=== SAVED CAST: y_6_m1 ===
Normalized points: 64
Raw points: N/A

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.4775, 0.0000)
  [ 1]  (0.4815, 0.0288)
  [ 2]  (0.4856, 0.0575)
  [ 3]  (0.4897, 0.0863)
  [ 4]  (0.4937, 0.1151)
  [ 5]  (0.4978, 0.1438)
  [ 6]  (0.5018, 0.1726)
  [ 7]  (0.5059, 0.2013)
  [ 8]  (0.5100, 0.2301)
  [ 9]  (0.5140, 0.2589)
  [10]  (0.5165, 0.2878)
  [11]  (0.5174, 0.3168)
  [12]  (0.5184, 0.3458)
  [13]  (0.5193, 0.3749)
  [14]  (0.5202, 0.4039)
  [15]  (0.5211, 0.4329)
  [16]  (0.5221, 0.4620)
  [17]  (0.5230, 0.4910)
  [18]  (0.5239, 0.5200)
  [19]  (0.5249, 0.5491)
  [20]  (0.5258, 0.5781)
  [21]  (0.5267, 0.6071)
  [22]  (0.5277, 0.6362)
  [23]  (0.5286, 0.6652)
  [24]  (0.5275, 0.6942)
  [25]  (0.5250, 0.7231)
  [26]  (0.5224, 0.7520)
  [27]  (0.5198, 0.7810)
  [28]  (0.5172, 0.8099)
  [29]  (0.5147, 0.8388)
  [30]  (0.5121, 0.8678)
  [31]  (0.5095, 0.8967)
  [32]  (0.4775, 0.1175)
  [33]  (0.4790, 0.1460)
  [34]  (0.4804, 0.1745)
  [35]  (0.4819, 0.2029)
  [36]  (0.4833, 0.2314)
  [37]  (0.4848, 0.2599)
  [38]  (0.4863, 0.2884)
  [39]  (0.4877, 0.3169)
  [40]  (0.4892, 0.3454)
  [41]  (0.4905, 0.3739)
  [42]  (0.4911, 0.4024)
  [43]  (0.4916, 0.4309)
  [44]  (0.4922, 0.4594)
  [45]  (0.4927, 0.4879)
  [46]  (0.4933, 0.5165)
  [47]  (0.4938, 0.5450)
  [48]  (0.4944, 0.5735)
  [49]  (0.4949, 0.6020)
  [50]  (0.4954, 0.6305)
  [51]  (0.4960, 0.6591)
  [52]  (0.4965, 0.6876)
  [53]  (0.4963, 0.7161)
  [54]  (0.4933, 0.7444)
  [55]  (0.4904, 0.7728)
  [56]  (0.4874, 0.8012)
  [57]  (0.4845, 0.8295)
  [58]  (0.4815, 0.8579)
  [59]  (0.4785, 0.8863)
  [60]  (0.4756, 0.9146)
  [61]  (0.4726, 0.9430)
  [62]  (0.4714, 0.9715)
  [63]  (0.4714, 1.0000)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5095, 0.8967)  angle=172.6 deg
  V1  (0.4775, 0.1175)  angle=179.4 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
