=== SAVED CAST: z_6 ===
Normalized points: 64
Raw points: 24

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6578, 1.0000)
  [ 1]  (0.6621, 0.9696)
  [ 2]  (0.6665, 0.9392)
  [ 3]  (0.6708, 0.9087)
  [ 4]  (0.6752, 0.8783)
  [ 5]  (0.6795, 0.8479)
  [ 6]  (0.6839, 0.8175)
  [ 7]  (0.6883, 0.7870)
  [ 8]  (0.6926, 0.7566)
  [ 9]  (0.6956, 0.7260)
  [10]  (0.6986, 0.6954)
  [11]  (0.7016, 0.6648)
  [12]  (0.7046, 0.6343)
  [13]  (0.7077, 0.6037)
  [14]  (0.7107, 0.5731)
  [15]  (0.7137, 0.5425)
  [16]  (0.7169, 0.5119)
  [17]  (0.7203, 0.4814)
  [18]  (0.7238, 0.4508)
  [19]  (0.7272, 0.4203)
  [20]  (0.7306, 0.3898)
  [21]  (0.7309, 0.3594)
  [22]  (0.7242, 0.3294)
  [23]  (0.7150, 0.3002)
  [24]  (0.7039, 0.2715)
  [25]  (0.6928, 0.2428)
  [26]  (0.6811, 0.2144)
  [27]  (0.6693, 0.1860)
  [28]  (0.6572, 0.1578)
  [29]  (0.6449, 0.1296)
  [30]  (0.6326, 0.1015)
  [31]  (0.6203, 0.0733)
  [32]  (0.6081, 0.0450)
  [33]  (0.5915, 0.0193)
  [34]  (0.5716, 0.0000)
  [35]  (0.5419, 0.0080)
  [36]  (0.5125, 0.0164)
  [37]  (0.4919, 0.0392)
  [38]  (0.4713, 0.0620)
  [39]  (0.4509, 0.0850)
  [40]  (0.4308, 0.1082)
  [41]  (0.4121, 0.1326)
  [42]  (0.3950, 0.1581)
  [43]  (0.3779, 0.1837)
  [44]  (0.3609, 0.2093)
  [45]  (0.3490, 0.2368)
  [46]  (0.3446, 0.2672)
  [47]  (0.3402, 0.2976)
  [48]  (0.3358, 0.3281)
  [49]  (0.3307, 0.3584)
  [50]  (0.3247, 0.3885)
  [51]  (0.3186, 0.4186)
  [52]  (0.3126, 0.4488)
  [53]  (0.3078, 0.4791)
  [54]  (0.3040, 0.5096)
  [55]  (0.3001, 0.5401)
  [56]  (0.2967, 0.5706)
  [57]  (0.2936, 0.6012)
  [58]  (0.2906, 0.6318)
  [59]  (0.2877, 0.6624)
  [60]  (0.2838, 0.6929)
  [61]  (0.2792, 0.7233)
  [62]  (0.2742, 0.7536)
  [63]  (0.2691, 0.7839)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.5716, 0.0000)  angle=59.3 deg
  V1  (0.5125, 0.0164)  angle=31.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
