## Spawn Piglin Shroomists
execute store result score @s vb.dummy1 run random value 1..8
execute if score @s vb.dummy1 matches 1 if biome ~ ~ ~ minecraft:crimson_forest run function vb:summon/piglin_shroomist {band:red,enchants:'"vb:vigor":3'}
execute if score @s vb.dummy1 matches 2 if biome ~ ~ ~ minecraft:crimson_forest run function vb:summon/piglin_shroomist {band:blue,enchants:'"minecraft:multishot":1,"vb:vigor":1'}
execute if score @s vb.dummy1 matches 1..2 if biome ~ ~ ~ minecraft:crimson_forest run function vb:load_entity/kill