advancement revoke @s only vb:technical/fish

## Random chance to lose bait
execute if items entity @s weapon.mainhand #vb:fishing_bait run function vb:tick_player/modified_item/fishing_rod/use_bait {slot:'mainhand'}
execute if items entity @s weapon.offhand #vb:fishing_bait run function vb:tick_player/modified_item/fishing_rod/use_bait {slot:'offhand'}