## Depth
execute store result score @s vb.dummy1 run random value 1..3

## Create suspicious sand
execute if score @s vb.dummy1 matches 1 run fill ~ ~-1 ~ ~ ~-1 ~ minecraft:suspicious_sand{LootTable:"vb:archaeology/digsite"} replace minecraft:sand
execute if score @s vb.dummy1 matches 2 run fill ~ ~-2 ~ ~ ~-2 ~ minecraft:suspicious_sand{LootTable:"vb:archaeology/digsite"} replace minecraft:sand
execute if score @s vb.dummy1 matches 3 run fill ~ ~-3 ~ ~ ~-3 ~ minecraft:suspicious_sand{LootTable:"vb:archaeology/digsite_deep"} replace minecraft:sand

## Kill
kill @s