$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[19]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:20}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[18]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:19}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[17]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:18}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[16]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:17}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[15]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:16}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[14]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:15}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[13]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:14}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[12]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:13}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[11]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:12}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[10]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:11}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[9]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:10}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[8]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:9}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[7]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:8}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[6]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:7}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[5]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:6}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[4]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:5}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[3]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:4}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[2]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:3}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[1]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:2}
$execute if items entity @s weapon.$(slot) *[minecraft:custom_model_data={floats:[0]}] run function vb:tick_player/custom_item/soul_chalice/update_item {slot:$(slot),souls:1}
