{
  "artifacts.advancements.adventurous_eater.description": "吃掉一个饰品",
  "artifacts.advancements.adventurous_eater.title": "激进吃货",
  "artifacts.advancements.amateur_archaeologist.description": "找到一件饰品",
  "artifacts.advancements.amateur_archaeologist.title": "业余考古学家",
  "artifacts.advancements.chest_slayer.description": "杀死一只宝箱怪",
  "artifacts.advancements.chest_slayer.title": "宝箱杀手",
  "artifacts.config.client.cooldownOverlayOffset.description.0": "饰品冷却时间的GUI显示位置",
  "artifacts.config.client.cooldownOverlayOffset.description.1": "距快捷栏的距离，以像素为单位",
  "artifacts.config.client.cooldownOverlayOffset.description.2": "负值会将元素显示在快捷栏的左侧",
  "artifacts.config.client.cooldownOverlayOffset.title": "冷却时间显示偏移值",
  "artifacts.config.client.enableCooldownOverlay.description": "在快捷栏旁边显示饰品的冷却时间",
  "artifacts.config.client.enableCooldownOverlay.title": "启用冷却时间显示",
  "artifacts.config.client.showFirstPersonGloves.description": "是否在第一人称视角中显示手套模型",
  "artifacts.config.client.showFirstPersonGloves.title": "在第一人称视角显示手套",
  "artifacts.config.client.showTooltips.description": "是否显示解释饰品效果的物品提示",
  "artifacts.config.client.showTooltips.title": "显示物品提示",
  "artifacts.config.client.title": "客户端",
  "artifacts.config.client.useModdedMimicTextures.description": "宝箱怪是否使用Lootr或Quark提供的箱子纹理",
  "artifacts.config.client.useModdedMimicTextures.title": "宝箱怪使用模组中箱子的纹理",
  "artifacts.config.cooldown.title": "冷却",
  "artifacts.config.enabled.title": "启用",
  "artifacts.config.general.archaeologyChance.description": "奇异饰品生成在可疑的沙子或可疑的砂砾中的概率",
  "artifacts.config.general.archaeologyChance.title": "考古概率",
  "artifacts.config.general.artifactRarity.description.0": "影响饰品在箱子中的常见程度",
  "artifacts.config.general.artifactRarity.description.1": "超过1的数值将让饰品更加稀有",
  "artifacts.config.general.artifactRarity.description.2": "介于0到1之间的数值会让饰品更为常见",
  "artifacts.config.general.artifactRarity.description.3": "将数值设为10000会把饰品移除出箱子的战利品表",
  "artifacts.config.general.artifactRarity.title": "饰品稀有度",
  "artifacts.config.general.campsite.allowLightSources.description": "营地里是否可以包含发光的方块",
  "artifacts.config.general.campsite.allowLightSources.title": "允许光源生成",
  "artifacts.config.general.campsite.campsiteCount.description.0": "每区块中营地生成的尝试次数",
  "artifacts.config.general.campsite.campsiteCount.description.1": "将其设为0可禁止营地生成",
  "artifacts.config.general.campsite.campsiteCount.title": "营地数量",
  "artifacts.config.general.campsite.maxY.description": "营地可生成的最大高度",
  "artifacts.config.general.campsite.maxY.title": "最大Y值",
  "artifacts.config.general.campsite.mimicChance.description": "一个营地包含宝箱怪的概率",
  "artifacts.config.general.campsite.mimicChance.title": "宝箱怪生成概率",
  "artifacts.config.general.campsite.minY.description": "营地可生成的最小高度",
  "artifacts.config.general.campsite.minY.title": "最小Y值",
  "artifacts.config.general.campsite.title": "营地",
  "artifacts.config.general.campsite.useModdedChests.description": "其他模组的箱子能否生成在营地中",
  "artifacts.config.general.campsite.useModdedChests.title": "使用模组的宝箱",
  "artifacts.config.general.entityEquipmentChance.description": "骷髅、僵尸或猪灵生成时拥有饰品的概率",
  "artifacts.config.general.entityEquipmentChance.title": "实体装备概率",
  "artifacts.config.general.title": "通用",
  "artifacts.config.generateAsLoot.description": "该物体能否在结构中找到或从实体上掉落",
  "artifacts.config.generateAsLoot.title": "作为战利品生成",
  "artifacts.config.items.anglers_hat.luckOfTheSeaLevelBonus.description": "钓鱼佬帽提供的海之眷顾额外等级",
  "artifacts.config.items.anglers_hat.luckOfTheSeaLevelBonus.title": "额外海之眷顾等级",
  "artifacts.config.items.anglers_hat.lureLevelBonus.description": "钓鱼佬帽提供的额外饵钓等级",
  "artifacts.config.items.anglers_hat.lureLevelBonus.title": "额外饵钓等级",
  "artifacts.config.items.antidote_vessel.enabled.description": "解毒容器是否降低负面效果的持续时间",
  "artifacts.config.items.antidote_vessel.maxEffectDuration.description": "装备解毒容器时负面效果的最大持续时间（秒）",
  "artifacts.config.items.antidote_vessel.maxEffectDuration.title": "效果最大持续时间",
  "artifacts.config.items.aqua_dashers.enabled.description": "水上漂鞋是否允许装备者在水上疾跑",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.description.0": "兔跃鞋可降低或增加的摔落伤害",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.description.1": "介于-1到0之间的值会降低摔落伤害",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.description.2": "大于0的值会增加摔落伤害",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.title": "摔落伤害系数",
  "artifacts.config.items.bunny_hoppers.jumpStrengthBonus.description": "兔跃鞋施加给玩家的额外跳跃力量",
  "artifacts.config.items.bunny_hoppers.jumpStrengthBonus.title": "额外跳跃力量",
  "artifacts.config.items.bunny_hoppers.modifyHurtSounds.description": "跃兔鞋是否修改玩家受伤音效",
  "artifacts.config.items.bunny_hoppers.modifyHurtSounds.title": "修改玩家受伤音效",
  "artifacts.config.items.bunny_hoppers.safeFallDistanceBonus.description": "兔跃鞋为玩家提供的额外安全着陆距离（格）",
  "artifacts.config.items.bunny_hoppers.safeFallDistanceBonus.title": "额外安全着陆距离",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.description.0": "缩小护符减少或增加玩家的尺寸的值",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.description.1": "介于-1到0之间的值会减小玩家尺寸",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.description.2": "大于0的值会增加玩家尺寸",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.title": "尺寸系数",
  "artifacts.config.items.charm_of_sinking.enabled.description": "下沉护符是否移除玩家与水的碰撞",
  "artifacts.config.items.charm_of_sinking.oxygenBonus.description": "佩戴下沉护符可延长的水下停留时间",
  "artifacts.config.items.charm_of_sinking.oxygenBonus.title": "氧气加成",
  "artifacts.config.items.charm_of_sinking.underwaterFallDamage.description": "佩戴下沉护符是否会使玩家在水下受到摔落伤害",
  "artifacts.config.items.charm_of_sinking.underwaterFallDamage.title": "水下摔落伤害",
  "artifacts.config.items.chorus_totem.consumeOnUse.description": "紫颂图腾是否在激活后被消耗",
  "artifacts.config.items.chorus_totem.consumeOnUse.title": "使用后被消耗",
  "artifacts.config.items.chorus_totem.cooldown.description": "激活后紫颂图腾的冷却时间（秒）",
  "artifacts.config.items.chorus_totem.healthRestored.description": "紫颂图腾激活后恢复的生命值",
  "artifacts.config.items.chorus_totem.healthRestored.title": "生命值恢复值",
  "artifacts.config.items.chorus_totem.teleportationChance.description": "当玩家死亡时紫颂图腾的激活概率",
  "artifacts.config.items.chorus_totem.teleportationChance.title": "传送概率",
  "artifacts.config.items.cloud_in_a_bottle.enabled.description": "瓶中云是否允许玩家进行二段跳",
  "artifacts.config.items.cloud_in_a_bottle.fallDamageMultiplier.description": "当使用瓶中云进行二段跳时，玩家会受到的摔落伤害",
  "artifacts.config.items.cloud_in_a_bottle.fallDamageMultiplier.title": "摔落伤害系数",
  "artifacts.config.items.cloud_in_a_bottle.safeFallDistanceBonus.description": "瓶中云提供的额外安全着陆距离（格）",
  "artifacts.config.items.cloud_in_a_bottle.safeFallDistanceBonus.title": "额外安全着陆距离",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpHorizontalVelocity.description": "疾跑时玩家使用瓶中云进行二段跳所提供的额外水平速度",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpHorizontalVelocity.title": "疾跑起跳水平速度",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpVerticalVelocity.description": "疾跑时玩家使用瓶中云进行二段跳后提供的额外垂直速度",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpVerticalVelocity.title": "疾跑起跳垂直速度",
  "artifacts.config.items.cowboy_hat.mountSpeedBonus.description": "牛仔帽增加的载具移动速度",
  "artifacts.config.items.cowboy_hat.mountSpeedBonus.title": "额外载具速度",
  "artifacts.config.items.cross_necklace.bonusInvincibilityTicks.description": "穿戴十字项链时玩家受到伤害后无敌状态的额外持续时间",
  "artifacts.config.items.cross_necklace.bonusInvincibilityTicks.title": "额外无敌时间",
  "artifacts.config.items.cross_necklace.cooldown.description": "十字项链激活后的冷却时间（秒）",
  "artifacts.config.items.crystal_heart.healthBonus.description": "生命水晶提供的额外生命值",
  "artifacts.config.items.crystal_heart.healthBonus.title": "额外生命值",
  "artifacts.config.items.digging_claws.blockBreakSpeedBonus.description": "掘地之爪可提升的挖掘速度",
  "artifacts.config.items.digging_claws.blockBreakSpeedBonus.title": "额外方块破坏速度",
  "artifacts.config.items.digging_claws.toolTier.description": "掘地之爪提供给装备者的挖掘等级",
  "artifacts.config.items.digging_claws.toolTier.title": "工具等级",
  "artifacts.config.items.eternal_steak.cooldown.description": "永恒牛排被食用后的冷却时间（秒）",
  "artifacts.config.items.eternal_steak.enabled.description": "永恒牛排是否能被食用",
  "artifacts.config.items.everlasting_beef.cooldown.description": "持久牛肉被食用后的冷却时间（秒）",
  "artifacts.config.items.everlasting_beef.dropRate.description": "当牛或哞菇被玩家杀死时掉落持久牛肉的概率",
  "artifacts.config.items.everlasting_beef.dropRate.title": "持久牛肉掉落概率",
  "artifacts.config.items.everlasting_beef.enabled.description": "持久牛排是否能被食用",
  "artifacts.config.items.feral_claws.attackSpeedBonus.description": "狂野之爪对装备者的攻击速度提升值",
  "artifacts.config.items.feral_claws.attackSpeedBonus.title": "额外攻击速度",
  "artifacts.config.items.fire_gauntlet.fireDuration.description": "当实体受到穿戴烈火手套的实体攻击时，前者被点燃的时间（秒）",
  "artifacts.config.items.fire_gauntlet.fireDuration.title": "燃烧持续时间",
  "artifacts.config.items.flame_pendant.cooldown.description": "烈焰吊坠点燃实体后的冷却时间（秒）",
  "artifacts.config.items.flame_pendant.fireDuration.description": "当烈焰吊坠点燃攻击实体后实体的燃烧时间",
  "artifacts.config.items.flame_pendant.fireDuration.title": "燃烧持续时间",
  "artifacts.config.items.flame_pendant.grantFireResistance.description": "烈焰吊坠是否在点燃实体后提供抗火",
  "artifacts.config.items.flame_pendant.grantFireResistance.title": "提供抗火",
  "artifacts.config.items.flame_pendant.strikeChance.description": "烈焰吊坠点燃攻击者的概率",
  "artifacts.config.items.flame_pendant.strikeChance.title": "点燃概率",
  "artifacts.config.items.flippers.swimSpeedBonus.description": "脚蹼对装备者的游泳速度提升有多大",
  "artifacts.config.items.flippers.swimSpeedBonus.title": "额外游泳速度",
  "artifacts.config.items.golden_hook.entityExperienceBonus.description": "当实体被装备金钩手的玩家杀死时额外掉落的经验值",
  "artifacts.config.items.golden_hook.entityExperienceBonus.title": "额外实体经验",
  "artifacts.config.items.helium_flamingo.cooldown.description": "氦气火烈鸟在停止飞行后的冷却时间（秒）",
  "artifacts.config.items.helium_flamingo.flightDuration.description": "氦气火烈鸟在重新充能前的最大飞行时间（秒）",
  "artifacts.config.items.helium_flamingo.flightDuration.title": "飞行时间",
  "artifacts.config.items.helium_flamingo.rechargeDuration.description": "氦气火烈鸟需要的充能时间（秒）",
  "artifacts.config.items.helium_flamingo.rechargeDuration.title": "充能时间",
  "artifacts.config.items.kitty_slippers.modifyHurtSounds.description": "猫咪拖鞋是否会改变玩家受伤音效",
  "artifacts.config.items.kitty_slippers.modifyHurtSounds.title": "修改玩家受伤音效",
  "artifacts.config.items.kitty_slippers.repelCreepers.description": "猫咪拖鞋是否可以恐吓周围的苦力怕",
  "artifacts.config.items.kitty_slippers.repelCreepers.title": "排斥苦力怕",
  "artifacts.config.items.kitty_slippers.repelPhantoms.description": "猫咪拖鞋是否会对附近的幻翼发出嘶嘶声",
  "artifacts.config.items.kitty_slippers.repelPhantoms.title": "排斥幻翼",
  "artifacts.config.items.lucky_scarf.fortuneLevelBonus.description": "幸运围巾提供的额外时运等级",
  "artifacts.config.items.lucky_scarf.fortuneLevelBonus.title": "额外时运等级",
  "artifacts.config.items.night_vision_goggles.strength.description": "夜视仪提供的夜视效果等级",
  "artifacts.config.items.night_vision_goggles.strength.title": "强度",
  "artifacts.config.items.novelty_drinking_hat.drinkingSpeedBonus.description": "新式饮水帽对装备饮用速度的提升大小",
  "artifacts.config.items.novelty_drinking_hat.drinkingSpeedBonus.title": "饮用速度提升值",
  "artifacts.config.items.novelty_drinking_hat.eatingSpeedBonus.description": "新式饮水帽对装备食用速度的提升大小",
  "artifacts.config.items.novelty_drinking_hat.eatingSpeedBonus.title": "食用速度提升值",
  "artifacts.config.items.obsidian_skull.cooldown.description": "黑曜石头颅在受到火焰伤害后的冷却时间（秒）",
  "artifacts.config.items.obsidian_skull.fireResistanceDuration.description": "装备黑曜石头颅时受到火焰伤害后被施加的抗火效果持续时间（秒）",
  "artifacts.config.items.obsidian_skull.fireResistanceDuration.title": "抗火持续时间",
  "artifacts.config.items.onion_ring.hasteDurationPerFoodPoint.description": " 装备洋葱指环时每点饥饿值所提供的急迫效果持续时间（秒）",
  "artifacts.config.items.onion_ring.hasteDurationPerFoodPoint.title": "每点饥饿值提供的急迫持续时间",
  "artifacts.config.items.onion_ring.hasteLevel.description": "洋葱指环施加的急迫效果等级",
  "artifacts.config.items.onion_ring.hasteLevel.title": "急迫等级",
  "artifacts.config.items.panic_necklace.cooldown.description": "恐惧项链在受到伤害后的冷却时间（秒）",
  "artifacts.config.items.panic_necklace.speedDuration.description": "恐惧项链在受伤后提供的速度效果的持续时间（秒）",
  "artifacts.config.items.panic_necklace.speedDuration.title": "加速持续时间",
  "artifacts.config.items.panic_necklace.speedLevel.description": "恐惧项链施加的速度效果等级",
  "artifacts.config.items.panic_necklace.speedLevel.title": "速度等级",
  "artifacts.config.items.pickaxe_heater.enabled.description": "冶矿手套是否可以熔炼矿石",
  "artifacts.config.items.plastic_drinking_hat.drinkingSpeedBonus.description": "塑料饮水帽对装备者饮用速度提升的大小",
  "artifacts.config.items.plastic_drinking_hat.drinkingSpeedBonus.title": "饮用速度提升值",
  "artifacts.config.items.plastic_drinking_hat.eatingSpeedBonus.description": "塑料饮水帽对装备者食用速度提升的大小",
  "artifacts.config.items.plastic_drinking_hat.eatingSpeedBonus.title": "食用速度提升值",
  "artifacts.config.items.pocket_piston.attackKnockbackBonus.description": "袖珍活塞所提供的额外击退大小",
  "artifacts.config.items.pocket_piston.attackKnockbackBonus.title": "攻击击退提升值",
  "artifacts.config.items.power_glove.attackDamageBonus.description": "装备强力手套的玩家所造成的额外近战伤害大小",
  "artifacts.config.items.power_glove.attackDamageBonus.title": "攻击伤害提升值",
  "artifacts.config.items.rooted_boots.enabled.description": "当装备者站在草上时生长之靴是否会恢复装备者饥饿值",
  "artifacts.config.items.rooted_boots.growPlantsAfterEating.description": "吃食物之后生长之靴是否施加类似骨粉的效果",
  "artifacts.config.items.rooted_boots.growPlantsAfterEating.title": "食用食物后催熟植物",
  "artifacts.config.items.rooted_boots.hungerReplenishingDuration.description": "装备生长之靴时恢复一点饥饿值所需的时间",
  "artifacts.config.items.rooted_boots.hungerReplenishingDuration.title": "饥饿值恢复间隔",
  "artifacts.config.items.running_shoes.sprintingSpeedBonus.description": "跑鞋对装备者疾跑速度的提升大小",
  "artifacts.config.items.running_shoes.sprintingSpeedBonus.title": "疾跑速度增加值",
  "artifacts.config.items.running_shoes.sprintingStepHeightBonus.description": "疾跑时跑鞋对装备者踏步高度的提升大小",
  "artifacts.config.items.running_shoes.sprintingStepHeightBonus.title": "踏步高度增加值",
  "artifacts.config.items.scarf_of_invisibility.enabled.description": "隐形围巾是否让玩家隐身",
  "artifacts.config.items.scarf_of_invisibility.hideWhenInvisible.description": "当装备者隐身时隐形围巾是否隐形",
  "artifacts.config.items.scarf_of_invisibility.hideWhenInvisible.title": "隐身时隐藏",
  "artifacts.config.items.shock_pendant.cancelLightningDamage.description": "雷击吊坠能否免疫闪电伤害",
  "artifacts.config.items.shock_pendant.cancelLightningDamage.title": "免疫雷电伤害",
  "artifacts.config.items.shock_pendant.cooldown.description": "在雷击攻击者后，雷击吊坠的冷却时间（秒）",
  "artifacts.config.items.shock_pendant.strikeChance.description": "雷击吊坠雷击攻击者的概率",
  "artifacts.config.items.shock_pendant.strikeChance.title": "雷击概率",
  "artifacts.config.items.snorkel.isInfinite.description": "在水下通气管的水下呼吸效果是否会消耗",
  "artifacts.config.items.snorkel.isInfinite.title": "无限使用",
  "artifacts.config.items.snorkel.waterBreathingDuration.description": "通气管提供的水下呼吸持续时间",
  "artifacts.config.items.snorkel.waterBreathingDuration.title": "水下呼吸持续时间",
  "artifacts.config.items.snowshoes.allowWalkingOnPowderedSnow.description": "雪地鞋是否允许玩家在细雪上行走",
  "artifacts.config.items.snowshoes.allowWalkingOnPowderedSnow.title": "允许在细雪上行走",
  "artifacts.config.items.snowshoes.movementSpeedOnSnowBonus.description": "雪鞋对装备者在雪上行走的移动速度增加值",
  "artifacts.config.items.snowshoes.movementSpeedOnSnowBonus.title": "雪上的移动速度加成",
  "artifacts.config.items.steadfast_spikes.knockbackResistance.description": "牢固鞋钉提供的击退抗性",
  "artifacts.config.items.steadfast_spikes.knockbackResistance.title": "击退抗性",
  "artifacts.config.items.steadfast_spikes.slipperinessReduction.description": "雪地鞋降低的光滑度",
  "artifacts.config.items.steadfast_spikes.slipperinessReduction.title": "光滑度降低值",
  "artifacts.config.items.strider_shoes.cancelHotFloorDamage.description": "炽足兽之鞋能否免疫灼热地板的伤害",
  "artifacts.config.items.strider_shoes.cancelHotFloorDamage.title": "取消灼热地板伤害",
  "artifacts.config.items.strider_shoes.enabled.description": "炽足兽之鞋是否允许在熔岩上潜行",
  "artifacts.config.items.superstitious_hat.lootingLevelBonus.description": "迷信之帽提供的额外抢夺等级",
  "artifacts.config.items.superstitious_hat.lootingLevelBonus.title": "抢夺等级加成",
  "artifacts.config.items.thorn_pendant.cooldown.description": "荆棘护符在生效后的冷却时间（秒）",
  "artifacts.config.items.thorn_pendant.maxDamage.description": "荆棘护符激活时造成的最大伤害",
  "artifacts.config.items.thorn_pendant.maxDamage.title": "最大伤害",
  "artifacts.config.items.thorn_pendant.minDamage.description": "荆棘护符激活时造成的最大伤害",
  "artifacts.config.items.thorn_pendant.minDamage.title": "最小伤害",
  "artifacts.config.items.thorn_pendant.strikeChance.description": "荆棘护符反伤的概率",
  "artifacts.config.items.thorn_pendant.strikeChance.title": "反伤概率",
  "artifacts.config.items.title": "物品",
  "artifacts.config.items.umbrella.isGlider.description": "持有雨伞时能否减缓玩家摔落速度",
  "artifacts.config.items.umbrella.isGlider.title": "可滑翔",
  "artifacts.config.items.umbrella.isShield.description": "雨伞能否作为盾牌使用",
  "artifacts.config.items.umbrella.isShield.title": "可阻挡",
  "artifacts.config.items.universal_attractor.magnetismLevel.description": "强力磁铁施加的磁性效果等级",
  "artifacts.config.items.universal_attractor.magnetismLevel.title": "磁性等级",
  "artifacts.config.items.vampiric_glove.absorptionChance.description": "攻击实体时吸血手套吸收伤害的概率",
  "artifacts.config.items.vampiric_glove.absorptionChance.title": "吸收概率",
  "artifacts.config.items.vampiric_glove.absorptionRatio.description": "吸血手套能吸收的近战伤害比例值",
  "artifacts.config.items.vampiric_glove.absorptionRatio.title": "吸收比例",
  "artifacts.config.items.vampiric_glove.maxHealingPerHit.description": "吸血手套每次攻击的最大恢复量",
  "artifacts.config.items.vampiric_glove.maxHealingPerHit.title": "每击最大恢复量",
  "artifacts.config.items.villager_hat.reputationBonus.description": "与村民交易时村民草帽所提供的声望加成",
  "artifacts.config.items.villager_hat.reputationBonus.title": "声望加成",
  "artifacts.config.items.warp_drive.cooldown.description": "使用传送腰带时末影珍珠的冷却时间",
  "artifacts.config.items.warp_drive.enabled.description": "传送腰带能否使末影珍珠不被消耗",
  "artifacts.config.items.warp_drive.hungerCost.description": "使用传送腰带时投掷末影珍珠消耗的饥饿值",
  "artifacts.config.items.warp_drive.hungerCost.title": "饥饿值消耗值",
  "artifacts.config.items.warp_drive.nullifyEnderPearlDamage.description": "传送腰带能否使末影珍珠不造成伤害",
  "artifacts.config.items.warp_drive.nullifyEnderPearlDamage.title": "取消末影珍珠伤害",
  "artifacts.config.items.whoopee_cushion.fartChance.description": "携带整蛊坐垫时，玩家在潜行或二段跳时会发出放屁声的概率",
  "artifacts.config.items.whoopee_cushion.fartChance.title": "放屁概率",
  "artifacts.config.items.withered_bracelet.cooldown.description": "凋零腕带在施加凋零效果后的冷却时间",
  "artifacts.config.items.withered_bracelet.witherChance.description": "凋零腕带施加凋零效果的概率",
  "artifacts.config.items.withered_bracelet.witherChance.title": "凋零概率",
  "artifacts.config.items.withered_bracelet.witherDuration.description": "凋零腕带施加的凋零效果持续时间",
  "artifacts.config.items.withered_bracelet.witherDuration.title": "凋零持续时间",
  "artifacts.config.items.withered_bracelet.witherLevel.description": "凋零腕带施加的凋零效果等级",
  "artifacts.config.items.withered_bracelet.witherLevel.title": "凋零等级",
  "artifacts.config.title": "奇异饰品配置文件",
  "artifacts.creative_tab": "奇异饰品",
  "artifacts.key.charm_of_shrinking.toggle": "启用缩小护符",
  "artifacts.key.charm_of_sinking.toggle": "启用下沉护符",
  "artifacts.key.helium_flamingo.activate": "激活氦气火烈鸟",
  "artifacts.key.night_vision_goggles.toggle": "启用夜视仪",
  "artifacts.key.scarf_of_invisibility.toggle": "启用隐形围巾",
  "artifacts.key.universal_attractor.toggle": "启用强力磁铁",
  "artifacts.key_category": "奇异饰品",
  "artifacts.subtitles.entity.mimic.close": "宝箱怪：关闭",
  "artifacts.subtitles.entity.mimic.death": "宝箱怪：死亡",
  "artifacts.subtitles.entity.mimic.hurt": "宝箱怪：受伤",
  "artifacts.subtitles.entity.mimic.open": "宝箱怪：小跳",
  "artifacts.subtitles.item.whoopee_cushion.fart": "放屁声",
  "artifacts.tooltip.ability.attack_effects.wither.chance": "近战攻击有概率施加凋零效果",
  "artifacts.tooltip.ability.attack_effects.wither.constant": "使装备者的近战攻击必定施加凋零效果",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_burning_duration": "令装备者的近战攻击可以造成火焰伤害",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_damage": "增加装备者造成的伤害",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_knockback": "增加装备者造成的击退距离",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_speed": "增加装备者的攻击速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.drinking_speed": "减少饮用物品所需的时间",
  "artifacts.tooltip.ability.attribute_modifiers.generic.eating_speed": "减少食用物品所需的时间",
  "artifacts.tooltip.ability.attribute_modifiers.generic.fall_damage_multiplier": "降低装备者受到的摔落伤害",
  "artifacts.tooltip.ability.attribute_modifiers.generic.flatulence": "增加装备者肠胃中的气体",
  "artifacts.tooltip.ability.attribute_modifiers.generic.invincibility_ticks": "延长装备者受伤后的无敌时间",
  "artifacts.tooltip.ability.attribute_modifiers.generic.jump_strength": "增加装备者的跳跃高度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.knockback_resistance": "免疫击退",
  "artifacts.tooltip.ability.attribute_modifiers.generic.max_health": "增加装备者的最大生命值",
  "artifacts.tooltip.ability.attribute_modifiers.generic.mount_speed": "增加骑乘物的移动速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.movement_speed_on_snow": "增加装备者在雪上的行走速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.oxygen_bonus": "增加装备者可在水下停留的时间",
  "artifacts.tooltip.ability.attribute_modifiers.generic.safe_fall_distance": "增加装备者的最大安全着陆距离",
  "artifacts.tooltip.ability.attribute_modifiers.generic.scale": "使装备者缩小",
  "artifacts.tooltip.ability.attribute_modifiers.generic.slip_resistance": "让冰块在行走时不那么滑",
  "artifacts.tooltip.ability.attribute_modifiers.generic.sprinting_speed": "增加装备者疾跑时的移动速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.sprinting_step_height": "增加装备者疾跑时的跨越高度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.swim_speed": "增加水下移动速度",
  "artifacts.tooltip.ability.attribute_modifiers.player.block_break_speed": "增加装备者的挖掘速度",
  "artifacts.tooltip.ability.attribute_modifiers.player.entity_experience": "增加生物掉落的经验值",
  "artifacts.tooltip.ability.attribute_modifiers.player.villager_reputation": "降低村民的交易价格",
  "artifacts.tooltip.ability.auto_smelt": "自动冶炼挖掘下的矿物",
  "artifacts.tooltip.ability.creeper_repellent": "苦力怕会回避装备者",
  "artifacts.tooltip.ability.cure_effects": "大幅降低负面效果的持续时间",
  "artifacts.tooltip.ability.damage_absorption.chance": "装备者的近战攻击有 %s%% 的几率吸收生命值",
  "artifacts.tooltip.ability.damage_absorption.constant": "让装备者的近战攻击可以吸收生命值",
  "artifacts.tooltip.ability.damage_immunity.is_hot_floor": "为装备者提供炽热地板伤害保护",
  "artifacts.tooltip.ability.damage_immunity.is_lightning": "提供雷电伤害保护",
  "artifacts.tooltip.ability.death_protection_teleport.chance": "受到致命伤害前，有概率将你传送到其他地方",
  "artifacts.tooltip.ability.death_protection_teleport.constant": "受到致命伤害前，将你传送到其他地方",
  "artifacts.tooltip.ability.death_protection_teleport.not_consumed": "使用时不被消耗",
  "artifacts.tooltip.ability.double_jump": "允许装备者进行二段跳",
  "artifacts.tooltip.ability.enchantment_level_modifiers.fortune.multiple_levels": "挖掘时提供额外 %s 级的时运魔咒",
  "artifacts.tooltip.ability.enchantment_level_modifiers.fortune.single_level": "挖掘时提供额外一级的时运魔咒",
  "artifacts.tooltip.ability.enchantment_level_modifiers.looting.multiple_levels": "杀死实体时提供额外 %s 级的抢夺魔咒",
  "artifacts.tooltip.ability.enchantment_level_modifiers.looting.single_level": "杀死实体时提供额外一级的抢夺魔咒",
  "artifacts.tooltip.ability.enchantment_level_modifiers.luck_of_the_sea.multiple_levels": "钓鱼时，为钓竿提供额外 %s 级的海之眷顾",
  "artifacts.tooltip.ability.enchantment_level_modifiers.luck_of_the_sea.single_level": "钓鱼时，为钓竿提供额外一级的海之眷顾",
  "artifacts.tooltip.ability.enchantment_level_modifiers.lure.multiple_levels": "钓鱼时，为钓竿提供额外 %s 级的饵钓",
  "artifacts.tooltip.ability.enchantment_level_modifiers.lure.single_level": "钓鱼时，为钓竿提供额外一级的饵钓",
  "artifacts.tooltip.ability.ender_pearl_damage_immunity": "末影珍珠不会造成伤害",
  "artifacts.tooltip.ability.ender_pearl_hunger_cost.cost": "末影珍珠不会被消耗，但会消耗饥饿值",
  "artifacts.tooltip.ability.ender_pearl_hunger_cost.free": "扔出末影珍珠时其不会被消耗",
  "artifacts.tooltip.ability.fluid_collision.sneaking.lava": "允许装备者在潜行时站在熔岩上",
  "artifacts.tooltip.ability.fluid_collision.sprinting": "允许装备者疾跑时在水面上行走",
  "artifacts.tooltip.ability.mob_effects.invisibility": "令装备者隐身",
  "artifacts.tooltip.ability.mob_effects.magnetism": "吸引附近的物品",
  "artifacts.tooltip.ability.mob_effects.night_vision.full": "允许装备者在黑暗中看清事物",
  "artifacts.tooltip.ability.mob_effects.night_vision.partial": "允许装备者在黑暗中略微看清事物",
  "artifacts.tooltip.ability.mob_effects.water_breathing.infinite": "允许装备者在水下呼吸",
  "artifacts.tooltip.ability.mob_effects.water_breathing.limited": "允许装备者在水下呼吸一段时间",
  "artifacts.tooltip.ability.phantom_repellent": "攻击幻翼时发出嘶嘶声",
  "artifacts.tooltip.ability.post_damage_effects.fire_resistance": "令装备者在受到火焰伤害时短暂免疫火焰伤害。",
  "artifacts.tooltip.ability.post_damage_effects.speed": "在受伤后增加装备者的移动速度",
  "artifacts.tooltip.ability.post_eating_effects.haste": "食用食物后，给予装备者短暂的挖掘速度提升",
  "artifacts.tooltip.ability.post_eating_plant_growth": "站在草上吃食物，会使周围植物生长",
  "artifacts.tooltip.ability.replenish_hunger_on_grass": "走在草方块上时，缓慢回复饥饿值",
  "artifacts.tooltip.ability.retaliation_effects.fire.chance": "有几率点燃攻击者",
  "artifacts.tooltip.ability.retaliation_effects.fire.constant": "攻击者必定被点燃",
  "artifacts.tooltip.ability.retaliation_effects.fire.fire_resistance": "在点燃攻击者后获得抗火",
  "artifacts.tooltip.ability.retaliation_effects.lightning.chance": "有几率雷击攻击者",
  "artifacts.tooltip.ability.retaliation_effects.lightning.constant": "攻击者会遭受雷击",
  "artifacts.tooltip.ability.retaliation_effects.thorns.chance": "有几率伤害进攻者",
  "artifacts.tooltip.ability.retaliation_effects.thorns.constant": "攻击者也会被伤害",
  "artifacts.tooltip.ability.sinking": "允许装备者在水中自由移动",
  "artifacts.tooltip.ability.swim_in_air.keymapping": "在空中按住 %s 以游泳",
  "artifacts.tooltip.ability.swim_in_air.swimming": "允许装备者短暂地在空中游泳",
  "artifacts.tooltip.ability.tool_tier_upgrade": "将装备者的基础挖掘等级增加至 %s",
  "artifacts.tooltip.ability.walk_on_powder_snow": "允许装备者在细雪上行走",
  "artifacts.tooltip.attacks_inflict": "攻击后施加",
  "artifacts.tooltip.cooldown": "+冷却时间 (%s)",
  "artifacts.tooltip.cosmetic": "装饰品",
  "artifacts.tooltip.cosmetics_disabled": "装饰品已隐藏（右击以展示）",
  "artifacts.tooltip.cosmetics_enabled": "装饰品已展示 (右击以隐藏)",
  "artifacts.tooltip.item.everlasting_food": "食用后不会被消耗",
  "artifacts.tooltip.item.novelty_drinking_hat": "‘嘿！我牛逼！我让重力帮我喝！’",
  "artifacts.tooltip.item.umbrella.glider": "手持时，使你的摔落速度降低",
  "artifacts.tooltip.item.umbrella.shield": "可作为盾牌使用",
  "artifacts.tooltip.missing_dependency": "安装Curios、Trinkets或Accessories以使用此物品",
  "artifacts.tooltip.per_food_point_restored": "对于存储的每一点饱食度：",
  "artifacts.tooltip.plus_mob_effect": "+%s",
  "artifacts.tooltip.plus_mob_effect_chance": "+%s (%s%%)",
  "artifacts.tooltip.toggle_keymapping": "按下 %s 以切换",
  "artifacts.tooltip.tool_tier.diamond": "钻石",
  "artifacts.tooltip.tool_tier.iron": "铁",
  "artifacts.tooltip.tool_tier.netherite": "下界合金",
  "artifacts.tooltip.tool_tier.none": "无",
  "artifacts.tooltip.tool_tier.stone": "石头",
  "artifacts.tooltip.tool_tier.wood": "木头",
  "artifacts.tooltip.when_hurt": "受伤时：",
  "artifacts.tooltip.when_hurt.is_fire": "因火受伤时：",
  "curios.identifier.feet": "脚饰",
  "curios.modifiers.feet": "佩戴脚饰时：",
  "effect.artifacts.magnetism": "Magnetism",
  "entity.artifacts.mimic": "宝箱怪",
  "generic.attack_burning_duration": "攻击燃烧的持续时间",
  "generic.drinking_speed": "饮用速度",
  "generic.eating_speed": "食用速度",
  "generic.flatulence": "胀气",
  "generic.invincibility_ticks": "无敌刻",
  "generic.mount_speed": "骑乘速度",
  "generic.movement_speed_on_snow": "雪上移动速度",
  "generic.slip_resistance": "光滑抗性",
  "generic.sprinting_speed": "疾跑速度",
  "generic.sprinting_step_height": "疾跑时跨越高度",
  "generic.swim_speed": "游泳速度",
  "item.artifacts.anglers_hat": "钓鱼佬帽",
  "item.artifacts.antidote_vessel": "解毒容器",
  "item.artifacts.aqua_dashers": "水上漂鞋",
  "item.artifacts.bunny_hoppers": "跃兔鞋",
  "item.artifacts.charm_of_shrinking": "缩小护符",
  "item.artifacts.charm_of_sinking": "下沉护符",
  "item.artifacts.chorus_totem": "紫颂图腾",
  "item.artifacts.cloud_in_a_bottle": "云朵瓶",
  "item.artifacts.cowboy_hat": "牛仔帽",
  "item.artifacts.cross_necklace": "十字项链",
  "item.artifacts.crystal_heart": "生命水晶",
  "item.artifacts.digging_claws": "掘地之爪",
  "item.artifacts.eternal_steak": "永恒牛排",
  "item.artifacts.everlasting_beef": "持久牛肉",
  "item.artifacts.feral_claws": "狂野之爪",
  "item.artifacts.fire_gauntlet": "烈火手套",
  "item.artifacts.flame_pendant": "烈焰吊坠",
  "item.artifacts.flippers": "脚蹼",
  "item.artifacts.golden_hook": "金钩手",
  "item.artifacts.helium_flamingo": "氦气火烈鸟",
  "item.artifacts.kitty_slippers": "猫咪拖鞋",
  "item.artifacts.lucky_scarf": "幸运围巾",
  "item.artifacts.mimic_spawn_egg": "宝箱怪刷怪蛋",
  "item.artifacts.night_vision_goggles": "夜视仪",
  "item.artifacts.novelty_drinking_hat": "新型饮水帽",
  "item.artifacts.obsidian_skull": "黑曜石头颅",
  "item.artifacts.onion_ring": "洋葱指环",
  "item.artifacts.panic_necklace": "恐惧项链",
  "item.artifacts.pickaxe_heater": "冶矿手套",
  "item.artifacts.plastic_drinking_hat": "塑料饮水帽",
  "item.artifacts.pocket_piston": "袖珍活塞",
  "item.artifacts.power_glove": "强力手套",
  "item.artifacts.rooted_boots": "生长之靴",
  "item.artifacts.running_shoes": "跑鞋",
  "item.artifacts.scarf_of_invisibility": "隐身围巾",
  "item.artifacts.shock_pendant": "雷击吊坠",
  "item.artifacts.snorkel": "通气管",
  "item.artifacts.snowshoes": "雪地鞋",
  "item.artifacts.steadfast_spikes": "牢固鞋钉",
  "item.artifacts.strider_shoes": "炽足兽之鞋",
  "item.artifacts.superstitious_hat": "迷信之帽",
  "item.artifacts.thorn_pendant": "荆棘吊坠",
  "item.artifacts.umbrella": "雨伞",
  "item.artifacts.universal_attractor": "强力磁铁",
  "item.artifacts.vampiric_glove": "吸血手套",
  "item.artifacts.villager_hat": "村民草帽",
  "item.artifacts.warp_drive": "传送腰带",
  "item.artifacts.whoopee_cushion": "整蛊坐垫",
  "item.artifacts.withered_bracelet": "凋零腕带",
  "player.entity_experience": "实体经验获得倍率",
  "player.villager_reputation": "村民声望",
  "tag.block.artifacts.campsite_chests": "营地箱子",
  "tag.block.artifacts.mineable.digging_claws": "可用掘地之爪挖掘",
  "tag.block.artifacts.rooted_boots_grass": "生长之靴催熟的植物",
  "tag.block.artifacts.snow_layers": "雪层",
  "tag.entity_type.artifacts.creepers": "苦力怕",
  "tag.item.artifacts.artifacts": "奇异饰品",
  "tag.item.artifacts.slot.all": "任意栏位的奇异饰品",
  "tag.item.artifacts.slot.belt": "腰带栏位的奇异饰品",
  "tag.item.artifacts.slot.feet": "鞋栏位的奇异饰品",
  "tag.item.artifacts.slot.hands": "手部栏位的奇异饰品",
  "tag.item.artifacts.slot.head": "头部栏位的奇异饰品",
  "tag.item.artifacts.slot.necklace": "项链栏位的奇异饰品",
  "tag.mob_effect.artifacts.antidote_vessel_cancellable": "可被解毒容器解除"
}
