, 0.3297)
  [53]  (0.4727, 0.3003)
  [54]  (0.4722, 0.2708)
  [55]  (0.4724, 0.2414)
  [56]  (0.4738, 0.2119)
  [57]  (0.4751, 0.1825)
  [58]  (0.4765, 0.1530)
  [59]  (0.4778, 0.1236)
  [60]  (0.4792, 0.0942)
  [61]  (0.4805, 0.0647)
  [62]  (0.4819, 0.0353)
  [63]  (0.4832, 0.0058)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5115, 0.0000)  angle=177.2 deg
  V1  (0.5224, 0.9159)  angle=173.5 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
