Class PlayerDisplayGuiElementRenderer

java.lang.Object
net.minecraft.client.gui.render.SpecialGuiElementRenderer<PlayerDisplayGuiElementRenderState>
net.litetex.capes.menu.preview.render.PlayerDisplayGuiElementRenderer
All Implemented Interfaces:
AutoCloseable

public class PlayerDisplayGuiElementRenderer extends net.minecraft.client.gui.render.SpecialGuiElementRenderer<PlayerDisplayGuiElementRenderState>
  • Constructor Details

    • PlayerDisplayGuiElementRenderer

      public PlayerDisplayGuiElementRenderer(net.minecraft.client.render.VertexConsumerProvider.Immediate immediate)
  • Method Details

    • getElementClass

      public Class<PlayerDisplayGuiElementRenderState> getElementClass()
      Specified by:
      getElementClass in class net.minecraft.client.gui.render.SpecialGuiElementRenderer<PlayerDisplayGuiElementRenderState>
    • render

      protected void render(PlayerDisplayGuiElementRenderState state, net.minecraft.client.util.math.MatrixStack matrixStack)
      Specified by:
      render in class net.minecraft.client.gui.render.SpecialGuiElementRenderer<PlayerDisplayGuiElementRenderState>
    • renderParts

      protected void renderParts(PlayerDisplayGuiPayload payload, PlayerDisplayGuiModels models, net.minecraft.client.util.math.MatrixStack matrixStack)
    • extractFromSupplierAndRender

      protected void extractFromSupplierAndRender(Supplier<net.minecraft.util.AssetInfo.TextureAsset> supplier, net.minecraft.client.util.math.MatrixStack matrixStack, Consumer<net.minecraft.util.Identifier> renderer)
    • render

      protected void render(net.minecraft.client.model.Model<?> model, net.minecraft.client.util.math.MatrixStack stack, net.minecraft.client.render.VertexConsumer c)
    • render

      protected void render(net.minecraft.client.model.ModelPart modelPart, net.minecraft.client.util.math.MatrixStack stack, net.minecraft.client.render.VertexConsumer c)
    • getName

      protected String getName()
      Specified by:
      getName in class net.minecraft.client.gui.render.SpecialGuiElementRenderer<PlayerDisplayGuiElementRenderState>