# Credits

## ViceSky

ViceSky is an original, procedurally generated Minecraft Java resource pack.

### Artwork

Every texture is generated from scratch by `scripts/generate_assets.py` using
Python and Pillow.

Techniques used:

- Spherical-coordinate vertical gradients
- Tileable fractal noise for cloud density
- Per-altitude cloud shadow / body / highlight passes
- Horizon glow bands and radial sunset glow
- Procedural star fields and nebulae
- Forked lightning streaks baked into thunder skies
- Pillow sun disc rendering
- Eight-phase moon disc rendering
- Six-face 3072x2048 skybox atlas assembly with zenith ring feathering

No external image files, stock art, screenshots, photos, or third-party
textures are bundled or referenced by the generator.

### Inspiration

The visual style draws on tropical Miami and Florida sunsets, neon coastal
palettes, and cinematic evening skies.

ViceSky is not affiliated with, endorsed by, or sponsored by Rockstar Games or
Take-Two Interactive. It contains no GTA assets, Rockstar logos, screenshots,
copied textures, or other third-party artwork.

### Tooling

- Python 3.12
- Pillow
- OptiFine custom sky spec
- Nuit JSON skybox spec

### Authors

- ViceSky Project

### License

All Rights Reserved. See `LICENSE`.
