tag @s add vb.loaded

## Load entities
# Entities
execute if entity @s[type=player] at @s run function vb:load_entity/type/player
execute if entity @s[type=marker] at @s run function vb:load_entity/marker_get

execute if entity @s[type=wandering_trader] at @s run function vb:load_entity/type/wandering_trader
execute if entity @s[type=trader_llama] at @s run function vb:load_entity/type/trader_llama
execute if entity @s[type=drowned] at @s run function vb:load_entity/type/drowned
execute if entity @s[type=armor_stand] at @s run function vb:load_entity/type/armor_stand
execute if entity @s[type=bee] at @s run function vb:load_entity/type/bee
execute if entity @s[type=spider] at @s run function vb:load_entity/type/spider
execute if entity @s[type=cave_spider] at @s run function vb:load_entity/type/cave_spider
execute if entity @s[type=villager] at @s run function vb:load_entity/type/villager
execute if entity @s[type=zombie] at @s run function vb:load_entity/type/zombie
execute if entity @s[type=pig] at @s run function vb:load_entity/type/pig
execute if entity @s[type=witch] at @s run function vb:load_entity/type/witch
execute if entity @s[type=item] at @s run function vb:load_entity/type/item
execute if entity @s[type=piglin] at @s run function vb:load_entity/type/piglin
execute if entity @s[type=skeleton] at @s run function vb:load_entity/type/skeleton
execute if entity @s[type=wolf] at @s run function vb:load_entity/type/wolf
execute if entity @s[type=fishing_bobber] at @s run function vb:load_entity/type/fishing_bobber
execute if entity @s[type=chicken] at @s run function vb:load_entity/type/chicken
execute if entity @s[type=guardian] at @s run function vb:load_entity/type/guardian
execute if entity @s[type=slime] at @s run function vb:load_entity/type/slime
