=== SAVED CAST: z_5 ===
Normalized points: 64
Raw points: 28

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6904, 1.0000)
  [ 1]  (0.6928, 0.9679)
  [ 2]  (0.6952, 0.9359)
  [ 3]  (0.6976, 0.9038)
  [ 4]  (0.7000, 0.8717)
  [ 5]  (0.7021, 0.8396)
  [ 6]  (0.7040, 0.8075)
  [ 7]  (0.7059, 0.7754)
  [ 8]  (0.7078, 0.7433)
  [ 9]  (0.7097, 0.7112)
  [10]  (0.7116, 0.6791)
  [11]  (0.7119, 0.6469)
  [12]  (0.7119, 0.6148)
  [13]  (0.7119, 0.5826)
  [14]  (0.7119, 0.5504)
  [15]  (0.7119, 0.5183)
  [16]  (0.7119, 0.4861)
  [17]  (0.7147, 0.4541)
  [18]  (0.7179, 0.4221)
  [19]  (0.7212, 0.3901)
  [20]  (0.7245, 0.3581)
  [21]  (0.7230, 0.3263)
  [22]  (0.7170, 0.2947)
  [23]  (0.7055, 0.2649)
  [24]  (0.6917, 0.2359)
  [25]  (0.6779, 0.2068)
  [26]  (0.6677, 0.1764)
  [27]  (0.6580, 0.1457)
  [28]  (0.6464, 0.1159)
  [29]  (0.6292, 0.0888)
  [30]  (0.6120, 0.0616)
  [31]  (0.5938, 0.0350)
  [32]  (0.5742, 0.0096)
  [33]  (0.5502, 0.0000)
  [34]  (0.5212, 0.0138)
  [35]  (0.4994, 0.0375)
  [36]  (0.4776, 0.0611)
  [37]  (0.4537, 0.0825)
  [38]  (0.4290, 0.1032)
  [39]  (0.4044, 0.1238)
  [40]  (0.3795, 0.1442)
  [41]  (0.3547, 0.1647)
  [42]  (0.3299, 0.1852)
  [43]  (0.3112, 0.2090)
  [44]  (0.3076, 0.2410)
  [45]  (0.3041, 0.2729)
  [46]  (0.3000, 0.3048)
  [47]  (0.2938, 0.3364)
  [48]  (0.2877, 0.3680)
  [49]  (0.2824, 0.3997)
  [50]  (0.2798, 0.4317)
  [51]  (0.2773, 0.4638)
  [52]  (0.2755, 0.4959)
  [53]  (0.2755, 0.5280)
  [54]  (0.2755, 0.5602)
  [55]  (0.2755, 0.5924)
  [56]  (0.2755, 0.6245)
  [57]  (0.2755, 0.6567)
  [58]  (0.2755, 0.6888)
  [59]  (0.2755, 0.7210)
  [60]  (0.2755, 0.7532)
  [61]  (0.2755, 0.7853)
  [62]  (0.2755, 0.8175)
  [63]  (0.2755, 0.8497)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5742, 0.0096)  angle=30.6 deg
  V1  (0.5502, 0.0000)  angle=47.3 deg
  V2  (0.3112, 0.2090)  angle=31.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
