Blocks:
	- Removed the scratch marks from all glasses, glass panes & the bottles on brewing stands.
	- All ores have distinguishing borders. (1.17+ versions)
	- Suspicious Gravel, Suspicious Sand & Powder Snow also have distinguishing borders.
	- Soul Fire and Fire are slightly shorter. This is a side effect of the lower burning tweak.
	- More transparent Ice, Nether Portals & Water.
	- Tall Grass and Large Fern are thinner, Grass is slightly shorter.
	- Cleaner and pebbleless textures for:
		> Dirt, Coarse Dirt, Grass Block, Grass, Block Snow, Farmland, Farmland Moist,
		  Grass/Dirt Path, Mycelium, Podzol, Rooted Dirt, Options Background(only for pre-1.20.5)
	- Snow, Block of Snow, Grass Block Snow & Powder Snow no longer have a blue tint.
	- Bee Hives and Bee Nests have different textures based on how full they are.
	- Darker and tweaked texture for Bedrock. A lot less noisy.
	- Crimson Nylium and Warped Nylium no longer have bits on their bottom half sides.
	- Cyan Glaze Terracota no longer has creeper face patterns. (idea from a Reddit post)
	- Content of Cauldrons are visible from the sides. (1.17+)
	- Content of Composters are visible from the sides.
	- Lanterns have borders that matches their soul counterpart.
	- Observers redstone output can be seen from all sides. The arrow on the bottom is fixed.
	- Front side of most signs are smoother and easier to read.
	- Slightly smoother texture for Respawn Anchor Top Off.
	- Bottom of hoppers have its own texture. (Seriously, why wasn't this already a thing?)
	- Top of Sculk Shrieker is now empty if it isn't able to spawn a Warden.
	- Base of levers show their restone status.
	- Sides of Daylight Sensors show their redstone level.
	- Vaults & Ominous Vaults are colored even when the player is far away.
	
Items:
	- Clear glass textures for:
		> Empty Bottle, Water Bottle, Potions, Splash Potions, Lingering Potions,
		  Honey Bottle, Dragon's Breath
	- All food items show their hunger and saturation values next to their names.
	- All player and horse armor show their armor values next to their names.
	- Diminished texture at very low durability for: 
		> All Pickaxes, Axes, Shovels, Hoes, Swords, Shears, Flint and Steel, Trident
	- Prior Work Penalty indicators for most equipment. (Anvil uses)
		> Only appears on tools/weapons when the diminished texture isn't active.
		> Only appears on armors without any trims.
		> To see them, put the items on an item frame and hold down the Sneak button.
	- Suspicious Stews have different textures depending on their effects.
	- Animated textures for:
		> Pufferfish, Salmon, Cod, Tropical Fish, Axolotl, Tadpole Bucket
		> Normal & Soul Campfire
	- All beds match the legacy Bed texture in inventory.
	- Experience Bottle is shaped as a splash potion.
	- Lantern has borders to match its soul counterpart.
	- Lava Bucket and Fish Buckets no longer drip liquids. (Both were a safety hazard)
	- Poisonous Potato has been simplified.
	- Paintings are cleaner in inventory.
	- Turtle Helmet is the same length as other helmets
	- Chest Minecarts are cleaner.
	- Enchanted Golden Apples look like they are covered in diamond.
	- Chain is longer, no longer cutting off.
	- Snowball and Bucket of Powder Snow no longer have a blue tint.
	- Tipped Arrows no longer have particles around them.
	- Honeycombs and Amethyst Shards are fully intact.
	- Banners on Shields are no longer scaled down in resolution.
	- Shields appear lower when held and they are repositioned on item frames and on the ground.
	- Custom eating particles for:
		> Mushroom Stew, Beetroot Soup, Suspicious Stew, Rabbit Stew
	- Most stews tweaked slightly for more consistency.
	- Infested stone based blocks have silverfish marks on them in inventory.
	- Most waxed Copper items have honey borders in inventory.
	- Banner Pattern items show their respective patterns visually.
	- Colored leather armor no longer has uncolored leather parts.
	- Iron nugget is rotated to match other nuggets.
	- Music Disc 11 no longer has a wierd light gray spot.
	- Cake has its cherry repositioned.
	- Totem of Undying is slightly transparent so it's less obstructive.
	- Debug Stick has its own texture.
	- Maps are less obstructive while being held.
	- Removed the ropes on the sides of turtle helmet.
	- Ender Pearls are animated while on cooldown.

Mobs:
	- Removed the white coverup from Endermans eyes so the actual purple is visible.
	- Snow Golems no longer have a blue tint.
	- Ghasts are slightly cuter.

GUI:
	- While the player is on fire, the flames now appear lower and transparent.
	- Hearts are more visible under the 'Wither' effect.
	- Hotbar has a cleaner look matching the vanilla inventories in style.
	- Network bars now alternate between green/yellow/red based on connection.
	- Pumpkin overlay is removed.
	- Spyglass Scope glass is fully clear.
	- Nausea overlay is much less obstructive.
	- Empty armor slot icons match the actual armor models and are darker like pre-1.19 colors.
	- Crafting Table and Furnace icons in the Crafting Book tab are shaped like actual blocks.
	- Inventory and menu backgrounds are 50% more transparent.

Enchantments: [Optifine/CIT Resewn required] !!CURRENTLY DISABLED
	- Loaded Crossbows with Multishot enchantment will show 3 arrows/fireworks on.
	- Pickaxes with Fortune and Silk Touch enchantments have Green and Cyan bits respectively to
	  more easily distinguish them.
	- Tridents with Loyalty and Riptide enchantments have Dark Blue and Aqua edges respectively to
	  more easily distinguish them.

Connected Textures: [Optifine/Continuity required]
	- All Glasses & Glass Panes
	- Iron Block, Lapis Block
	- Polished Andesite, Polished Granite, Polished Diorite
	- Smooth Stone.

Emissive Textures:
	- All ores, including nether ones. Only the custom borders glow on most of them.
	- Suspicious Gravel & Sand custom borders.

Other:
	- Grass and Foliage colormaps are slightly more saturated.
	- Rain and Snow have less particles.
	- Bottom part of End Crystals match the darker bedrock texture.
	- Entity shadows are slightly transparent.
	- Potion effect particles are transparent so they are less obstructive.
	- Smaller White Ash (in basalt deltas), Ash (in soulsand valleys), Crimson Spores (in crimson forests),
	  Warped Spores (in warped forests), Drip Hang, Drip Fall, Drip Land, Poof (mob death),
	  Large Smoke (blaze/fire/lava-water/furnace) and all Soul (from Soul Speed) particles in order to make
	  them less obstructive.
	- Removed particles End Rod Glint, Mycelium and Underwater.
	- Vignette is removed. (Mostly affects older versions.)
	- Underwater blur is removed. (Mostly affects older versions.)
	- All enchantments are colored corresponding to their purpose.
	- All effects are colored corresponding to their vanilla colors.
	- Username backgrounds on top of player heads are considerably more transparent.
	- Bubble Columns are tinted respective to their sources.

Experimental: (CURRENTLY DISABLED)
	- Increased visibility while submerged in water or lava by 2 folds.